Player Matchup

Arachne
Arachne
 
Arachne
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BravoTango00
Cerberus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 218L
1,588 Elo+
Party 2
Sun Wukong
Sun Wukong
ISZKULA
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,464 Elo+
Party 1
Ra
Ra
StaccatoBread95
Ra
Level 62
God Stats
4W - 13L
1,298 SR
Queue Stats
293W - 332L
1,428 Elo+
Party 1
Izanami
Izanami
TheBigSad2102
Izanami
Level 18
God Stats
38W - 45L
1,592 SR
Queue Stats
185W - 195L
1,580 Elo+
Party 2
Team Averages
Level 47
1,478 SR
1,512 Elo+

VS

Team Averages
Level 66
1,573 SR
1,531 Elo+
Ymir
Ymir
Arrow07
Ymir
Level 13
God Stats
18W - 10L
1,590 SR
Queue Stats
21W - 22L
1,552 Elo+
Party 3
Fenrir
Fenrir
BIG BISCUIT 65
Fenrir
Level 29
God Stats
27W - 15L
1,717 SR
Queue Stats
98W - 90L
1,537 Elo+
Party 3
Sobek
Sobek
Dimelo_Yotin
Sobek
Level 77
God Stats
1W - 0L
1,298 SR
Queue Stats
11W - 8L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PapaMako
Ah Muzen Cab
Level 109
God Stats
1W - 3L
1,748 SR
Queue Stats
91W - 90L
1,540 Elo+
Party 3
Janus
Janus
gearyeyed25
Janus
Level 104
God Stats
1W - 1L
1,515 SR
Queue Stats
127W - 103L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
2 / 7 / 5
11,630
969
9,095
13,710
5,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
BravoTango00
Cerberus
17
2 / 8 / 5
11,329
944
11,111
23,863
26,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
ISZKULA
Sun Wukong
17
1 / 7 / 4
10,985
915
2,324
24,108
20,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 10 / 2
10,953
913
11,220
16,326
6,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
17
1 / 11 / 4
10,994
916
13,178
19,662
7,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arrow07
Ymir
19
2 / 2 / 22
11,938
995
9,762
12,095
13,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
14 / 3 / 20
13,690
1,141
16,774
16,489
16,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 0 / 0
9,043
754
93
840
374
Ah Muzen Cab
PapaMako
Ah Muzen Cab
20
20 / 3 / 15
15,198
1,267
37,856
13,178
5,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 0 / 27
14,062
1,172
25,773
8,756
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
127
8
Kills
43
43
Deaths
8
20
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
7
5
0.64
W
Ymir
Arrow07
Ymir
2
2
22
6.5
W
14
3
20
8
L
Cerberus
BravoTango00
Cerberus
2
8
5
0.56
W
0
0
0
0
L
Sun Wukong
ISZKULA
Sun Wukong
1
7
4
0.43
W
Ah Muzen Cab
PapaMako
Ah Muzen Cab
20
3
15
9.17
L
2
10
2
0.3
L
Izanami
1
11
4
0.27
W
7
0
27
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,928
Damage
90,258
97,669
Taken
51,358
66,489
Mitigated
39,128
7,723
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,095
6,572
0
1,062
13,710
5,270
0
5,967
7,439
0
16,350
W
Ymir
Arrow07
Ymir
9,762
781
0
0
12,095
13,467
0
4,174
7,921
21,258
0
W
16,774
3,861
0
1,057
16,489
16,254
0
7,429
9,060
0
24,538
L
Cerberus
BravoTango00
Cerberus
11,111
643
0
3,608
23,863
26,970
0
7,036
16,393
31,281
0
W
93
33
0
20
840
374
0
196
644
596
0
L
Sun Wukong
ISZKULA
Sun Wukong
2,324
1,280
0
0
24,108
20,224
0
7,283
16,425
319
16,750
W
Ah Muzen Cab
PapaMako
Ah Muzen Cab
37,856
17,774
0
5,166
13,178
5,465
0
6,798
6,380
0
76,700
L
11,220
408
1,796
512
16,326
6,611
0
5,689
10,285
37,007
0
L
Izanami
13,178
10,215
0
745
19,662
7,414
0
8,409
10,877
0
43,607
W
25,773
1,976
680
2,059
8,756
3,568
0
4,053
4,703
59,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,891
Gold Earned
63,931
279
Minions Killed
240
10
Camps Cleared
4
1,107,029
Distance Traveled
930,153
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,630
969
23
2
3
238,312
1
W
Ymir
11,938
995
35
3
0
215,298
1
W
Fenrir
13,690
1,141
17
1
1
241,741
0
L
Cerberus
11,329
944
47
4
4
205,703
0
W
Sobek
9,043
754
2
0
0
16,668
0
L
Sun Wukong
10,985
915
39
3
0
237,398
1
W
Ah Muzen Cab
15,198
1,267
87
7
2
205,238
0
L
Ra
10,953
913
79
7
0
229,170
1
L
Izanami
10,994
916
91
8
3
196,446
0
W
Janus
14,062
1,172
99
8
1
251,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role