Player Matchup

Ymir
Ymir
Platinum IV
 
Ymir
Platinum IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
High Pr0phet
Danzaburou
Platinum IV
Level 121
God Stats
10W - 2L
1,500 SR
Queue Stats
103W - 81L
1,767 MMR
Party 1
Ra
Ra
Platinum IV
TheChosenOne324
Ra
Platinum IV
Level 108
God Stats
5W - 2L
1,744 SR
Queue Stats
101W - 79L
1,767 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,581 SR
1,678 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 102
1,728 SR
1,724 MMR
Zeus
Zeus
Platinum IV
CalmDownImHere97
Zeus
Platinum IV
Level 121
God Stats
59W - 49L
1,705 SR
Queue Stats
238W - 246L
1,840 MMR
Party 2
Chaac
Chaac
Gold I
RazorBP
Chaac
Gold I
Level 126
God Stats
79W - 64L
1,694 SR
Queue Stats
175W - 165L
1,759 MMR
Party 2
Anhur
Anhur
Silver I
xGodGivenEnergy
Anhur
Silver I
Level 60
God Stats
0W - 1L
1,785 SR
Queue Stats
7W - 7L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 4 / 9
12,873
805
13,131
20,324
11,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
High Pr0phet
Danzaburou
15
2 / 3 / 9
10,966
685
7,255
10,969
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 3 / 4
11,823
739
9,822
10,739
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneCthulhuTiamatSobekAphrodite

VS

Bans
Chang'eMedusaScyllaHeimdallrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 5
10,348
647
14,744
8,331
2,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
RazorBP
Chaac
12
2 / 6 / 6
9,537
596
10,985
16,883
12,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 7 / 6
10,016
626
9,026
13,431
6,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
16
Kills
10
10
Deaths
16
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
4
9
2.38
L
5
3
5
2.5
W
Danzaburou
High Pr0phet
Danzaburou
2
3
9
2.17
L
Chaac
RazorBP
Chaac
2
6
6
0.83
W
9
3
4
3.67
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,208
Damage
34,755
42,032
Taken
38,645
19,651
Mitigated
21,951
16,624
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
13,131
2,902
0
5,994
20,324
11,080
705
5,370
14,670
40,136
0
L
14,744
789
886
1,744
8,331
2,939
677
5,206
3,125
46,522
0
W
Danzaburou
High Pr0phet
Danzaburou
7,255
1,559
0
3,383
10,969
3,429
2,180
5,872
4,997
0
58,211
L
Chaac
RazorBP
Chaac
10,985
1,187
366
6,487
16,883
12,341
0
10,345
6,538
0
32,766
W
9,822
1,559
1,711
5,536
10,739
5,142
272
3,558
7,031
41,325
0
L
9,026
4,179
0
434
13,431
6,671
738
7,475
5,956
0
37,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
29,901
203
Minions Killed
178
0
Camps Cleared
0
841,931
Distance Traveled
712,648
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,873
805
50
3
0
266,254
2
L
Zeus
10,348
647
80
5
0
231,284
0
W
Danzaburou
10,966
685
87
5
0
299,085
1
L
Chaac
9,537
596
42
3
0
257,646
3
W
Ra
11,823
739
66
4
0
276,592
2
L
Anhur
10,016
626
56
4
0
223,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role