Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
HighOnF3ar
Erlang Shen
Level 123
God Stats
5W - 0L
1,760 SR
Queue Stats
433W - 445L
1,489 Elo+
Party 1
Cerberus
Cerberus
LEGENDARYxxBR
Cerberus
Level 108
God Stats
5W - 5L
1,473 SR
Queue Stats
232W - 223L
1,340 Elo+
Party 1
Bakasura
Bakasura
Pillkcosby
Bakasura
Level 25
God Stats
25W - 34L
1,445 SR
Queue Stats
72W - 88L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
YetiSaidWhat
Baron Samedi
Level 47
God Stats
10W - 8L
1,510 SR
Queue Stats
125W - 137L
1,405 Elo+
Party 1
Team Averages
Level 74
1,537 SR
1,421 Elo+

VS

Team Averages
Level 53
1,476 SR
1,459 Elo+
Izanami
Izanami
AGSE 117
Izanami
Level 44
God Stats
12W - 14L
1,568 SR
Queue Stats
61W - 98L
1,360 Elo+
Solo
Hel
Hel
Bigdaddy4208006
Hel
Level 29
God Stats
4W - 6L
1,438 SR
Queue Stats
41W - 46L
1,406 Elo+
Party 2
Athena
Athena
EMPR X Wolf
Athena
Level 125
God Stats
6W - 3L
1,489 SR
Queue Stats
156W - 143L
1,574 Elo+
Party 2
Scylla
Scylla
REAL-YOOCHUN
Scylla
Level 27
God Stats
0W - 2L
1,361 SR
Queue Stats
91W - 76L
1,441 Elo+
Party 3
Loki
Loki
goldwing0825
Loki
Level 41
God Stats
6W - 6L
1,523 SR
Queue Stats
74W - 72L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
12 / 3 / 1
9,628
642
11,046
8,971
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
HighOnF3ar
Erlang Shen
14
3 / 3 / 1
8,845
590
6,731
9,940
4,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
LEGENDARYxxBR
Cerberus
13
0 / 3 / 10
8,066
538
4,974
12,431
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Pillkcosby
Bakasura
15
8 / 3 / 2
9,563
638
9,202
11,402
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
YetiSaidWhat
Baron Samedi
14
7 / 4 / 1
8,251
550
10,372
9,839
5,068
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AGSE 117
Izanami
11
3 / 9 / 4
7,398
493
11,303
11,595
3,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 7 / 0
5,281
352
717
5,476
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
13
6 / 7 / 4
9,808
654
7,361
18,259
11,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
9
0 / 7 / 1
5,989
399
3,384
11,263
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
7 / 0 / 1
9,117
608
9,030
10,578
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
30
Kills
16
16
Deaths
30
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
12
3
1
4.17
L
Izanami
AGSE 117
Izanami
3
9
4
0.56
L
0
7
0
0
L
Athena
6
7
4
1.14
W
Erlang Shen
HighOnF3ar
Erlang Shen
3
3
1
1.17
W
Cerberus
LEGENDARYxxBR
Cerberus
0
3
10
1.67
W
Bakasura
Pillkcosby
Bakasura
8
3
2
3
L
Scylla
0
7
1
0.07
W
Baron Samedi
YetiSaidWhat
Baron Samedi
7
4
1
1.88
L
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,325
Damage
31,795
52,583
Taken
57,171
26,305
Mitigated
22,932
19,651
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,046
2,971
0
2,683
8,971
3,435
1,164
2,041
6,810
57,268
0
L
Izanami
AGSE 117
Izanami
11,303
6,236
0
0
11,595
3,396
420
8,176
3,206
0
42,754
L
717
58
66
247
5,476
1,539
392
2,910
2,290
14,801
0
L
Athena
7,361
2,429
0
1,173
18,259
11,445
62
9,773
7,691
29,441
0
W
Erlang Shen
HighOnF3ar
Erlang Shen
6,731
3,317
0
2,694
9,940
4,990
2,200
2,668
7,272
0
44,528
W
Cerberus
LEGENDARYxxBR
Cerberus
4,974
371
294
2,694
12,431
8,335
472
2,365
10,066
23,870
0
W
Bakasura
Pillkcosby
Bakasura
9,202
6,284
0
5,156
11,402
4,477
0
2,477
8,885
0
45,775
L
Scylla
3,384
538
0
2,932
11,263
3,222
0
1,467
9,683
25,818
0
W
Baron Samedi
YetiSaidWhat
Baron Samedi
10,372
1,119
2,204
3,926
9,839
5,068
2,064
1,751
8,088
40,935
0
L
9,030
2,708
0
4,594
10,578
3,330
339
3,586
6,513
0
45,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,353
Gold Earned
37,593
396
Minions Killed
283
0
Camps Cleared
0
1,449,719
Distance Traveled
1,182,093
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,628
642
96
6
0
270,409
3
L
Izanami
7,398
493
70
5
0
241,745
0
L
Hel
5,281
352
27
2
0
131,601
0
L
Athena
9,808
654
54
4
0
253,366
0
W
Erlang Shen
8,845
590
106
7
0
296,303
1
W
Cerberus
8,066
538
39
3
0
302,594
0
W
Bakasura
9,563
638
101
7
0
338,064
0
L
Scylla
5,989
399
51
3
0
196,976
1
W
Baron Samedi
8,251
550
54
4
0
242,349
0
L
Loki
9,117
608
81
5
0
358,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role