Player Matchup

Izanami
Izanami
Jinxedwinter
Izanami
Level 44
God Stats
17W - 12L
1,538 SR
Queue Stats
89W - 113L
1,468 Elo+
Party 1
Odin
Odin
Lumëra
Odin
Level 77
God Stats
0W - 4L
1,203 SR
Queue Stats
70W - 73L
1,550 Elo+
Party 1
Zeus
Zeus
Nynn07
Zeus
Level 125
God Stats
9W - 7L
1,656 SR
Queue Stats
296W - 376L
1,498 Elo+
Solo
Team Averages
Level 82
1,466 SR
1,505 Elo+

VS

Team Averages
Level 79
1,541 SR
1,589 Elo+
Da Ji
Da Ji
DragonsXBL
Da Ji
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
276W - 171L
1,658 Elo+
Party 2
Nox
Nox
Hakuorro
Nox
Level 128
God Stats
2W - 3L
1,464 SR
Queue Stats
46W - 67L
1,431 Elo+
Solo
King Arthur
King Arthur
rivetingtomb
King Arthur
Level 80
God Stats
51W - 25L
1,659 SR
Queue Stats
192W - 136L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jinxedwinter
Izanami
12
2 / 5 / 5
9,169
655
9,535
11,919
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Lumëra
Odin
12
2 / 4 / 6
9,008
643
6,076
9,728
7,087
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Nynn07
Zeus
11
4 / 5 / 3
9,334
667
12,328
7,148
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
8 / 4 / 5
10,928
781
8,040
13,247
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 4 / 6
9,032
645
4,675
6,998
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
rivetingtomb
King Arthur
15
4 / 0 / 9
9,868
705
10,770
15,459
14,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
8
Kills
14
14
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
8
4
5
2.63
W
2
4
6
1.25
L
Izanami
Jinxedwinter
Izanami
2
5
5
0.9
L
Odin
Lumëra
Odin
2
4
6
1.25
L
Zeus
Nynn07
Zeus
4
5
3
1.1
W
King Arthur
rivetingtomb
King Arthur
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,939
Damage
23,485
28,795
Taken
35,704
12,416
Mitigated
22,007
3,164
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
8,040
1,079
0
1,428
13,247
5,334
181
3,018
10,023
0
37,859
W
4,675
55
0
562
6,998
2,642
420
3,297
3,435
26,618
0
L
Izanami
Jinxedwinter
Izanami
9,535
7,406
0
2,432
11,919
3,876
849
1,647
10,122
0
46,435
L
Odin
Lumëra
Odin
6,076
1,525
0
0
9,728
7,087
263
1,854
7,298
0
19,604
L
Zeus
Nynn07
Zeus
12,328
1,132
0
732
7,148
1,453
225
1,186
5,912
28,072
0
W
King Arthur
rivetingtomb
King Arthur
10,770
852
0
5,148
15,459
14,031
80
5,264
9,789
0
43,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
29,828
148
Minions Killed
159
0
Camps Cleared
0
658,940
Distance Traveled
793,928
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,928
781
48
3
0
268,868
3
W
Nox
9,032
645
47
3
0
242,414
0
L
Izanami
9,169
655
89
6
0
223,142
1
L
Odin
9,008
643
20
1
0
249,031
3
L
Zeus
9,334
667
39
3
0
186,767
2
W
King Arthur
9,868
705
64
5
0
282,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role