Player Matchup

Anhur
Anhur
AZTicklr
Anhur
Level 146
God Stats
10W - 13L
1,616 SR
Queue Stats
315W - 265L
1,614 Elo+
Party 1
Ymir
Ymir
CapnPimp
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,449 Elo+
Party 1
Scylla
Scylla
StaticZS
Scylla
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
StyreaTheKing
Susano
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 248L
1,686 Elo+
Party 1
Sobek
Sobek
WhispeDeathAngel
Sobek
Level 26
God Stats
3W - 1L
1,787 SR
Queue Stats
18W - 11L
1,644 Elo+
Party 1
Team Averages
Level 73
1,581 SR
1,579 Elo+

VS

Team Averages
Level 55
1,588 SR
1,472 Elo+
Nemesis
Nemesis
AkBeast16
Nemesis
Level 37
God Stats
5W - 4L
1,626 SR
Queue Stats
15W - 15L
1,461 Elo+
Solo
Hades
Hades
CopArmyDude
Hades
Level 84
God Stats
67W - 62L
1,628 SR
Queue Stats
500W - 522L
1,460 Elo+
Party 2
Yemoja
Yemoja
MicolashBeDamned
Yemoja
Level 64
God Stats
6W - 9L
1,486 SR
Queue Stats
386W - 427L
1,461 Elo+
Party 2
Hou Yi
Hou Yi
Warman9876
Hou Yi
Level 64
God Stats
21W - 16L
1,721 SR
Queue Stats
526W - 540L
1,469 Elo+
Party 2
Bellona
Bellona
ariel_p_j2
Bellona
Level 24
God Stats
31W - 34L
1,480 SR
Queue Stats
353W - 397L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AZTicklr
Anhur
13
3 / 2 / 4
7,778
519
6,529
8,914
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
10
2 / 3 / 4
6,788
453
1,370
7,446
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
StaticZS
Scylla
14
2 / 0 / 1
7,807
520
7,171
6,450
2,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 2 / 3
7,776
518
8,693
11,365
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 2
6,489
433
1,696
7,420
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkBeast16
Nemesis
12
1 / 0 / 0
7,257
484
1,967
5,300
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 3 / 0
8,306
554
6,390
10,920
4,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 3
7,503
500
3,784
7,888
4,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Warman9876
Hou Yi
13
4 / 3 / 2
8,379
559
7,675
8,074
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
ariel_p_j2
Bellona
13
3 / 3 / 0
8,272
551
7,548
10,517
7,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
9
9
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
AZTicklr
Anhur
3
2
4
2.5
W
Nemesis
AkBeast16
Nemesis
1
0
0
1
L
Ymir
2
3
4
1.33
W
0
3
0
0
W
1
2
3
1.25
L
Scylla
StaticZS
Scylla
2
0
1
2.5
L
3
2
3
2.25
W
Hou Yi
Warman9876
Hou Yi
4
3
2
1.67
L
1
2
2
1
W
Bellona
ariel_p_j2
Bellona
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,459
Damage
27,364
41,595
Taken
42,699
16,977
Mitigated
21,879
11,892
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AZTicklr
Anhur
6,529
3,098
0
2,926
8,914
2,573
380
1,200
7,714
0
50,788
W
Nemesis
AkBeast16
Nemesis
1,967
922
0
2,353
5,300
1,674
0
540
4,760
0
33,584
L
Ymir
1,370
211
0
1,772
7,446
3,326
0
2,457
4,989
8,773
0
W
6,390
466
22
4,795
10,920
4,708
1,150
7,357
3,563
52,993
0
W
3,784
725
514
1,303
7,888
4,842
741
314
7,574
37,209
0
L
Scylla
StaticZS
Scylla
7,171
1,014
0
1,250
6,450
2,220
0
4,746
1,704
51,218
0
L
8,693
3,555
0
2,506
11,365
4,224
0
1,113
10,252
0
45,888
W
Hou Yi
Warman9876
Hou Yi
7,675
2,884
0
2,273
8,074
3,138
2,739
330
7,744
0
47,458
L
1,696
60
0
3,438
7,420
4,634
0
658
6,762
19,848
0
W
Bellona
ariel_p_j2
Bellona
7,548
2,965
0
2,268
10,517
7,517
490
1,471
8,821
0
45,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,638
Gold Earned
39,717
342
Minions Killed
424
0
Camps Cleared
0
1,226,036
Distance Traveled
1,320,926
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,778
519
102
7
0
224,324
0
W
Nemesis
7,257
484
75
5
0
339,669
1
L
Ymir
6,788
453
13
1
0
268,163
4
W
Hades
8,306
554
125
8
0
246,923
5
W
Yemoja
7,503
500
56
4
0
239,357
2
L
Scylla
7,807
520
100
7
0
276,389
4
L
Susano
7,776
518
91
6
0
292,644
1
W
Hou Yi
8,379
559
75
5
0
233,598
4
L
Sobek
6,489
433
36
2
0
164,516
0
W
Bellona
8,272
551
93
6
0
261,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role