Player Matchup

Loki
Loki
DyeFrauwnn
Loki
Level 86
God Stats
10W - 2L
1,726 SR
Queue Stats
110W - 35L
1,837 Elo+
Party 2
Kuzenbo
Kuzenbo
Kuzenbo1
Kuzenbo
Level 157
God Stats
1W - 0L
1,680 SR
Queue Stats
4W - 1L
1,758 Elo+
Party 2
Chang'e
Chang'e
Kyokugenfightoo
Chang'e
Level 119
God Stats
2W - 0L
2,070 SR
Queue Stats
109W - 26L
1,872 Elo+
Party 2
Anubis
Anubis
LeGrandKev
Anubis
Level 106
God Stats
19W - 1L
2,012 SR
Queue Stats
123W - 27L
1,952 Elo+
Party 2
Mulan
Mulan
RemiBoyz14
Mulan
Level 45
God Stats
8W - 2L
1,957 SR
Queue Stats
116W - 25L
1,937 Elo+
Party 2
Team Averages
Level 103
1,889 SR
1,871 Elo+

VS

Team Averages
Level 67
1,605 SR
1,574 Elo+
Chaac
Chaac
The Quakith
Chaac
Level 25
God Stats
0W - 2L
1,655 SR
Queue Stats
3W - 3L
1,436 Elo+
Party 3
Pele
Pele
YESSIRSKII
Pele
Level 100
God Stats
0W - 1L
1,807 SR
Queue Stats
4W - 6L
1,562 Elo+
Party 1
Ah Puch
Ah Puch
o Neptune x
Ah Puch
Level 160
God Stats
1W - 2L
1,303 SR
Queue Stats
79W - 90L
1,433 Elo+
Party 3
Neith
Neith
vvtre
Neith
Level 26
God Stats
5W - 5L
1,505 SR
Queue Stats
21W - 23L
1,609 Elo+
Solo
Ymir
Ymir
wand3rboy
Ymir
Level 24
God Stats
2W - 2L
1,757 SR
Queue Stats
4W - 11L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 16
10,420
868
9,291
10,904
9,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
Kuzenbo1
Kuzenbo
17
11 / 4 / 18
12,856
1,071
10,645
18,533
26,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 3 / 23
10,437
870
13,579
11,249
4,921
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
LeGrandKev
Anubis
18
13 / 5 / 24
12,772
1,064
22,837
13,328
8,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
18
9 / 2 / 19
11,999
1,000
13,252
11,785
11,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 5
11,078
923
15,400
17,568
12,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 10 / 4
10,525
877
13,433
17,717
10,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ah Puch
o Neptune x
Ah Puch
14
3 / 11 / 7
8,776
731
10,870
12,909
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
vvtre
Neith
13
0 / 7 / 3
7,208
601
4,162
11,163
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
14
2 / 9 / 7
9,209
767
5,651
18,301
13,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
43
43
Kills
17
17
Deaths
43
100
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
16
4.33
W
Kuzenbo
Kuzenbo1
Kuzenbo
11
4
18
5
W
5
3
23
5.5
W
Anubis
LeGrandKev
Anubis
13
5
24
5
W
Mulan
9
2
19
9.25
L
6
6
5
1.42
L
6
10
4
0.8
L
Ah Puch
o Neptune x
Ah Puch
3
11
7
0.59
L
Neith
vvtre
Neith
0
7
3
0.21
L
Ymir
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,604
Damage
49,516
65,799
Taken
77,658
61,694
Mitigated
44,519
19,468
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,291
2,263
0
713
10,904
9,905
1,475
1,244
9,635
0
29,849
W
Kuzenbo
Kuzenbo1
Kuzenbo
10,645
3,597
0
970
18,533
26,922
531
4,229
14,168
21,251
0
W
13,579
1,236
5,608
3,754
11,249
4,921
1,376
3,623
7,576
33,846
0
W
Anubis
LeGrandKev
Anubis
22,837
1,689
0
4,491
13,328
8,289
1,782
4,287
8,991
45,553
0
W
Mulan
13,252
3,720
0
3,932
11,785
11,657
55
3,594
8,066
0
27,946
L
15,400
3,528
0
4,567
17,568
12,093
0
9,915
7,272
0
42,564
L
13,433
2,705
0
2,864
17,717
10,724
0
8,132
9,264
0
28,394
L
Ah Puch
o Neptune x
Ah Puch
10,870
1,170
0
149
12,909
3,756
1
10,204
2,605
28,570
0
L
Neith
vvtre
Neith
4,162
1,461
0
1,190
11,163
4,685
0
6,585
4,453
0
19,280
L
Ymir
5,651
950
0
870
18,301
13,261
0
12,438
5,742
10,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,484
Gold Earned
46,796
228
Minions Killed
211
8
Camps Cleared
5
1,108,743
Distance Traveled
855,510
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,420
868
44
4
3
236,403
1
W
Kuzenbo
12,856
1,071
20
2
0
230,731
1
W
Chang'e
10,437
870
52
4
2
212,643
1
W
Anubis
12,772
1,064
65
5
1
189,832
1
W
Mulan
11,999
1,000
47
4
2
239,134
2
L
Chaac
11,078
923
71
6
2
202,377
2
L
Pele
10,525
877
29
2
1
175,745
0
L
Ah Puch
8,776
731
59
5
1
154,579
0
L
Neith
7,208
601
45
4
1
154,139
0
L
Ymir
9,209
767
7
1
0
168,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role