Player Matchup

Apollo
Apollo
Wi1d1ego12
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
YTLover
Sobek
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 67L
1,631 Elo+
Party 2
Ra
Ra
nottheNAVY
Ra
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 136L
1,629 Elo+
Party 2
Team Averages
Level 118
1,500 SR
1,587 Elo+

VS

Team Averages
Level 101
1,692 SR
1,533 Elo+
Cerberus
Cerberus
FG x BiLLCLinT
Cerberus
Level 108
God Stats
3W - 5L
1,737 SR
Queue Stats
199W - 149L
1,620 Elo+
Party 1
Nu Wa
Nu Wa
MAX5150
Nu Wa
Level 129
God Stats
16W - 16L
1,644 SR
Queue Stats
564W - 490L
1,606 Elo+
Party 1
Heimdallr
Heimdallr
YoSenseiVo
Heimdallr
Level 65
God Stats
0W - 1L
1,695 SR
Queue Stats
20W - 30L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Wi1d1ego12
Apollo
12
4 / 1 / 6
8,161
742
7,252
8,877
2,751
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
YTLover
Sobek
10
2 / 2 / 10
8,256
751
4,473
11,907
9,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
7 / 2 / 5
8,580
780
6,888
5,859
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
3 / 4 / 2
7,887
717
5,516
9,877
5,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
MAX5150
Nu Wa
11
2 / 3 / 3
7,955
723
10,685
5,681
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
YoSenseiVo
Heimdallr
9
0 / 6 / 4
6,881
626
6,108
9,195
3,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
5
5
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
4
2
1
L
Nu Wa
MAX5150
Nu Wa
2
3
3
1.17
W
Apollo
Wi1d1ego12
Apollo
4
1
6
7
W
Sobek
YTLover
Sobek
2
2
10
3.5
L
Heimdallr
YoSenseiVo
Heimdallr
0
6
4
0.33
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,613
Damage
22,309
26,643
Taken
24,753
14,346
Mitigated
11,028
8,775
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,516
531
467
2,454
9,877
5,865
225
4,093
5,784
18,941
0
L
Nu Wa
MAX5150
Nu Wa
10,685
2,238
738
454
5,681
1,784
517
2,111
3,570
32,630
0
W
Apollo
Wi1d1ego12
Apollo
7,252
3,967
0
3,485
8,877
2,751
859
4,637
3,906
0
35,685
W
Sobek
YTLover
Sobek
4,473
279
442
1,996
11,907
9,876
0
7,237
4,242
8,521
0
L
Heimdallr
YoSenseiVo
Heimdallr
6,108
1,961
649
433
9,195
3,379
441
5,184
4,011
0
19,955
W
6,888
668
1,389
1,463
5,859
1,719
382
3,224
2,275
39,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,997
Gold Earned
22,723
143
Minions Killed
123
0
Camps Cleared
0
626,866
Distance Traveled
567,974
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,887
717
44
4
0
201,570
1
L
Nu Wa
7,955
723
49
4
0
183,075
3
W
Apollo
8,161
742
72
7
0
211,436
1
W
Sobek
8,256
751
7
1
0
227,552
1
L
Heimdallr
6,881
626
30
3
0
183,329
3
W
Ra
8,580
780
64
6
0
187,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role