Player Matchup

Ymir
Ymir
CodeDeath87
Ymir
Level 118
God Stats
6W - 0L
1,480 SR
Queue Stats
65W - 72L
1,463 Elo+
Solo
Chang'e
Chang'e
EWFKobGobs
Chang'e
Level 49
God Stats
1W - 0L
1,408 SR
Queue Stats
83W - 76L
1,543 Elo+
Solo
Tiamat
Tiamat
GordonHamzley82
Tiamat
Level 116
God Stats
5W - 10L
1,246 SR
Queue Stats
465W - 494L
1,444 Elo+
Solo
Cernunnos
Cernunnos
IAmTheCrow34
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Rickpor
Hun Batz
Level 128
God Stats
2W - 2L
1,196 SR
Queue Stats
191W - 194L
1,405 Elo+
Solo
Team Averages
Level 85
1,366 SR
1,471 Elo+

VS

Team Averages
Level 104
1,457 SR
1,462 Elo+
Kumbhakarna
Kumbhakarna
GodMoren
Kumbhakarna
Level 67
God Stats
1W - 3L
1,296 SR
Queue Stats
144W - 136L
1,474 Elo+
Party 1
Hel
Hel
LajjMupp
Hel
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 90L
1,479 Elo+
Solo
Zeus
Zeus
NunsWithGun
Zeus
Level 109
God Stats
3W - 2L
1,823 SR
Queue Stats
151W - 136L
1,506 Elo+
Party 1
Anhur
Anhur
ride247365
Anhur
Level 144
God Stats
5W - 2L
1,500 SR
Queue Stats
1,173W - 1,300L
1,389 Elo+
Solo
Fenrir
Fenrir
zvevz
Fenrir
Level 79
God Stats
1W - 3L
1,163 SR
Queue Stats
148W - 116L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 14
9,622
875
13,907
14,755
12,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
EWFKobGobs
Chang'e
16
4 / 2 / 15
9,582
871
11,440
11,450
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 1 / 19
9,431
857
16,438
7,084
6,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Cernunnos
IAmTheCrow34
Cernunnos
17
8 / 2 / 11
10,088
917
13,850
9,003
3,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Rickpor
Hun Batz
15
2 / 4 / 16
9,235
840
11,330
10,825
4,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GodMoren
Kumbhakarna
16
1 / 3 / 9
8,918
811
6,989
26,143
17,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 6
7,392
672
7,566
13,117
4,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 3
8,254
750
14,017
8,875
3,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
13
2 / 6 / 7
8,036
731
8,699
12,775
4,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
zvevz
Fenrir
13
4 / 7 / 3
7,955
723
6,691
13,845
6,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
40
24
Kills
12
12
Deaths
24
75
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
W
Chang'e
EWFKobGobs
Chang'e
4
2
15
5.75
L
Kumbhakarna
GodMoren
Kumbhakarna
1
3
9
1.83
W
3
1
19
12.5
W
Cernunnos
IAmTheCrow34
Cernunnos
8
2
11
6.75
L
1
5
6
0.8
L
4
3
3
1.83
W
Hun Batz
Rickpor
Hun Batz
2
4
16
2.5
L
Anhur
2
6
7
0.92
L
Fenrir
zvevz
Fenrir
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,965
Damage
43,962
53,117
Taken
74,755
32,026
Mitigated
36,166
26,525
Healing
33,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,907
935
4,172
3,828
14,755
12,916
495
8,367
6,388
21,824
0
W
Chang'e
EWFKobGobs
Chang'e
11,440
1,743
6,644
5,473
11,450
4,130
916
6,131
5,319
24,356
0
L
Kumbhakarna
GodMoren
Kumbhakarna
6,989
440
1,382
10,050
26,143
17,159
0
15,860
10,008
17,998
0
W
16,438
1,076
1,316
1,540
7,084
6,909
1,039
3,018
4,066
26,741
0
W
Cernunnos
IAmTheCrow34
Cernunnos
13,850
3,912
1,103
612
9,003
3,634
1,893
5,642
3,361
0
30,692
L
7,566
385
7,480
5,350
13,117
4,683
0
6,667
6,400
13,846
0
L
14,017
854
2,497
1,735
8,875
3,046
0
3,592
5,283
29,267
0
W
Hun Batz
Rickpor
Hun Batz
11,330
1,901
1,072
765
10,825
4,437
1,078
5,414
5,411
0
19,420
L
Anhur
8,699
2,359
294
818
12,775
4,782
0
7,993
4,682
0
19,536
L
Fenrir
zvevz
Fenrir
6,691
1,536
931
2,480
13,845
6,496
0
7,148
6,597
0
9,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,958
Gold Earned
40,555
113
Minions Killed
116
0
Camps Cleared
0
1,056,224
Distance Traveled
923,121
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,622
875
29
3
0
202,817
3
W
Chang'e
9,582
871
23
2
0
221,265
0
L
Kumbhakarna
8,918
811
24
2
0
208,746
1
W
Tiamat
9,431
857
17
2
0
216,966
1
W
Cernunnos
10,088
917
30
3
0
194,434
5
L
Hel
7,392
672
19
2
0
192,661
0
L
Zeus
8,254
750
35
3
0
172,433
0
W
Hun Batz
9,235
840
14
1
0
220,742
1
L
Anhur
8,036
731
24
2
0
144,674
1
L
Fenrir
7,955
723
14
1
0
204,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role