Player Matchup

Neith
Neith
AwesomePants24
Neith
Level 27
God Stats
112W - 117L
1,577 SR
Queue Stats
172W - 195L
1,456 Elo+
Solo
Medusa
Medusa
EmpressSinSRB
Medusa
Level 25
God Stats
27W - 26L
1,475 SR
Queue Stats
146W - 171L
1,322 Elo+
Party 1
Ymir
Ymir
d3adlykansas
Ymir
Level 17
God Stats
2W - 2L
1,212 SR
Queue Stats
27W - 26L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
eatingbabies
Cthulhu
Level 12
God Stats
3W - 3L
1,255 SR
Queue Stats
4W - 3L
1,501 Elo+
Solo
Mercury
Mercury
βθθΤ
Mercury
Level 4
God Stats
1W - 2L
1,289 SR
Queue Stats
7W - 8L
1,058 Elo+
Solo
Team Averages
Level 17
1,362 SR
1,344 Elo+

VS

Team Averages
Level 32
1,540 SR
1,316 Elo+
Mercury
Mercury
EclipseSpanky
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 2
Ra
Ra
MrBupBup
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,473 Elo+
Solo
Neith
Neith
RBFlower
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,124 Elo+
Party 2
Anubis
Anubis
olefalcon
Anubis
Level 21
God Stats
2W - 1L
1,699 SR
Queue Stats
3W - 2L
1,569 Elo+
Party 2
Geb
Geb
xXButtXStuffXx
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
5 / 2 / 0
4,680
780
2,976
2,932
701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 0
4,152
692
1,124
3,894
774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 1 / 4
3,965
661
1,385
3,277
1,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
eatingbabies
Cthulhu
7
1 / 1 / 0
3,994
666
1,133
2,158
1,038
Breastplate

Breastplate

+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
βθθΤ
Mercury
6
0 / 1 / 1
3,933
656
389
2,588
507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
4
0 / 0 / 1
3,422
570
179
1,433
254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
2 / 1 / 0
3,912
652
1,295
2,391
658
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
RBFlower
Neith
5
1 / 2 / 1
3,636
606
1,685
2,423
465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
olefalcon
Anubis
9
3 / 0 / 0
4,857
810
2,652
2,342
1,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 3 / 1
3,360
560
403
2,735
726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
6
6
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
L
Mercury
0
0
1
0.5
W
0
1
0
0
L
2
1
0
2
L
Neith
RBFlower
Neith
1
2
1
0.75
W
0
1
4
2
W
Cthulhu
eatingbabies
Cthulhu
1
1
0
1
L
Anubis
olefalcon
Anubis
3
0
0
3
L
0
3
1
0.17
W
Mercury
βθθΤ
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,007
Damage
6,214
14,849
Taken
11,324
4,587
Mitigated
3,133
2,746
Healing
3,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,976
1,437
0
923
2,932
701
448
713
2,219
0
16,956
L
Mercury
179
0
0
1,045
1,433
254
0
0
1,433
0
5,516
W
1,124
365
0
1,421
3,894
774
920
1,442
2,452
0
18,302
L
1,295
482
0
845
2,391
658
0
1,133
1,258
9,363
0
L
Neith
RBFlower
Neith
1,685
1,120
0
432
2,423
465
0
725
1,698
0
8,911
W
1,385
741
0
152
3,277
1,567
600
900
2,377
8,373
0
W
Cthulhu
eatingbabies
Cthulhu
1,133
70
0
0
2,158
1,038
0
1,223
935
9,996
0
L
Anubis
olefalcon
Anubis
2,652
0
0
1,390
2,342
1,030
0
0
2,342
21,742
0
L
403
101
0
168
2,735
726
0
660
2,075
1,465
0
W
Mercury
βθθΤ
Mercury
389
82
0
250
2,588
507
0
72
2,516
0
10,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,724
Gold Earned
19,187
139
Minions Killed
101
0
Camps Cleared
0
612,777
Distance Traveled
519,512
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,680
780
34
6
0
107,686
0
L
Mercury
3,422
570
20
3
0
64,058
1
W
Medusa
4,152
692
44
7
0
107,958
2
L
Ra
3,912
652
14
2
0
117,563
3
L
Neith
3,636
606
14
2
0
110,724
1
W
Ymir
3,965
661
17
3
0
124,822
0
W
Cthulhu
3,994
666
19
3
0
144,059
1
L
Anubis
4,857
810
50
8
0
115,719
2
L
Geb
3,360
560
3
1
0
111,448
1
W
Mercury
3,933
656
25
4
0
128,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role