Player Matchup

Chang'e
Chang'e
Danolol9898
Chang'e
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 42L
1,532 Elo+
Solo
Danzaburou
Danzaburou
Jermssecondlife
Danzaburou
Level 107
God Stats
27W - 23L
1,587 SR
Queue Stats
189W - 185L
1,462 Elo+
Solo
Da Ji
Da Ji
Plain Logic
Da Ji
Level 156
God Stats
1W - 3L
1,299 SR
Queue Stats
106W - 111L
1,418 Elo+
Party 2
Achilles
Achilles
mrlagx
Achilles
Level 68
God Stats
19W - 21L
1,545 SR
Queue Stats
238W - 251L
1,451 Elo+
Party 2
Hercules
Hercules
ymwm
Hercules
Level 81
God Stats
8W - 11L
1,536 SR
Queue Stats
156W - 167L
1,480 Elo+
Solo
Team Averages
Level 103
1,493 SR
1,469 Elo+

VS

Team Averages
Level 116
1,566 SR
1,460 Elo+
Cupid
Cupid
AllD4y24 7
Cupid
Level 108
God Stats
12W - 11L
1,524 SR
Queue Stats
373W - 372L
1,490 Elo+
Party 1
Bastet
Bastet
TheElegantLemon
Bastet
Level 105
God Stats
8W - 6L
1,513 SR
Queue Stats
270W - 263L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
TrippleDukes
Baron Samedi
Level 135
God Stats
36W - 25L
1,532 SR
Queue Stats
629W - 619L
1,436 Elo+
Solo
Kukulkan
Kukulkan
UnSeeN MeRcY
Kukulkan
Level 108
God Stats
11W - 9L
1,763 SR
Queue Stats
523W - 530L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YORIICHI13
Cu Chulainn
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 79L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Danolol9898
Chang'e
18
3 / 7 / 3
12,201
508
13,833
20,961
8,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Jermssecondlife
Danzaburou
17
5 / 7 / 3
11,683
487
12,404
18,162
7,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 6 / 4
12,068
503
11,093
19,756
8,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
mrlagx
Achilles
17
2 / 4 / 2
10,346
431
9,194
20,778
28,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
ymwm
Hercules
15
1 / 8 / 6
9,939
414
4,127
31,297
19,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
8 / 3 / 9
13,604
567
14,954
14,713
6,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 2 / 13
13,612
567
18,807
18,333
8,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
TrippleDukes
Baron Samedi
18
5 / 4 / 14
12,037
502
15,887
19,168
10,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
UnSeeN MeRcY
Kukulkan
20
8 / 3 / 9
14,233
593
22,735
15,166
7,448
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
YORIICHI13
Cu Chulainn
19
3 / 3 / 10
12,454
519
11,998
19,112
17,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
15
Kills
32
32
Deaths
15
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cupid
8
3
9
4.17
L
Chang'e
Danolol9898
Chang'e
3
7
3
0.64
L
Danzaburou
Jermssecondlife
Danzaburou
5
7
3
0.93
L
4
6
4
1
W
8
2
13
7.25
W
Baron Samedi
TrippleDukes
Baron Samedi
5
4
14
3
W
Kukulkan
UnSeeN MeRcY
Kukulkan
8
3
9
4.17
W
Cu Chulainn
YORIICHI13
Cu Chulainn
3
3
10
2.67
L
Achilles
mrlagx
Achilles
2
4
2
0.75
L
Hercules
ymwm
Hercules
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,651
Damage
84,381
110,954
Taken
86,492
72,541
Mitigated
49,706
27,153
Healing
36,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
14,954
9,053
297
8,227
14,713
6,153
4,541
1,698
12,905
0
95,227
L
Chang'e
Danolol9898
Chang'e
13,833
1,093
1,370
7,497
20,961
8,061
687
8,677
12,259
86,632
0
L
Danzaburou
Jermssecondlife
Danzaburou
12,404
4,558
0
4,410
18,162
7,728
0
9,847
8,290
0
82,902
L
11,093
1,624
0
5,704
19,756
8,639
0
5,260
14,380
0
69,253
W
18,807
6,086
0
7,214
18,333
8,134
1,622
4,836
13,224
0
84,623
W
Baron Samedi
TrippleDukes
Baron Samedi
15,887
323
2,404
6,526
19,168
10,937
553
2,699
16,303
55,975
0
W
Kukulkan
UnSeeN MeRcY
Kukulkan
22,735
814
0
3,904
15,166
7,448
4,689
2,694
12,285
132,525
0
W
Cu Chulainn
YORIICHI13
Cu Chulainn
11,998
1,550
0
7,459
19,112
17,034
374
1,294
17,266
0
60,021
L
Achilles
mrlagx
Achilles
9,194
2,395
0
2,225
20,778
28,321
574
4,470
15,586
0
61,984
L
Hercules
ymwm
Hercules
4,127
395
0
5,947
31,297
19,792
0
10,368
20,829
0
36,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,237
Gold Earned
65,940
562
Minions Killed
691
0
Camps Cleared
0
2,071,736
Distance Traveled
2,370,536
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,604
567
162
7
0
424,008
2
L
Chang'e
12,201
508
180
8
0
385,315
1
L
Danzaburou
11,683
487
124
5
0
399,018
8
L
Da Ji
12,068
503
107
4
0
398,764
0
W
Bastet
13,612
567
129
5
0
544,402
11
W
Baron Samedi
12,037
502
77
3
0
481,180
11
W
Kukulkan
14,233
593
224
9
0
439,651
1
W
Cu Chulainn
12,454
519
99
4
0
481,295
4
L
Achilles
10,346
431
92
4
0
434,829
8
L
Hercules
9,939
414
59
2
0
453,810
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role