Player Matchup

Hercules
Hercules
IceColdDude
Hercules
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 6L
1,615 Elo+
Party 1
Poseidon
Poseidon
NumIock
Poseidon
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 13L
1,605 Elo+
Party 1
Thor
Thor
Sc00b
Thor
Level 156
God Stats
5W - 4L
1,427 SR
Queue Stats
168W - 132L
1,576 Elo+
Party 1
Team Averages
Level 102
1,476 SR
1,598 Elo+

VS

Team Averages
Level 84
1,594 SR
1,556 Elo+
Jing Wei
Jing Wei
Pacminii
Jing Wei
Level 66
God Stats
10W - 4L
1,624 SR
Queue Stats
24W - 14L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
pedroninho
Cthulhu
Level 66
God Stats
26W - 11L
1,659 SR
Queue Stats
72W - 80L
1,518 Elo+
Party 2
Scylla
Scylla
strongman222
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IceColdDude
Hercules
13
2 / 8 / 16
10,057
670
8,692
15,271
10,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
NumIock
Poseidon
16
7 / 1 / 15
11,685
779
12,793
12,140
4,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Sc00b
Thor
17
16 / 2 / 8
12,409
827
15,865
10,866
6,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Pacminii
Jing Wei
13
4 / 8 / 3
10,782
719
10,606
15,468
5,613
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
pedroninho
Cthulhu
12
2 / 9 / 4
9,179
612
8,335
16,806
17,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
12
5 / 8 / 1
9,976
665
6,747
11,680
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
25
Kills
11
11
Deaths
25
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
IceColdDude
Hercules
2
8
16
1.25
W
Poseidon
NumIock
Poseidon
7
1
15
14.5
L
Jing Wei
Pacminii
Jing Wei
4
8
3
0.69
W
Thor
Sc00b
Thor
16
2
8
10
L
Cthulhu
pedroninho
Cthulhu
2
9
4
0.44
L
Scylla
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,350
Damage
25,688
38,277
Taken
43,954
21,086
Mitigated
26,475
10,054
Healing
2,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
IceColdDude
Hercules
8,692
2,348
0
3,155
15,271
10,073
385
7,275
7,768
0
18,412
W
Poseidon
NumIock
Poseidon
12,793
2,759
104
5,867
12,140
4,717
1,060
4,390
7,648
70,623
0
L
Jing Wei
Pacminii
Jing Wei
10,606
7,350
0
1,639
15,468
5,613
1,111
4,336
11,009
0
48,388
W
Thor
Sc00b
Thor
15,865
3,849
0
928
10,866
6,296
1,887
3,016
7,763
0
48,625
L
Cthulhu
pedroninho
Cthulhu
8,335
112
67
250
16,806
17,146
34
6,017
10,498
20,629
0
L
Scylla
6,747
774
134
734
11,680
3,716
69
2,496
9,131
28,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
29,937
174
Minions Killed
147
0
Camps Cleared
0
809,097
Distance Traveled
691,430
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,057
670
18
1
0
247,029
2
W
Poseidon
11,685
779
96
6
0
278,807
5
L
Jing Wei
10,782
719
77
5
0
247,268
2
W
Thor
12,409
827
60
4
0
283,261
3
L
Cthulhu
9,179
612
23
2
0
250,589
0
L
Scylla
9,976
665
47
3
0
193,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role