Player Matchup

Mulan
Mulan
Argentsoma
Mulan
Level 145
God Stats
6W - 9L
1,135 SR
Queue Stats
224W - 230L
1,508 Elo+
Solo
Tiamat
Tiamat
Lovesicksuga
Tiamat
Level 83
God Stats
7W - 7L
1,431 SR
Queue Stats
94W - 97L
1,423 Elo+
Party 1
Bakasura
Bakasura
augmented6ixth
Bakasura
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
demonictris
Aphrodite
Level 76
God Stats
24W - 17L
1,592 SR
Queue Stats
216W - 222L
1,394 Elo+
Party 1
Izanami
Izanami
xnebula
Izanami
Level 115
God Stats
4W - 1L
1,329 SR
Queue Stats
25W - 26L
1,520 Elo+
Party 2
Team Averages
Level 107
1,397 SR
1,484 Elo+

VS

Team Averages
Level 80
1,607 SR
1,458 Elo+
Hachiman
Hachiman
Chevalier-Komor
Hachiman
Level 79
God Stats
3W - 3L
1,597 SR
Queue Stats
139W - 140L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
DiamondDust112
Erlang Shen
Level 67
God Stats
3W - 6L
1,460 SR
Queue Stats
211W - 223L
1,404 Elo+
Party 4
Arachne
Arachne
Rojo Langosta
Arachne
Level 127
God Stats
4W - 6L
1,697 SR
Queue Stats
230W - 232L
1,490 Elo+
Party 3
Ymir
Ymir
TheMeatBunker
Ymir
Level 67
God Stats
4W - 4L
1,615 SR
Queue Stats
29W - 24L
1,481 Elo+
Party 3
Zeus
Zeus
WaterMicrobe8
Zeus
Level 58
God Stats
2W - 3L
1,668 SR
Queue Stats
273W - 274L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
5 / 1 / 3
11,105
584
7,663
10,198
7,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
16
8 / 3 / 4
10,398
547
13,238
12,505
9,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
15
1 / 6 / 5
9,206
485
8,307
16,726
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
demonictris
Aphrodite
14
1 / 3 / 9
9,882
520
8,170
13,404
7,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
xnebula
Izanami
14
3 / 4 / 7
9,302
490
12,747
14,551
4,806
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
3 / 2 / 5
9,098
479
10,537
11,330
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
DiamondDust112
Erlang Shen
16
6 / 5 / 1
10,146
534
7,967
17,352
11,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
17
8 / 3 / 4
10,608
558
10,187
20,310
8,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 3 / 7
8,383
441
5,510
17,193
15,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 5 / 4
8,359
440
11,153
7,836
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
18
Kills
17
17
Deaths
18
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
1
3
6.5
L
Hachiman
3
2
5
2.75
L
Erlang Shen
DiamondDust112
Erlang Shen
6
5
1
1.3
W
Tiamat
8
3
4
3.33
L
Arachne
8
3
4
3.33
L
0
3
7
1.17
L
0
5
4
0.4
W
Bakasura
1
6
5
0.58
W
Aphrodite
demonictris
Aphrodite
1
3
9
1.83
W
Izanami
xnebula
Izanami
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,125
Damage
45,354
67,384
Taken
74,021
35,626
Mitigated
41,049
25,590
Healing
18,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
7,663
1,110
0
3,169
10,198
7,656
326
1,186
8,962
0
60,776
L
Hachiman
10,537
4,443
0
3,550
11,330
3,144
852
3,882
7,299
0
46,368
L
Erlang Shen
DiamondDust112
Erlang Shen
7,967
4,079
0
5,503
17,352
11,819
370
2,545
14,195
0
54,968
W
Tiamat
13,238
898
654
3,696
12,505
9,141
0
6,090
6,131
59,092
0
L
Arachne
10,187
6,870
0
6,860
20,310
8,506
602
5,359
14,091
0
72,712
L
5,510
786
0
417
17,193
15,230
0
4,254
12,818
38,663
0
L
11,153
298
513
1,481
7,836
2,350
0
4,532
3,036
44,727
0
W
Bakasura
8,307
5,757
0
2,014
16,726
6,968
0
1,864
14,804
0
64,916
W
Aphrodite
demonictris
Aphrodite
8,170
2,135
7,000
7,089
13,404
7,055
729
3,737
9,599
33,082
0
W
Izanami
xnebula
Izanami
12,747
9,913
0
1,968
14,551
4,806
1,271
3,246
11,225
0
68,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,893
Gold Earned
46,594
570
Minions Killed
438
0
Camps Cleared
0
1,694,437
Distance Traveled
1,751,332
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,105
584
152
8
0
348,069
5
L
Hachiman
9,098
479
75
4
0
354,133
5
L
Erlang Shen
10,146
534
103
5
0
359,630
5
W
Tiamat
10,398
547
115
6
0
357,851
1
L
Arachne
10,608
558
106
6
0
391,965
5
L
Ymir
8,383
441
65
3
0
329,939
4
L
Zeus
8,359
440
89
5
0
315,665
0
W
Bakasura
9,206
485
126
7
0
341,346
0
W
Aphrodite
9,882
520
52
3
0
341,928
2
W
Izanami
9,302
490
125
7
0
305,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role