Player Matchup

Skadi
Skadi
Dinkleskunch
Skadi
Level 14
God Stats
5W - 0L
1,850 SR
Queue Stats
14W - 9L
1,575 Elo+
Party 1
Bacchus
Bacchus
Fusebomb09
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 188L
1,345 Elo+
Solo
King Arthur
King Arthur
Horogium
King Arthur
Level 26
God Stats
4W - 3L
1,542 SR
Queue Stats
21W - 17L
1,543 Elo+
Party 1
Anubis
Anubis
JayBoneErr
Anubis
Level 8
God Stats
2W - 0L
1,583 SR
Queue Stats
8W - 4L
1,604 Elo+
Party 1
Apollo
Apollo
canomonkey
Apollo
Level 20
God Stats
4W - 1L
1,850 SR
Queue Stats
13W - 9L
1,567 Elo+
Party 1
Team Averages
Level 19
1,665 SR
1,527 Elo+

VS

Team Averages
Level 25
1,407 SR
1,395 Elo+
Tiamat
Tiamat
Kals Cru5h3R
Tiamat
Level 49
God Stats
51W - 42L
1,544 SR
Queue Stats
158W - 173L
1,432 Elo+
Party 3
Kukulkan
Kukulkan
Musical Remedy
Kukulkan
Level 28
God Stats
0W - 1L
1,279 SR
Queue Stats
10W - 16L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
Palvy
Danzaburou
Level 20
God Stats
10W - 16L
1,286 SR
Queue Stats
31W - 43L
1,499 Elo+
Solo
Fenrir
Fenrir
PetrichorLizard
Fenrir
Level 18
God Stats
10W - 17L
1,340 SR
Queue Stats
18W - 27L
1,309 Elo+
Party 2
Ares
Ares
learoydd
Ares
Level 8
God Stats
1W - 1L
1,588 SR
Queue Stats
3W - 4L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 6
8,825
490
11,639
9,162
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Fusebomb09
Bacchus
13
2 / 2 / 11
8,797
489
7,089
10,436
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Horogium
King Arthur
18
6 / 1 / 3
10,896
605
10,010
18,495
11,364
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
JayBoneErr
Anubis
17
3 / 1 / 7
10,167
565
7,022
9,380
4,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
canomonkey
Apollo
18
17 / 0 / 7
11,743
652
18,290
8,967
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 7 / 0
8,121
451
8,039
13,909
11,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
14
1 / 7 / 0
8,749
486
5,463
12,299
3,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Palvy
Danzaburou
13
4 / 6 / 3
8,338
463
6,737
12,205
4,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 7 / 3
8,444
469
6,167
14,957
5,584
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
12
1 / 6 / 5
7,868
437
4,675
15,212
13,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
33
Kills
8
9
Deaths
33
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
5
6
1.6
W
Bacchus
Fusebomb09
Bacchus
2
2
11
3.75
W
King Arthur
Horogium
King Arthur
6
1
3
7.5
W
Anubis
JayBoneErr
Anubis
3
1
7
6.5
L
Tiamat
1
7
0
0.14
L
Kukulkan
1
7
0
0.14
L
Danzaburou
Palvy
Danzaburou
4
6
3
0.92
L
1
7
3
0.36
W
Apollo
canomonkey
Apollo
17
0
7
20.5
L
Ares
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,050
Damage
31,081
56,440
Taken
68,582
30,354
Mitigated
39,136
20,421
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,639
6,837
0
540
9,162
2,555
2,053
2,748
6,386
0
51,604
W
Bacchus
Fusebomb09
Bacchus
7,089
838
869
4,806
10,436
8,337
893
1,988
8,448
20,186
0
W
King Arthur
Horogium
King Arthur
10,010
1,283
0
7,906
18,495
11,364
981
5,840
12,046
0
69,900
W
Anubis
JayBoneErr
Anubis
7,022
739
0
5,622
9,380
4,494
808
4,177
5,203
66,316
0
L
Tiamat
8,039
1,296
0
4,636
13,909
11,498
0
0
13,909
47,655
0
L
Kukulkan
5,463
595
0
2,086
12,299
3,802
808
6,168
6,131
54,762
0
L
Danzaburou
Palvy
Danzaburou
6,737
3,149
0
3,777
12,205
4,951
205
3,170
9,035
0
52,948
L
6,167
1,341
0
4,232
14,957
5,584
78
1,233
13,550
0
50,830
W
Apollo
canomonkey
Apollo
18,290
13,293
0
678
8,967
3,604
1,549
2,727
6,180
0
80,903
L
Ares
4,675
517
0
784
15,212
13,301
0
3,540
11,462
18,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,428
Gold Earned
41,520
537
Minions Killed
430
0
Camps Cleared
0
1,708,930
Distance Traveled
1,450,925
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,825
490
73
4
0
297,250
3
W
Bacchus
8,797
489
27
2
0
369,164
4
W
King Arthur
10,896
605
189
11
0
326,914
1
W
Anubis
10,167
565
120
7
0
320,882
1
L
Tiamat
8,121
451
103
6
0
277,872
1
L
Kukulkan
8,749
486
122
7
0
278,330
4
L
Danzaburou
8,338
463
91
5
0
277,757
4
L
Fenrir
8,444
469
95
5
0
323,823
1
W
Apollo
11,743
652
128
7
0
394,720
1
L
Ares
7,868
437
19
1
0
293,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role