Player Matchup

Skadi
Skadi
Dinkleskunch
Skadi
Level 14
God Stats
5W - 0L
1,744 SR
Queue Stats
14W - 9L
1,561 Elo+
Party 1
Amaterasu
Amaterasu
Horogium
Amaterasu
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 17L
1,533 Elo+
Party 1
Yemoja
Yemoja
JayBoneErr
Yemoja
Level 7
God Stats
3W - 1L
1,696 SR
Queue Stats
8W - 4L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
PetrichorLizard
Kukulkan
Level 18
God Stats
2W - 3L
1,318 SR
Queue Stats
18W - 27L
1,290 Elo+
Solo
Apollo
Apollo
canomonkey
Apollo
Level 20
God Stats
4W - 1L
1,744 SR
Queue Stats
13W - 9L
1,552 Elo+
Party 1
Team Averages
Level 17
1,600 SR
1,502 Elo+

VS

Team Averages
Level 18
1,595 SR
1,431 Elo+
Bellona
Bellona
EdgyUP1
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Solo
Baron Samedi
Baron Samedi
Junioroiluj
Baron Samedi
Level 29
God Stats
26W - 18L
1,564 SR
Queue Stats
233W - 254L
1,482 Elo+
Solo
Loki
Loki
PHT_B4DB0Y
Loki
Level 14
God Stats
2W - 5L
1,645 SR
Queue Stats
5W - 8L
1,334 Elo+
Party 2
Hachiman
Hachiman
ZEPHIR0S
Hachiman
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
mitilenda
Horus
Level 18
God Stats
1W - 1L
1,766 SR
Queue Stats
16W - 15L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
7,867
656
8,809
6,316
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Horogium
Amaterasu
14
9 / 0 / 0
8,962
747
6,515
10,464
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
JayBoneErr
Yemoja
12
1 / 0 / 7
7,805
650
3,622
3,001
2,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
12
2 / 0 / 1
7,363
614
4,311
4,821
1,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
canomonkey
Apollo
14
5 / 0 / 3
8,350
696
6,419
5,243
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EdgyUP1
Bellona
8
0 / 7 / 0
4,918
410
3,489
10,230
5,292
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Junioroiluj
Baron Samedi
8
0 / 1 / 0
5,287
441
1,540
2,643
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 4 / 0
4,804
400
1,352
7,097
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
ZEPHIR0S
Hachiman
10
2 / 4 / 1
5,823
485
5,660
10,744
3,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
mitilenda
Horus
9
1 / 6 / 2
5,623
469
613
9,617
4,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
22
Kills
3
3
Deaths
22
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Bellona
EdgyUP1
Bellona
0
7
0
0
W
Amaterasu
Horogium
Amaterasu
9
0
0
9
W
Yemoja
JayBoneErr
Yemoja
1
0
7
4.5
L
Baron Samedi
Junioroiluj
Baron Samedi
0
1
0
0
L
0
4
0
0
W
Kukulkan
2
0
1
2.5
L
Hachiman
ZEPHIR0S
Hachiman
2
4
1
0.63
W
Apollo
canomonkey
Apollo
5
0
3
6.5
L
Horus
mitilenda
Horus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,676
Damage
12,654
29,845
Taken
40,331
13,850
Mitigated
15,611
10,714
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,809
4,820
0
717
6,316
1,712
6,346
0
6,316
0
35,091
L
Bellona
EdgyUP1
Bellona
3,489
1,380
171
627
10,230
5,292
0
371
9,848
0
12,026
W
Amaterasu
Horogium
Amaterasu
6,515
4,523
0
6,220
10,464
6,310
315
0
10,464
0
41,465
W
Yemoja
JayBoneErr
Yemoja
3,622
690
600
1,029
3,001
2,426
888
0
3,001
21,708
0
L
Baron Samedi
Junioroiluj
Baron Samedi
1,540
0
0
806
2,643
893
0
1,450
1,193
17,783
0
L
1,352
396
0
708
7,097
1,644
0
818
6,279
0
13,226
W
Kukulkan
4,311
846
88
1,869
4,821
1,697
1,972
1,015
3,634
35,022
0
L
Hachiman
ZEPHIR0S
Hachiman
5,660
3,307
0
1,293
10,744
3,591
0
3,251
7,403
0
28,215
W
Apollo
canomonkey
Apollo
6,419
4,071
0
191
5,243
1,705
3,845
321
4,890
0
55,542
L
Horus
mitilenda
Horus
613
313
820
1,803
9,617
4,191
870
2,043
7,525
0
14,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,347
Gold Earned
26,455
351
Minions Killed
159
0
Camps Cleared
0
1,142,274
Distance Traveled
943,310
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,867
656
55
5
0
209,762
0
L
Bellona
4,918
410
18
2
0
210,022
0
W
Amaterasu
8,962
747
76
6
0
205,304
0
W
Yemoja
7,805
650
42
4
0
242,433
2
L
Baron Samedi
5,287
441
40
3
0
102,214
2
L
Loki
4,804
400
30
3
0
203,367
0
W
Kukulkan
7,363
614
63
5
0
222,877
1
L
Hachiman
5,823
485
51
4
0
217,835
2
W
Apollo
8,350
696
115
10
0
261,898
1
L
Horus
5,623
469
20
2
0
209,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role