Player Matchup

Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
Denkasourus Rex
Ymir
Silver I
Level 106
God Stats
2W - 2L
1,217 SR
Queue Stats
23W - 22L
1,576 MMR
Solo
Jing Wei
Jing Wei
Gold III
Dingore
Jing Wei
Gold III
Level 160
God Stats
13W - 11L
1,637 SR
Queue Stats
407W - 408L
1,579 MMR
Solo
Merlin
Merlin
Platinum IV
FutureSage
Merlin
Platinum IV
Level 149
God Stats
17W - 17L
1,728 SR
Queue Stats
511W - 487L
1,588 MMR
Solo
Nemesis
Nemesis
Silver II
KLG Magnifick v
Nemesis
Silver II
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,580 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,516 SR
1,564 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,682 SR
1,581 MMR
Medusa
Medusa
Gold III
Bunz21
Medusa
Gold III
Level 106
God Stats
2W - 1L
1,647 SR
Queue Stats
78W - 72L
1,554 MMR
Party 1
Fafnir
Fafnir
Gold II
Ki_Draco
Fafnir
Gold II
Level 80
God Stats
10W - 5L
1,808 SR
Queue Stats
301W - 304L
1,584 MMR
Solo
Bastet
Bastet
Platinum IV
MusseII
Bastet
Platinum IV
Level 156
God Stats
37W - 32L
1,611 SR
Queue Stats
600W - 587L
1,588 MMR
Solo
Hades
Hades
Silver I
Stormraid2
Hades
Silver I
Level 37
God Stats
3W - 4L
1,551 SR
Queue Stats
8W - 12L
1,585 MMR
Solo
Set
Set
Platinum IV
iiCrimz
Set
Platinum IV
Level 135
God Stats
12W - 10L
1,790 SR
Queue Stats
145W - 145L
1,593 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
6 / 6 / 3
13,150
626
16,276
26,269
31,144
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 3 / 13
11,277
537
7,540
15,519
14,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Dingore
Jing Wei
18
5 / 3 / 5
12,231
582
13,753
16,675
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
FutureSage
Merlin
18
1 / 2 / 6
11,544
550
8,600
9,410
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 5
13,776
656
18,818
18,295
11,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
DanzaburouNu WaScyllaCthulhuTsukuyomi

VS

Bans
Cu ChulainnKing ArthurAphroditeCerberusTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bunz21
Medusa
15
3 / 7 / 1
9,526
454
10,283
15,614
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Ki_Draco
Fafnir
13
1 / 6 / 4
8,972
427
6,657
19,274
20,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
MusseII
Bastet
17
3 / 5 / 4
10,447
497
10,525
17,538
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
17
1 / 3 / 2
9,900
471
9,534
13,587
7,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
18
7 / 6 / 1
11,746
559
15,715
22,481
17,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
27
Kills
15
15
Deaths
27
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
6
3
1.25
L
Medusa
Bunz21
Medusa
3
7
1
0.5
W
2
3
13
2.83
W
Jing Wei
Dingore
Jing Wei
5
3
5
2.5
W
Merlin
FutureSage
Merlin
1
2
6
2
W
13
1
5
15.5
L
Fafnir
Ki_Draco
Fafnir
1
6
4
0.5
L
Bastet
MusseII
Bastet
3
5
4
1
L
Hades
1
3
2
0.67
L
Set
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,987
Damage
52,714
86,168
Taken
88,494
67,554
Mitigated
57,519
28,963
Healing
26,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
16,276
3,244
1,670
11,207
26,269
31,144
971
3,082
23,187
21,597
70,452
L
Medusa
Bunz21
Medusa
10,283
4,117
0
4,460
15,614
4,972
0
2,182
13,432
0
60,833
W
7,540
1,391
0
3,717
15,519
14,705
663
4,829
10,690
39,464
0
W
Jing Wei
Dingore
Jing Wei
13,753
10,770
0
7,458
16,675
6,553
5,898
2,630
14,045
0
87,090
W
Merlin
FutureSage
Merlin
8,600
430
0
1,247
9,410
4,046
261
2,468
6,942
79,233
0
W
18,818
12,327
0
3,664
18,295
11,106
2,955
4,388
13,907
0
106,295
L
Fafnir
Ki_Draco
Fafnir
6,657
1,418
0
4,783
19,274
20,403
0
7,182
12,092
34,666
0
L
Bastet
MusseII
Bastet
10,525
1,944
0
5,428
17,538
6,830
40
3,920
13,618
0
72,712
L
Hades
9,534
467
384
4,298
13,587
7,961
244
2,084
11,503
74,149
0
L
Set
15,715
8,082
0
7,518
22,481
17,353
520
4,421
18,060
0
82,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,978
Gold Earned
50,591
617
Minions Killed
580
0
Camps Cleared
0
2,006,585
Distance Traveled
1,894,953
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,150
626
137
7
0
378,311
1
L
Medusa
9,526
454
91
4
0
344,519
2
W
Ymir
11,277
537
48
2
0
393,225
13
W
Jing Wei
12,231
582
151
7
0
358,249
4
W
Merlin
11,544
550
151
7
0
411,420
3
W
Nemesis
13,776
656
130
6
0
465,380
4
L
Fafnir
8,972
427
46
2
0
376,543
3
L
Bastet
10,447
497
118
6
0
425,779
2
L
Hades
9,900
471
156
7
0
386,558
2
L
Set
11,746
559
169
8
0
361,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role