Player Matchup

Ganesha
Ganesha
IamGarp
Ganesha
Level 158
God Stats
9W - 5L
1,465 SR
Queue Stats
97W - 52L
1,805 Elo+
Party 2
Tiamat
Tiamat
JayEpicus1337
Tiamat
Level 160
God Stats
19W - 6L
1,765 SR
Queue Stats
125W - 56L
1,796 Elo+
Party 2
Anhur
Anhur
MisterFlicko
Anhur
Level 29
God Stats
3W - 3L
1,900 SR
Queue Stats
124W - 53L
1,758 Elo+
Party 2
Team Averages
Level 116
1,710 SR
1,786 Elo+

VS

Team Averages
Level 51
1,933 SR
1,536 Elo+
Terra
Terra
Alfern90
Terra
Level 109
God Stats
15W - 6L
2,017 SR
Queue Stats
43W - 36L
1,538 Elo+
Party 1
Zeus
Zeus
LoTtO7
Zeus
Level 15
God Stats
6W - 1L
1,976 SR
Queue Stats
14W - 8L
1,585 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Skrivarhaug
Tsukuyomi
Level 28
God Stats
17W - 3L
1,807 SR
Queue Stats
44W - 41L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IamGarp
Ganesha
17
1 / 4 / 19
13,344
741
13,978
22,134
28,276
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
7 / 4 / 11
13,077
727
20,358
15,535
17,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
15 / 5 / 2
14,192
788
19,563
14,788
6,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alfern90
Terra
16
5 / 3 / 7
13,602
756
12,512
27,460
28,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
LoTtO7
Zeus
15
4 / 11 / 5
12,110
673
10,802
17,777
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Skrivarhaug
Tsukuyomi
16
4 / 9 / 8
12,518
695
15,208
17,940
6,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
23
Kills
13
13
Deaths
23
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
Alfern90
Terra
5
3
7
2.83
W
Ganesha
IamGarp
Ganesha
1
4
19
2.63
W
7
4
11
3.13
L
Zeus
LoTtO7
Zeus
4
11
5
0.59
W
15
5
2
3.2
L
Tsukuyomi
Skrivarhaug
Tsukuyomi
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,899
Damage
38,522
52,457
Taken
63,177
52,314
Mitigated
41,122
14,129
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Alfern90
Terra
12,512
2,137
3,432
5,689
27,460
28,783
0
12,987
13,821
44,802
0
W
Ganesha
IamGarp
Ganesha
13,978
1,194
0
4,315
22,134
28,276
157
9,488
12,646
34,286
0
W
20,358
1,880
352
5,395
15,535
17,363
923
6,688
8,847
73,313
0
L
Zeus
LoTtO7
Zeus
10,802
1,945
0
678
17,777
5,613
0
10,868
6,565
44,998
0
W
19,563
8,433
543
3,524
14,788
6,675
1,899
7,218
7,570
0
56,171
L
Tsukuyomi
Skrivarhaug
Tsukuyomi
15,208
3,910
0
591
17,940
6,726
0
9,159
8,400
0
47,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,613
Gold Earned
38,230
191
Minions Killed
204
0
Camps Cleared
0
958,154
Distance Traveled
918,382
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
13,602
756
57
3
0
383,527
2
W
Ganesha
13,344
741
6
0
0
326,684
3
W
Tiamat
13,077
727
120
7
0
327,066
2
L
Zeus
12,110
673
80
4
0
223,216
1
W
Anhur
14,192
788
65
4
0
304,404
0
L
Tsukuyomi
12,518
695
67
4
0
311,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role