Player Matchup

Neith
Neith
R1GHT30US
Neith
Level 11
God Stats
8W - 12L
1,674 SR
Queue Stats
13W - 17L
1,758 Elo+
Party 1
Merlin
Merlin
armourguyy
Merlin
Level 5
God Stats
15W - 13L
1,500 SR
Queue Stats
59W - 74L
1,597 Elo+
Solo
Sylvanus
Sylvanus
xATOMSKx
Sylvanus
Level 142
God Stats
1W - 0L
1,266 SR
Queue Stats
19W - 22L
1,758 Elo+
Party 1
Team Averages
Level 53
1,480 SR
1,704 Elo+

VS

Team Averages
Level 23
1,523 SR
1,481 Elo+
Heimdallr
Heimdallr
DankestUnicorn
Heimdallr
Level 25
God Stats
4W - 9L
1,513 SR
Queue Stats
29W - 29L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
SillkyKnows
Cthulhu
Level 26
God Stats
2W - 4L
1,557 SR
Queue Stats
24W - 37L
1,319 Elo+
Solo
Ra
Ra
SlyEvilMonk3Y
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
R1GHT30US
Neith
18
7 / 3 / 15
15,691
654
22,279
16,459
8,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
armourguyy
Merlin
20
15 / 3 / 10
17,133
714
35,717
19,457
10,633
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
xATOMSKx
Sylvanus
19
5 / 4 / 20
15,426
643
13,848
29,257
40,744
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DankestUnicorn
Heimdallr
18
6 / 10 / 2
15,283
637
23,766
28,317
9,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
SillkyKnows
Cthulhu
18
2 / 4 / 6
14,394
600
12,296
34,177
43,847
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 13 / 5
14,334
597
15,573
26,753
8,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
27
Kills
10
10
Deaths
27
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DankestUnicorn
Heimdallr
6
10
2
0.7
W
Neith
R1GHT30US
Neith
7
3
15
4.83
L
Cthulhu
SillkyKnows
Cthulhu
2
4
6
1.25
L
2
13
5
0.35
W
Merlin
armourguyy
Merlin
15
3
10
6.67
W
Sylvanus
xATOMSKx
Sylvanus
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,844
Damage
51,635
65,173
Taken
89,247
59,525
Mitigated
61,937
21,058
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DankestUnicorn
Heimdallr
23,766
11,295
902
1,223
28,317
9,622
1,159
15,463
12,854
0
85,968
W
Neith
R1GHT30US
Neith
22,279
7,855
0
3,859
16,459
8,148
1,510
9,641
6,818
0
76,701
L
Cthulhu
SillkyKnows
Cthulhu
12,296
1,367
516
1,978
34,177
43,847
345
18,104
16,073
44,583
0
L
15,573
873
3,290
5,611
26,753
8,468
339
16,519
10,234
95,173
0
W
Merlin
armourguyy
Merlin
35,717
1,996
918
4,366
19,457
10,633
1,722
6,389
13,068
129,778
0
W
Sylvanus
xATOMSKx
Sylvanus
13,848
4,771
4,534
7,381
29,257
40,744
768
11,934
17,322
37,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,250
Gold Earned
44,011
245
Minions Killed
278
0
Camps Cleared
0
1,222,466
Distance Traveled
1,135,006
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,283
637
107
4
0
359,881
2
W
Neith
15,691
654
93
4
0
388,992
1
L
Cthulhu
14,394
600
54
2
0
426,817
0
L
Ra
14,334
597
117
5
0
348,308
0
W
Merlin
17,133
714
115
5
0
401,325
1
W
Sylvanus
15,426
643
37
2
0
432,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role