Player Matchup

Cthulhu
Cthulhu
AWPEDZ1K
Cthulhu
Level 14
God Stats
5W - 4L
1,518 SR
Queue Stats
11W - 17L
1,345 Elo+
Party 1
Set
Set
TrustyPlays
Set
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 32L
1,389 Elo+
Solo
Jing Wei
Jing Wei
URS_Panza_I_umma
Jing Wei
Level 16
God Stats
3W - 2L
1,648 SR
Queue Stats
57W - 74L
1,321 Elo+
Solo
Serqet
Serqet
Voltz turtle
Serqet
Level 27
God Stats
2W - 2L
1,707 SR
Queue Stats
47W - 40L
1,432 Elo+
Party 1
Sol
Sol
Willfulsoup7853
Sol
Level 17
God Stats
5W - 5L
1,499 SR
Queue Stats
20W - 26L
1,331 Elo+
Party 1
Team Averages
Level 20
1,574 SR
1,364 Elo+

VS

Team Averages
Level 16
1,471 SR
1,477 Elo+
Thanatos
Thanatos
Candykilldoll02
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Simply-Galaxy-
Artemis
Level 29
God Stats
9W - 7L
1,379 SR
Queue Stats
200W - 190L
1,463 Elo+
Solo
Ares
Ares
W7M_NoW22
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
bagrezin
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
daniek1697
Chang'e
Level 27
God Stats
54W - 56L
1,475 SR
Queue Stats
56W - 56L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AWPEDZ1K
Cthulhu
13
7 / 5 / 11
9,224
543
10,432
16,709
6,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 2 / 8
8,934
526
2,877
6,546
2,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
11 / 4 / 6
10,041
591
17,102
14,611
4,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
14
4 / 4 / 17
9,306
547
9,387
11,524
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
16 / 3 / 9
10,673
628
11,312
11,049
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 11 / 3
6,023
354
3,897
13,282
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 3 / 2
7,215
424
2,533
5,675
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
12
1 / 10 / 6
8,019
472
2,102
16,125
11,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
bagrezin
Skadi
11
2 / 9 / 2
7,150
421
4,523
10,964
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
daniek1697
Chang'e
14
10 / 10 / 2
10,117
595
15,082
16,109
8,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
42
Kills
15
18
Deaths
43
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AWPEDZ1K
Cthulhu
7
5
11
2.5
L
Thanatos
0
11
3
0.14
L
2
3
2
1
W
4
2
8
4
W
11
4
6
3.5
W
Serqet
4
4
17
3.13
L
Ares
1
10
6
0.4
W
16
3
9
6.83
L
Skadi
bagrezin
Skadi
2
9
2
0.33
L
Chang'e
daniek1697
Chang'e
10
10
2
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,110
Damage
28,137
60,439
Taken
62,155
21,363
Mitigated
30,702
23,703
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AWPEDZ1K
Cthulhu
10,432
2,268
780
5,463
16,709
6,622
1,391
5,113
11,596
46,543
0
L
Thanatos
3,897
1,327
0
1,460
13,282
4,258
0
5,643
7,483
0
9,525
L
2,533
1,209
99
99
5,675
1,940
0
516
5,159
0
17,253
W
2,877
1,529
1,053
1,544
6,546
2,548
1,639
1,206
5,340
0
28,104
W
17,102
13,594
0
4,814
14,611
4,980
2,465
5,666
8,945
0
68,182
W
Serqet
9,387
3,697
354
3,609
11,524
3,966
872
3,188
8,336
0
31,948
L
Ares
2,102
1,097
0
264
16,125
11,242
0
4,269
11,530
6,828
0
W
11,312
4,774
1,265
4,821
11,049
3,247
3,764
2,011
9,038
51,540
0
L
Skadi
bagrezin
Skadi
4,523
1,913
0
0
10,964
4,530
676
6,263
4,417
0
20,252
L
Chang'e
daniek1697
Chang'e
15,082
2,711
1,098
3,205
16,109
8,732
272
5,053
10,637
47,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,178
Gold Earned
38,524
363
Minions Killed
165
0
Camps Cleared
0
1,505,861
Distance Traveled
1,083,095
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,224
543
68
4
0
282,693
0
L
Thanatos
6,023
354
12
1
0
275,033
0
L
Artemis
7,215
424
40
2
0
148,972
3
W
Set
8,934
526
49
3
0
326,841
0
W
Jing Wei
10,041
591
100
6
0
275,558
0
W
Serqet
9,306
547
67
4
0
338,374
0
L
Ares
8,019
472
9
1
0
202,484
0
W
Sol
10,673
628
79
5
0
282,395
0
L
Skadi
7,150
421
33
2
0
229,023
0
L
Chang'e
10,117
595
71
4
0
227,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role