Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
King_CrumpItUp
Ares
Silver II
Level 134
God Stats
15W - 17L
1,543 SR
Queue Stats
123W - 118L
1,420 MMR
Solo
Scylla
Scylla
Bronze III
SunOfGwyn
Scylla
Bronze III
Level 103
God Stats
3W - 7L
1,500 SR
Queue Stats
13W - 28L
1,408 MMR
Solo
Janus
Janus
Gold V
Whvsian
Janus
Gold V
Level 80
God Stats
32W - 35L
1,501 SR
Queue Stats
659W - 640L
1,426 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,509 SR
1,451 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,543 SR
1,414 MMR
Khepri
Khepri
Gold IV
ABAD LTD
Khepri
Gold IV
Level 160
God Stats
6W - 8L
1,446 SR
Queue Stats
138W - 128L
1,411 MMR
Solo
Tiamat
Tiamat
Gold IV
ANGELBELM0NT
Tiamat
Gold IV
Level 160
God Stats
10W - 11L
1,513 SR
Queue Stats
787W - 788L
1,413 MMR
Solo
Chaac
Chaac
Bronze III
CrimsonBlizzard
Chaac
Bronze III
Level 30
God Stats
1W - 0L
1,626 SR
Queue Stats
1W - 1L
1,400 MMR
Solo
Chiron
Chiron
Gold III
Juanjutor
Chiron
Gold III
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 117L
1,414 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
KindaParty
Tsukuyomi
Gold III
Level 124
God Stats
42W - 28L
1,631 SR
Queue Stats
556W - 544L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 2 / 6
10,074
438
6,204
17,384
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
 
Medusa
7
1 / 4 / 2
7,210
313
1,456
6,068
1,492
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
5 / 3 / 5
11,479
499
12,880
19,136
21,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
SunOfGwyn
Scylla
2
0 / 10 / 1
6,077
264
481
8,943
1,433
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
Whvsian
Janus
19
5 / 8 / 4
12,300
535
19,624
20,644
7,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Cu ChulainnSetCthulhuKing ArthurDanzaburou

VS

Bans
Nu WaCupidRaApolloHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ABAD LTD
Khepri
13
1 / 4 / 12
10,332
449
4,471
15,908
14,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
15
6 / 3 / 10
11,324
492
11,882
13,869
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 1 / 0
11,539
502
3,910
11,844
10,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
Juanjutor
Chiron
20
8 / 1 / 2
13,840
602
16,011
16,852
7,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
KindaParty
Tsukuyomi
18
8 / 5 / 3
12,167
529
14,408
16,437
7,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
12
Kills
25
27
Deaths
14
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
6
2
L
Medusa
 
Medusa
1
4
2
0.5
W
Khepri
ABAD LTD
Khepri
1
4
12
1.75
W
Tiamat
6
3
10
3.67
W
2
1
0
2
W
Chiron
Juanjutor
Chiron
8
1
2
9
W
Tsukuyomi
KindaParty
Tsukuyomi
8
5
3
1.9
L
5
3
5
2.5
L
Scylla
SunOfGwyn
Scylla
0
10
1
0.05
L
Janus
Whvsian
Janus
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,645
Damage
50,682
72,175
Taken
74,910
38,877
Mitigated
48,405
11,006
Healing
25,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,204
689
0
4,435
17,384
6,784
0
3,064
14,245
0
75,320
L
Medusa
 
Medusa
1,456
594
0
1,297
6,068
1,492
0
1,163
4,905
0
15,433
W
Khepri
ABAD LTD
Khepri
4,471
574
254
1,422
15,908
14,920
123
8,520
7,062
18,663
0
W
Tiamat
11,882
1,108
0
3,673
13,869
8,297
3,106
7,425
6,112
58,290
0
W
3,910
185
0
3,935
11,844
10,440
792
4,961
6,773
0
56,390
W
Chiron
Juanjutor
Chiron
16,011
9,842
931
10,708
16,852
7,011
5,642
5,475
11,227
0
128,019
W
Tsukuyomi
KindaParty
Tsukuyomi
14,408
2,576
0
4,701
16,437
7,737
1,375
5,558
10,751
0
84,713
L
12,880
645
0
1,604
19,136
21,715
30
3,888
15,102
51,541
0
L
Scylla
SunOfGwyn
Scylla
481
0
0
0
8,943
1,433
0
2,642
6,301
2,572
0
L
Janus
Whvsian
Janus
19,624
1,266
106
3,564
20,644
7,453
164
5,596
14,998
97,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,140
Gold Earned
59,202
386
Minions Killed
550
0
Camps Cleared
0
1,788,366
Distance Traveled
2,125,335
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,074
438
114
5
0
429,508
1
L
Medusa
7,210
313
33
1
0
122,804
0
W
Khepri
10,332
449
24
1
0
395,155
0
W
Tiamat
11,324
492
94
4
0
427,347
2
W
Chaac
11,539
502
125
5
0
413,132
4
W
Chiron
13,840
602
179
8
0
427,448
1
W
Tsukuyomi
12,167
529
128
6
0
462,253
2
L
Ares
11,479
499
80
3
0
384,801
3
L
Scylla
6,077
264
0
0
0
401,871
4
L
Janus
12,300
535
159
7
0
449,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role