Player Matchup

Scylla
Scylla
GabrielBailke
Scylla
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
R0driguess
Thanatos
Level 28
God Stats
11W - 14L
1,186 SR
Queue Stats
176W - 220L
1,326 Elo+
Party 4
Yemoja
Yemoja
Rohtaria
Yemoja
Level 79
God Stats
36W - 30L
1,589 SR
Queue Stats
49W - 39L
1,578 Elo+
Party 2
Nike
Nike
maisumronaldinho
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,599 Elo+
Party 2
Izanami
Izanami
xdezelx
Izanami
Level 41
God Stats
19W - 9L
1,521 SR
Queue Stats
241W - 252L
1,385 Elo+
Solo
Team Averages
Level 43
1,459 SR
1,478 Elo+

VS

Team Averages
Level 41
1,535 SR
1,461 Elo+
Bacchus
Bacchus
Dragon_Rider66X
Bacchus
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 171L
1,426 Elo+
Party 1
Ra
Ra
GK1LLER
Ra
Level 43
God Stats
1W - 5L
1,372 SR
Queue Stats
134W - 149L
1,418 Elo+
Solo
Mulan
Mulan
Spynity
Mulan
Level 66
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
XzLoverBoyzX
Skadi
Level 29
God Stats
6W - 4L
1,613 SR
Queue Stats
129W - 125L
1,459 Elo+
Party 1
Loki
Loki
cPhantomEagle
Loki
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
8,736
546
6,768
4,507
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
R0driguess
Thanatos
14
5 / 2 / 5
8,649
541
3,636
10,910
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Rohtaria
Yemoja
12
2 / 2 / 9
8,138
509
6,965
7,906
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 1 / 4
10,120
633
8,632
11,471
7,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
xdezelx
Izanami
13
4 / 1 / 4
7,820
489
10,106
6,797
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
7,178
449
3,074
12,109
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 4 / 0
7,420
464
3,981
5,513
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
Spynity
Mulan
13
0 / 6 / 0
7,163
448
6,229
12,998
6,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 1
6,271
392
2,193
8,257
2,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 5 / 2
7,384
462
5,281
12,206
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
23
Kills
6
6
Deaths
23
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
0
4
0
0
W
7
0
4
9
W
Thanatos
R0driguess
Thanatos
5
2
5
3.75
W
Yemoja
Rohtaria
Yemoja
2
2
9
3.25
L
Mulan
Spynity
Mulan
0
6
0
0
L
2
4
1
0.63
L
2
5
2
0.6
W
5
1
4
7
W
Izanami
xdezelx
Izanami
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,107
Damage
20,758
41,591
Taken
51,083
19,805
Mitigated
23,386
16,896
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,074
837
0
2,001
12,109
8,779
0
5,056
6,880
8,842
0
L
3,981
0
0
697
5,513
1,721
0
2,521
2,783
44,827
0
W
6,768
589
0
1,583
4,507
1,552
399
1,968
2,371
47,266
0
W
Thanatos
R0driguess
Thanatos
3,636
1,114
0
8,620
10,910
3,955
0
1,193
9,556
0
42,764
W
Yemoja
Rohtaria
Yemoja
6,965
754
1,530
1,371
7,906
4,832
514
1,420
6,387
28,127
0
L
Mulan
Spynity
Mulan
6,229
459
0
1,637
12,998
6,893
0
2,010
10,365
0
36,009
L
2,193
1,044
0
1,330
8,257
2,286
0
2,553
5,704
0
30,951
L
5,281
2,121
0
3,049
12,206
3,707
0
1,833
10,297
0
56,615
W
8,632
1,076
0
2,322
11,471
7,144
474
0
11,171
8,961
58,471
W
Izanami
xdezelx
Izanami
10,106
6,695
0
1,470
6,797
2,322
772
2,094
4,676
0
47,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,463
Gold Earned
35,416
436
Minions Killed
350
0
Camps Cleared
0
1,559,289
Distance Traveled
1,441,741
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,178
449
14
1
0
289,320
0
L
Ra
7,420
464
91
6
0
270,379
3
W
Scylla
8,736
546
95
6
0
292,787
7
W
Thanatos
8,649
541
91
6
0
349,616
0
W
Yemoja
8,138
509
39
2
0
313,966
2
L
Mulan
7,163
448
98
6
0
305,173
3
L
Skadi
6,271
392
63
4
0
265,046
0
L
Loki
7,384
462
84
5
0
311,823
1
W
Nike
10,120
633
128
8
0
303,596
3
W
Izanami
7,820
489
83
5
0
299,324
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role