Player Matchup

Sun Wukong
Sun Wukong
FackTECK
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Matador4028
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
wannakin
Anhur
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,500 Elo+

VS

Team Averages
Level 104
1,572 SR
1,369 Elo+
Hercules
Hercules
ElBromasxd
Hercules
Level 67
God Stats
3W - 3L
1,717 SR
Queue Stats
13W - 19L
1,426 Elo+
Solo
Vulcan
Vulcan
NEEDTOBUILDAWALL
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
xkevinccx
Thor
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FackTECK
Sun Wukong
11
2 / 1 / 5
7,663
697
5,534
7,475
8,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
9
1 / 5 / 1
6,646
604
5,694
11,199
4,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
wannakin
Anhur
11
5 / 4 / 2
8,116
738
7,312
10,150
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElBromasxd
Hercules
12
7 / 2 / 3
9,606
873
12,147
10,772
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 3 / 4
8,098
736
8,518
8,344
4,425
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
10
0 / 3 / 5
7,051
641
2,150
7,039
4,749
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
10
10
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
ElBromasxd
Hercules
7
2
3
4.25
L
Sun Wukong
FackTECK
Sun Wukong
2
1
5
4.5
L
Fenrir
1
5
1
0.3
W
3
3
4
1.67
L
Anhur
wannakin
Anhur
5
4
2
1.5
W
Thor
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,540
Damage
22,815
28,824
Taken
26,155
16,600
Mitigated
15,899
6,531
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ElBromasxd
Hercules
12,147
5,439
0
2,915
10,772
6,725
128
84
10,688
2,114
23,036
L
Sun Wukong
FackTECK
Sun Wukong
5,534
1,143
0
1,445
7,475
8,048
0
2,089
5,386
0
21,312
L
Fenrir
5,694
1,204
0
1,473
11,199
4,898
0
2,841
8,358
0
12,748
W
8,518
1,774
0
784
8,344
4,425
104
18
8,326
28,739
0
L
Anhur
wannakin
Anhur
7,312
4,032
0
3,613
10,150
3,654
0
4,598
5,552
0
34,031
W
Thor
2,150
564
0
750
7,039
4,749
336
40
6,999
0
15,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,425
Gold Earned
24,755
101
Minions Killed
85
0
Camps Cleared
0
613,515
Distance Traveled
606,469
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,606
873
27
2
0
204,843
2
L
Sun Wukong
7,663
697
38
3
0
224,726
1
L
Fenrir
6,646
604
19
2
0
212,815
2
W
Vulcan
8,098
736
35
3
0
206,633
5
L
Anhur
8,116
738
44
4
0
175,974
0
W
Thor
7,051
641
23
2
0
194,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role