Player Matchup

Hachiman
Hachiman
F2 Godfather
Hachiman
Level 5
God Stats
1W - 7L
1,084 SR
Queue Stats
1W - 8L
1,016 Elo+
Party 1
Cthulhu
Cthulhu
MYTH1C Hawk
Cthulhu
Level 7
God Stats
0W - 4L
1,210 SR
Queue Stats
2W - 11L
1,016 Elo+
Party 1
Mercury
Mercury
UnityHimself
Mercury
Level 14
God Stats
0W - 5L
1,048 SR
Queue Stats
0W - 8L
1,016 Elo+
Party 1
Team Averages
Level 9
1,114 SR
1,016 Elo+

VS

Team Averages
Level 13
1,460 SR
1,273 Elo+
Fenrir
Fenrir
Black_Hummer666
Fenrir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 29L
998 Elo+
Solo
Izanami
Izanami
MoerV-_-TimE
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,490 Elo+
Solo
Anubis
Anubis
Skinmax474
Anubis
Level 7
God Stats
59W - 66L
1,381 SR
Queue Stats
117W - 154L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
F2 Godfather
Hachiman
18
11 / 11 / 5
15,603
678
19,372
28,560
12,704
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
MYTH1C Hawk
Cthulhu
17
3 / 6 / 11
13,864
603
11,907
35,013
34,143
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
UnityHimself
Mercury
18
6 / 6 / 10
15,263
664
12,099
24,762
9,139
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 9
13,822
601
8,744
22,114
10,017
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
MoerV-_-TimE
Izanami
20
14 / 4 / 5
17,584
765
39,785
17,932
8,519
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Skinmax474
Anubis
19
7 / 8 / 10
16,016
696
27,436
21,048
10,273
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
20
Kills
23
23
Deaths
20
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
8
9
0.81
L
Hachiman
F2 Godfather
Hachiman
11
11
5
1.23
L
Cthulhu
MYTH1C Hawk
Cthulhu
3
6
11
1.42
W
Izanami
MoerV-_-TimE
Izanami
14
4
5
4.13
W
Anubis
Skinmax474
Anubis
7
8
10
1.5
L
Mercury
UnityHimself
Mercury
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,378
Damage
75,965
88,335
Taken
61,094
55,986
Mitigated
28,809
8,711
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,744
3,056
0
778
22,114
10,017
119
4,152
17,962
0
32,998
L
Hachiman
F2 Godfather
Hachiman
19,372
16,307
0
3,134
28,560
12,704
3,273
10,136
18,424
0
61,304
L
Cthulhu
MYTH1C Hawk
Cthulhu
11,907
746
0
4,557
35,013
34,143
168
10,546
24,467
42,817
0
W
Izanami
MoerV-_-TimE
Izanami
39,785
29,987
0
4,313
17,932
8,519
3,040
3,874
14,058
0
143,532
W
Anubis
Skinmax474
Anubis
27,436
275
270
8,186
21,048
10,273
370
4,078
16,970
67,519
0
L
Mercury
UnityHimself
Mercury
12,099
7,328
0
1,020
24,762
9,139
0
6,754
17,686
0
43,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,730
Gold Earned
47,422
167
Minions Killed
245
0
Camps Cleared
0
1,049,517
Distance Traveled
1,113,663
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,822
601
26
1
0
442,510
3
L
Hachiman
15,603
678
78
3
0
281,105
1
L
Cthulhu
13,864
603
41
2
0
308,920
1
W
Izanami
17,584
765
162
7
0
364,459
0
W
Anubis
16,016
696
57
2
0
306,694
0
L
Mercury
15,263
664
48
2
0
459,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role