Player Matchup

Cthulhu
Cthulhu
Hexagonical
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 32L
1,269 Elo+
Solo
Apollo
Apollo
Juuaanjoo
Apollo
Level 29
God Stats
2W - 2L
1,422 SR
Queue Stats
70W - 55L
1,492 Elo+
Solo
Thanatos
Thanatos
Oneiros35
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Sjamil8
Fafnir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SuparRay
Anubis
Level 28
God Stats
2W - 0L
1,793 SR
Queue Stats
12W - 8L
1,601 Elo+
Solo
Team Averages
Level 21
1,543 SR
1,472 Elo+

VS

Team Averages
Level 22
1,564 SR
1,433 Elo+
Pele
Pele
Alex1Zz
Pele
Level 37
God Stats
29W - 32L
1,440 SR
Queue Stats
147W - 189L
1,260 Elo+
Party 2
The Morrigan
The Morrigan
Riiioo
The Morrigan
Level 17
God Stats
2W - 4L
1,333 SR
Queue Stats
16W - 45L
1,157 Elo+
Party 2
Kukulkan
Kukulkan
kikiki526
Kukulkan
Level 7
God Stats
7W - 7L
1,705 SR
Queue Stats
12W - 15L
1,588 Elo+
Party 1
Ymir
Ymir
ullbar007
Ymir
Level 24
God Stats
10W - 12L
1,635 SR
Queue Stats
11W - 13L
1,611 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xGrizzly
Ah Muzen Cab
Level 27
God Stats
2W - 2L
1,705 SR
Queue Stats
92W - 84L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hexagonical
Cthulhu
17
3 / 7 / 8
11,425
497
12,015
22,990
17,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Juuaanjoo
Apollo
18
3 / 7 / 5
11,728
510
5,785
15,772
5,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Oneiros35
Thanatos
17
5 / 8 / 8
12,225
532
5,549
17,550
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
Sjamil8
Fafnir
20
8 / 6 / 7
13,836
602
13,109
22,050
21,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
SuparRay
Anubis
20
24 / 5 / 1
16,319
710
29,685
20,341
11,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Alex1Zz
Pele
17
7 / 9 / 4
11,985
521
11,624
18,333
5,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
Riiioo
The Morrigan
15
2 / 14 / 7
9,320
405
7,783
9,865
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
kikiki526
Kukulkan
20
4 / 6 / 4
12,404
539
10,395
14,229
5,840
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
15
6 / 7 / 16
10,339
450
10,548
21,757
11,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
xGrizzly
Ah Muzen Cab
17
13 / 7 / 9
11,294
491
24,648
17,575
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
72
43
Kills
32
33
Deaths
43
29
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Pele
Alex1Zz
Pele
7
9
4
1
W
Cthulhu
Hexagonical
Cthulhu
3
7
8
1
W
Apollo
Juuaanjoo
Apollo
3
7
5
0.79
W
Thanatos
Oneiros35
Thanatos
5
8
8
1.13
L
The Morrigan
Riiioo
The Morrigan
2
14
7
0.39
W
Fafnir
Sjamil8
Fafnir
8
6
7
1.92
W
Anubis
SuparRay
Anubis
24
5
1
4.9
L
Kukulkan
kikiki526
Kukulkan
4
6
4
1
L
Ymir
6
7
16
2
L
Ah Muzen Cab
xGrizzly
Ah Muzen Cab
13
7
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,143
Damage
64,998
98,703
Taken
81,759
62,596
Mitigated
32,012
37,738
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Alex1Zz
Pele
11,624
3,244
0
1,015
18,333
5,768
1,097
12,501
5,832
0
68,274
W
Cthulhu
Hexagonical
Cthulhu
12,015
227
298
3,330
22,990
17,400
0
6,237
16,622
43,804
0
W
Apollo
Juuaanjoo
Apollo
5,785
3,022
0
3,200
15,772
5,703
2,497
2,206
13,566
0
86,272
W
Thanatos
Oneiros35
Thanatos
5,549
1,863
0
10,657
17,550
6,040
152
4,248
13,286
0
52,462
L
The Morrigan
Riiioo
The Morrigan
7,783
1,988
0
0
9,865
2,062
440
6,316
3,345
30,705
4,885
W
Fafnir
Sjamil8
Fafnir
13,109
3,550
0
9,382
22,050
21,787
1,359
5,423
16,627
77,291
0
W
Anubis
SuparRay
Anubis
29,685
1,460
0
10,871
20,341
11,666
708
6,101
14,052
134,047
0
L
Kukulkan
kikiki526
Kukulkan
10,395
1,115
0
665
14,229
5,840
228
10,468
3,761
76,014
0
L
Ymir
10,548
2,238
0
2,455
21,757
11,723
68
15,162
6,595
28,665
0
L
Ah Muzen Cab
xGrizzly
Ah Muzen Cab
24,648
13,518
0
3,899
17,575
6,619
361
10,176
7,399
0
62,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,533
Gold Earned
55,342
645
Minions Killed
413
0
Camps Cleared
0
1,934,982
Distance Traveled
1,998,348
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,985
521
103
4
0
389,033
0
W
Cthulhu
11,425
497
76
3
0
387,303
2
W
Apollo
11,728
510
139
6
0
426,916
2
W
Thanatos
12,225
532
85
4
0
418,519
2
L
The Morrigan
9,320
405
64
3
0
363,734
0
W
Fafnir
13,836
602
142
6
0
307,382
3
W
Anubis
16,319
710
203
9
0
394,862
3
L
Kukulkan
12,404
539
145
6
0
423,943
2
L
Ymir
10,339
450
35
2
0
413,636
1
L
Ah Muzen Cab
11,294
491
66
3
0
408,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role