Player Matchup

Sobek
Sobek
Airborn7429
Sobek
Level 125
God Stats
2W - 3L
1,197 SR
Queue Stats
264W - 188L
1,656 Elo+
Party 2
Artemis
Artemis
Clinomania4343
Artemis
Level 156
God Stats
0W - 6L
1,668 SR
Queue Stats
135W - 132L
1,657 Elo+
Party 2
Apollo
Apollo
Dead Shot Fred
Apollo
Level 139
God Stats
4W - 10L
1,535 SR
Queue Stats
150W - 119L
1,624 Elo+
Party 2
Vulcan
Vulcan
TheWolvesVoid
Vulcan
Level 159
God Stats
0W - 2L
1,927 SR
Queue Stats
647W - 474L
1,698 Elo+
Party 2
Serqet
Serqet
Tyferious
Serqet
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 151L
1,592 Elo+
Solo
Team Averages
Level 141
1,565 SR
1,645 Elo+

VS

Team Averages
Level 152
1,534 SR
1,647 Elo+
Baron Samedi
Baron Samedi
MangleTheBunny
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Mervu
Mulan
Level 160
God Stats
9W - 6L
1,808 SR
Queue Stats
166W - 110L
1,749 Elo+
Party 1
Loki
Loki
Puninstall
Loki
Level 145
God Stats
1W - 4L
1,300 SR
Queue Stats
729W - 547L
1,628 Elo+
Party 1
Achilles
Achilles
Ryℓªη
Achilles
Level 159
God Stats
13W - 11L
1,581 SR
Queue Stats
297W - 204L
1,702 Elo+
Party 1
Danzaburou
Danzaburou
Smüshie
Danzaburou
Level 160
God Stats
6W - 3L
1,479 SR
Queue Stats
433W - 332L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,515
465
7,350
13,848
12,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 9 / 3
5,925
423
6,323
12,900
6,048
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 3 / 4
8,320
594
3,086
11,282
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 8 / 3
8,905
636
11,208
10,086
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Tyferious
Serqet
13
4 / 3 / 4
7,777
556
6,436
11,328
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MangleTheBunny
Baron Samedi
15
5 / 3 / 7
9,420
673
6,382
8,760
2,912
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Mervu
Mulan
13
10 / 2 / 8
9,210
658
10,391
11,943
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 2 / 6
8,616
615
9,517
11,348
4,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Ryℓªη
Achilles
11
3 / 2 / 10
7,597
543
7,360
15,129
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Smüshie
Danzaburou
15
7 / 1 / 1
9,679
691
10,539
10,298
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
10
Kills
27
27
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
9
3
0.28
L
0
3
4
0.67
W
Baron Samedi
MangleTheBunny
Baron Samedi
5
3
7
2.83
W
Mulan
Mervu
Mulan
10
2
8
7
W
2
2
6
2.5
W
Achilles
Ryℓªη
Achilles
3
2
10
4
W
Danzaburou
Smüshie
Danzaburou
7
1
1
7.5
L
5
8
3
0.81
L
Serqet
Tyferious
Serqet
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,403
Damage
44,189
59,444
Taken
57,478
27,846
Mitigated
22,661
17,757
Healing
23,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,350
1,254
0
6,608
13,848
12,078
0
104
13,744
38,920
0
L
6,323
1,660
232
2,214
12,900
6,048
0
1,212
11,688
0
13,531
L
3,086
1,726
0
4,130
11,282
2,982
0
1,243
10,039
0
54,433
W
Baron Samedi
MangleTheBunny
Baron Samedi
6,382
692
384
2,685
8,760
2,912
60
4,425
4,219
59,813
0
W
Mulan
Mervu
Mulan
10,391
2,095
0
4,751
11,943
4,682
0
2,939
8,728
0
46,888
W
9,517
1,998
0
4,258
11,348
4,454
0
4,741
5,996
0
54,086
W
Achilles
Ryℓªη
Achilles
7,360
2,734
0
5,344
15,129
7,357
0
3,802
11,219
0
28,749
W
Danzaburou
Smüshie
Danzaburou
10,539
6,346
0
6,021
10,298
3,256
1,824
1,998
8,060
0
73,792
L
11,208
6,053
0
1,455
10,086
3,203
0
2,483
7,603
44,060
0
L
Serqet
Tyferious
Serqet
6,436
1,179
0
3,118
11,328
3,535
0
1,340
9,988
0
43,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,442
Gold Earned
44,522
365
Minions Killed
470
0
Camps Cleared
0
1,425,649
Distance Traveled
1,394,961
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,515
465
84
6
0
280,084
2
L
Artemis
5,925
423
17
1
0
266,009
3
L
Apollo
8,320
594
110
8
0
274,558
1
W
Baron Samedi
9,420
673
119
9
0
262,494
3
W
Mulan
9,210
658
76
5
0
308,994
0
W
Loki
8,616
615
111
8
0
298,639
1
W
Achilles
7,597
543
39
3
0
267,684
4
W
Danzaburou
9,679
691
125
9
0
257,150
1
L
Vulcan
8,905
636
68
5
0
260,213
2
L
Serqet
7,777
556
86
6
0
344,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role