Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
Americ3no
Tsukuyomi
Gold II
Level 122
God Stats
4W - 8L
1,500 SR
Queue Stats
391W - 406L
1,606 MMR
Solo
Sobek
Sobek
Gold I
Camaleon16
Sobek
Gold I
Level 138
God Stats
2W - 10L
1,432 SR
Queue Stats
154W - 155L
1,628 MMR
Solo
Cupid
Cupid
Gold III
Gardiuss
Cupid
Gold III
Level 106
God Stats
2W - 4L
1,304 SR
Queue Stats
180W - 179L
1,525 MMR
Party 1
Vulcan
Vulcan
Platinum V
twich_vititepela
Vulcan
Platinum V
Level 109
God Stats
5W - 5L
1,581 SR
Queue Stats
253W - 237L
1,687 MMR
Party 1
Khepri
Khepri
Platinum V
xSharDz--
Khepri
Platinum V
Level 104
God Stats
15W - 13L
1,500 SR
Queue Stats
367W - 355L
1,598 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,463 SR
1,609 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,602 SR
1,608 MMR
Jing Wei
Jing Wei
Bronze III
Fuelex95
Jing Wei
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,576 MMR
Solo
Xing Tian
Xing Tian
Gold IV
GAME_CRUSHER__
Xing Tian
Gold IV
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 31L
1,575 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
HitTheHaze
Guan Yu
Platinum IV
Level 149
God Stats
2W - 1L
1,599 SR
Queue Stats
85W - 75L
1,619 MMR
Solo
Kali
Kali
Gold III
Le_Paresseux_x
Kali
Gold III
Level 65
God Stats
83W - 58L
1,687 SR
Queue Stats
318W - 304L
1,639 MMR
Solo
Janus
Janus
Silver I
Muhitt_
Janus
Silver I
Level 74
God Stats
4W - 1L
1,724 SR
Queue Stats
30W - 15L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Americ3no
Tsukuyomi
17
5 / 9 / 2
11,239
489
18,107
21,376
7,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
17
3 / 8 / 1
11,358
494
9,687
31,156
24,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Gardiuss
Cupid
14
0 / 6 / 4
8,897
387
8,133
16,035
4,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 8 / 3
9,224
401
16,409
14,177
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
xSharDz--
Khepri
14
0 / 9 / 5
8,867
386
7,521
20,257
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ScyllaNemesisDanzaburouApollo

VS

Bans
CthulhuNu WaAnhurHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fuelex95
Jing Wei
20
7 / 3 / 9
13,912
605
25,094
23,625
10,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
GAME_CRUSHER__
Xing Tian
15
2 / 2 / 17
11,581
504
8,238
19,425
18,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
HitTheHaze
Guan Yu
20
9 / 1 / 6
13,575
590
25,879
22,617
27,211
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 2 / 10
13,806
600
6,680
19,698
10,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Muhitt_
Janus
20
15 / 1 / 8
15,984
695
20,784
14,633
6,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
9
Kills
40
40
Deaths
9
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Americ3no
Tsukuyomi
5
9
2
0.67
L
Sobek
3
8
1
0.44
W
Jing Wei
Fuelex95
Jing Wei
7
3
9
3.83
W
Xing Tian
GAME_CRUSHER__
Xing Tian
2
2
17
5.25
L
Cupid
Gardiuss
Cupid
0
6
4
0.33
W
Guan Yu
HitTheHaze
Guan Yu
9
1
6
12
W
7
2
10
6
W
Janus
Muhitt_
Janus
15
1
8
19
L
1
8
3
0.31
L
Khepri
xSharDz--
Khepri
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,857
Damage
86,675
103,001
Taken
99,998
54,537
Mitigated
72,427
24,828
Healing
42,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Americ3no
Tsukuyomi
18,107
4,408
0
2,951
21,376
7,875
0
6,556
14,562
0
52,481
L
Sobek
9,687
467
0
16,560
31,156
24,202
0
1,325
28,822
69,918
0
W
Jing Wei
Fuelex95
Jing Wei
25,094
20,444
0
12,246
23,625
10,094
4,192
8,655
14,970
0
115,325
W
Xing Tian
GAME_CRUSHER__
Xing Tian
8,238
542
0
2,431
19,425
18,140
553
8,555
10,870
25,358
0
L
Cupid
Gardiuss
Cupid
8,133
4,247
371
1,555
16,035
4,895
0
7,428
8,419
0
44,415
W
Guan Yu
HitTheHaze
Guan Yu
25,879
4,306
966
11,466
22,617
27,211
806
7,928
14,689
407
89,656
W
6,680
3,485
0
9,860
19,698
10,682
6,234
3,865
15,833
0
101,643
W
Janus
Muhitt_
Janus
20,784
2,330
0
5,225
14,633
6,300
2,701
4,614
10,019
155,408
0
L
16,409
4,879
0
1,045
14,177
5,411
0
6,198
7,766
67,296
0
L
Khepri
xSharDz--
Khepri
7,521
556
0
2,346
20,257
12,154
0
7,204
12,830
26,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,585
Gold Earned
68,858
445
Minions Killed
763
0
Camps Cleared
0
2,058,189
Distance Traveled
2,415,693
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,239
489
84
4
0
368,063
3
L
Sobek
11,358
494
139
6
0
418,405
2
W
Jing Wei
13,912
605
169
7
0
427,234
0
W
Xing Tian
11,581
504
22
1
0
465,797
3
L
Cupid
8,897
387
79
3
0
405,310
0
W
Guan Yu
13,575
590
137
6
0
501,124
5
W
Kali
13,806
600
152
7
0
497,980
3
W
Janus
15,984
695
283
12
0
523,558
5
L
Vulcan
9,224
401
114
5
0
453,291
4
L
Khepri
8,867
386
29
1
0
413,120
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role