Player Matchup

He Bo
He Bo
Dotsman
He Bo
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,676 Elo+
Party 2
Skadi
Skadi
IamAyoub
Skadi
Level 112
God Stats
5W - 0L
1,601 SR
Queue Stats
72W - 71L
1,580 Elo+
Solo
Camazotz
Camazotz
PluT0NYum
Camazotz
Level 160
God Stats
1W - 0L
1,805 SR
Queue Stats
18W - 10L
1,500 Elo+
Party 2
Chaac
Chaac
Vilcan
Chaac
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,694 Elo+
Party 2
Artemis
Artemis
katiethecarrot
Artemis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,356 Elo+
Party 2
Team Averages
Level 130
1,581 SR
1,561 Elo+

VS

Team Averages
Level 127
1,518 SR
1,546 Elo+
Loki
Loki
AsianSlender
Loki
Level 122
God Stats
0W - 5L
1,101 SR
Queue Stats
32W - 39L
1,447 Elo+
Party 3
Geb
Geb
Chapuxero
Geb
Level 143
God Stats
35W - 27L
1,652 SR
Queue Stats
258W - 245L
1,620 Elo+
Party 1
Medusa
Medusa
Dsurion6
Medusa
Level 121
God Stats
18W - 9L
1,694 SR
Queue Stats
156W - 150L
1,642 Elo+
Party 1
King Arthur
King Arthur
Father__Goodman
King Arthur
Level 127
God Stats
0W - 1L
1,496 SR
Queue Stats
33W - 30L
1,515 Elo+
Party 3
Janus
Janus
Nayhem
Janus
Level 124
God Stats
6W - 7L
1,645 SR
Queue Stats
226W - 254L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dotsman
He Bo
18
6 / 2 / 12
11,640
831
15,146
10,700
4,152
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
IamAyoub
Skadi
18
2 / 1 / 20
11,206
800
14,836
12,665
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
PluT0NYum
Camazotz
18
4 / 4 / 14
11,421
816
13,423
20,166
11,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Vilcan
Chaac
19
16 / 1 / 9
14,155
1,011
30,977
21,221
24,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 3 / 14
11,232
802
11,330
14,006
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 4
10,593
757
9,633
16,564
6,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 5
9,364
669
10,951
21,710
22,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Dsurion6
Medusa
17
5 / 6 / 2
10,715
765
17,640
25,955
11,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Father__Goodman
King Arthur
13
0 / 7 / 3
7,987
571
9,214
17,817
18,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Nayhem
Janus
16
1 / 5 / 5
9,368
669
8,668
12,614
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
30
32
Kills
11
11
Deaths
32
69
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
L
1
6
5
0.58
W
He Bo
Dotsman
He Bo
6
2
12
6
L
Medusa
Dsurion6
Medusa
5
6
2
1
L
King Arthur
Father__Goodman
King Arthur
0
7
3
0.21
W
Skadi
IamAyoub
Skadi
2
1
20
12
L
Janus
Nayhem
Janus
1
5
5
0.7
W
Camazotz
PluT0NYum
Camazotz
4
4
14
2.75
W
Chaac
Vilcan
Chaac
16
1
9
20.5
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,712
Damage
56,106
78,758
Taken
94,660
51,401
Mitigated
64,424
26,564
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,633
2,606
0
0
16,564
6,816
0
2,662
13,902
0
33,397
L
10,951
1,919
0
1,335
21,710
22,866
0
3,043
18,667
23,886
0
W
He Bo
Dotsman
He Bo
15,146
1,487
0
1,972
10,700
4,152
1,347
2,813
7,807
33,265
0
L
Medusa
Dsurion6
Medusa
17,640
9,169
0
4,801
25,955
11,543
1,030
2,314
23,641
0
48,530
L
King Arthur
Father__Goodman
King Arthur
9,214
891
1,038
687
17,817
18,513
32
4,040
13,777
0
19,967
W
Skadi
IamAyoub
Skadi
14,836
6,039
0
1,544
12,665
5,262
4,547
3,001
9,628
0
47,715
L
Janus
Nayhem
Janus
8,668
908
0
1,878
12,614
4,686
1
3,685
8,929
33,764
0
W
Camazotz
PluT0NYum
Camazotz
13,423
4,390
0
12,408
20,166
11,545
673
4,278
15,736
0
33,417
W
Chaac
Vilcan
Chaac
30,977
11,567
0
7,815
21,221
24,246
1
7,686
13,341
618
63,747
W
11,330
4,454
0
2,825
14,006
6,196
2,510
2,610
11,292
0
44,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,654
Gold Earned
48,027
328
Minions Killed
280
13
Camps Cleared
3
1,388,277
Distance Traveled
1,318,494
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,593
757
74
5
0
271,228
0
L
Geb
9,364
669
11
1
0
294,592
4
W
He Bo
11,640
831
43
3
2
277,755
3
L
Medusa
10,715
765
82
6
3
244,357
1
L
King Arthur
7,987
571
27
2
0
265,138
3
W
Skadi
11,206
800
75
5
2
281,289
4
L
Janus
9,368
669
86
6
0
243,179
4
W
Camazotz
11,421
816
36
3
3
255,083
0
W
Chaac
14,155
1,011
88
6
3
314,283
0
W
Artemis
11,232
802
86
6
3
259,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role