Player Matchup

Vulcan
Vulcan
Bronze III
FaZe SixtyNine0
Vulcan
Bronze III
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,390 MMR
Party 1
Chaac
Chaac
Bronze III
Issac mater pro
Chaac
Bronze III
Level 75
God Stats
4W - 5L
1,498 SR
Queue Stats
6W - 9L
1,390 MMR
Party 1
Loki
Loki
Bronze III
TheLegenGosth
Loki
Bronze III
Level 42
God Stats
0W - 2L
1,681 SR
Queue Stats
6W - 9L
1,390 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 60
1,560 SR
1,390 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,364 SR
1,393 MMR
Cernunnos
Cernunnos
Gold V
Kindredfeiht
Cernunnos
Gold V
Level 108
God Stats
1W - 1L
1,264 SR
Queue Stats
13W - 8L
1,586 MMR
Party 2
Cthulhu
Cthulhu
Gold V
RAFA3L_g215
Cthulhu
Gold V
Level 83
God Stats
21W - 33L
1,327 SR
Queue Stats
499W - 539L
1,497 MMR
Solo
Discordia
Discordia
Silver IV
headshotguru74
Discordia
Silver IV
Level 121
God Stats
2W - 4L
1,501 SR
Queue Stats
18W - 22L
1,095 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 0
10,950
782
12,263
11,952
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 5
9,272
662
7,789
16,962
10,139
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 5 / 5
9,127
652
4,587
10,003
3,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
DanzaburouZeusNu WaAphroditeKumbhakarna

VS

Bans
Cu ChulainnPoseidonHadesPersephoneBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kindredfeiht
Cernunnos
15
13 / 2 / 4
11,496
821
15,431
15,052
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
RAFA3L_g215
Cthulhu
13
4 / 4 / 8
10,051
718
9,182
13,330
11,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
headshotguru74
Discordia
12
1 / 2 / 13
9,368
669
10,274
7,497
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
18
18
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
7
0
0.86
L
1
6
5
0.58
W
Cernunnos
Kindredfeiht
Cernunnos
13
2
4
7.5
W
Cthulhu
RAFA3L_g215
Cthulhu
4
4
8
2
L
1
5
5
0.7
W
Discordia
headshotguru74
Discordia
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,639
Damage
34,887
38,917
Taken
35,879
17,227
Mitigated
20,481
5,347
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,263
2,104
85
1,187
11,952
3,955
302
7,098
4,854
38,661
0
L
7,789
2,225
0
3,609
16,962
10,139
332
7,621
9,341
0
22,545
W
Cernunnos
Kindredfeiht
Cernunnos
15,431
7,510
0
6,893
15,052
6,095
2,112
4,202
10,658
0
57,897
W
Cthulhu
RAFA3L_g215
Cthulhu
9,182
647
401
927
13,330
11,813
0
5,748
7,280
34,335
0
L
4,587
1,170
0
466
10,003
3,133
1,044
4,899
5,104
0
29,903
W
Discordia
headshotguru74
Discordia
10,274
200
688
1,348
7,497
2,573
540
2,147
5,300
32,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,349
Gold Earned
30,915
140
Minions Killed
181
0
Camps Cleared
0
751,728
Distance Traveled
744,651
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,950
782
60
4
0
246,689
0
L
Chaac
9,272
662
33
2
0
247,880
3
W
Cernunnos
11,496
821
64
5
0
236,965
0
W
Cthulhu
10,051
718
71
5
0
259,758
1
L
Loki
9,127
652
47
3
0
257,159
1
W
Discordia
9,368
669
46
3
0
247,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role