Player Matchup

Tsukuyomi
Tsukuyomi
Fr0hawk730
Tsukuyomi
Level 109
God Stats
15W - 7L
1,822 SR
Queue Stats
489W - 435L
1,609 Elo+
Party 1
Anhur
Anhur
GARKO13
Anhur
Level 48
God Stats
8W - 8L
1,603 SR
Queue Stats
58W - 63L
1,494 Elo+
Solo
Tiamat
Tiamat
Sarrick
Tiamat
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,502 Elo+
Solo
Ymir
Ymir
X5HAMI3
Ymir
Level 83
God Stats
16W - 13L
1,685 SR
Queue Stats
135W - 121L
1,526 Elo+
Party 1
King Arthur
King Arthur
ZMANH2O
King Arthur
Level 62
God Stats
4W - 4L
1,471 SR
Queue Stats
30W - 22L
1,563 Elo+
Party 1
Team Averages
Level 83
1,616 SR
1,539 Elo+

VS

Team Averages
Level 97
1,623 SR
1,512 Elo+
Nike
Nike
AvianPow
Nike
Level 84
God Stats
11W - 5L
1,912 SR
Queue Stats
124W - 101L
1,525 Elo+
Solo
Danzaburou
Danzaburou
Milesthumbs
Danzaburou
Level 108
God Stats
8W - 7L
1,459 SR
Queue Stats
152W - 156L
1,462 Elo+
Solo
Chang'e
Chang'e
Odinson124
Chang'e
Level 157
God Stats
3W - 3L
1,506 SR
Queue Stats
665W - 645L
1,507 Elo+
Solo
Susano
Susano
RaKooNJ
Susano
Level 72
God Stats
15W - 9L
1,694 SR
Queue Stats
127W - 127L
1,546 Elo+
Solo
Khepri
Khepri
StrayAdventurer
Khepri
Level 62
God Stats
24W - 26L
1,546 SR
Queue Stats
178W - 186L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fr0hawk730
Tsukuyomi
15
6 / 5 / 4
10,520
501
21,348
18,751
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
GARKO13
Anhur
15
2 / 6 / 3
9,924
473
7,711
16,779
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Sarrick
Tiamat
15
1 / 7 / 1
9,446
450
7,311
12,294
8,917
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
X5HAMI3
Ymir
12
0 / 10 / 6
8,423
401
4,280
20,722
15,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
ZMANH2O
King Arthur
16
3 / 4 / 1
9,792
466
9,387
17,062
12,336
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
6 / 1 / 5
11,331
540
8,460
10,489
12,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Milesthumbs
Danzaburou
18
3 / 2 / 7
11,587
552
12,495
13,863
5,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Odinson124
Chang'e
19
13 / 3 / 9
12,264
584
23,428
17,528
8,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
RaKooNJ
Susano
18
6 / 4 / 9
11,288
538
12,890
17,651
7,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 17
10,567
503
5,942
12,412
13,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
12
Kills
32
32
Deaths
12
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nike
6
1
5
8.5
L
Tsukuyomi
Fr0hawk730
Tsukuyomi
6
5
4
1.6
L
Anhur
GARKO13
Anhur
2
6
3
0.58
W
Danzaburou
Milesthumbs
Danzaburou
3
2
7
3.25
W
Chang'e
Odinson124
Chang'e
13
3
9
5.83
W
Susano
RaKooNJ
Susano
6
4
9
2.63
L
Tiamat
Sarrick
Tiamat
1
7
1
0.21
W
4
2
17
6.25
L
Ymir
X5HAMI3
Ymir
0
10
6
0.3
L
King Arthur
ZMANH2O
King Arthur
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,037
Damage
63,215
85,608
Taken
71,943
48,473
Mitigated
47,842
18,627
Healing
29,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
8,460
724
0
2,723
10,489
12,376
0
1,460
9,029
0
68,044
L
Tsukuyomi
Fr0hawk730
Tsukuyomi
21,348
5,534
0
7,392
18,751
7,008
0
8,066
10,431
0
65,523
L
Anhur
GARKO13
Anhur
7,711
1,941
0
6,277
16,779
5,062
950
3,061
13,620
0
58,379
W
Danzaburou
Milesthumbs
Danzaburou
12,495
6,657
0
7,534
13,863
5,373
420
2,608
11,255
0
97,694
W
Chang'e
Odinson124
Chang'e
23,428
2,659
2,344
7,529
17,528
8,909
370
3,582
13,946
88,029
0
W
Susano
RaKooNJ
Susano
12,890
2,984
0
6,762
17,651
7,231
0
1,327
16,324
0
81,491
L
Tiamat
Sarrick
Tiamat
7,311
788
0
1,958
12,294
8,917
761
4,066
8,102
56,414
0
W
5,942
563
0
3,107
12,412
13,953
0
2,614
9,798
23,875
0
L
Ymir
X5HAMI3
Ymir
4,280
851
0
679
20,722
15,150
458
8,951
11,388
26,106
0
L
King Arthur
ZMANH2O
King Arthur
9,387
368
0
2,321
17,062
12,336
486
4,272
12,697
0
57,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,105
Gold Earned
57,037
443
Minions Killed
567
0
Camps Cleared
0
1,884,352
Distance Traveled
2,077,566
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,331
540
131
6
0
438,749
2
L
Tsukuyomi
10,520
501
75
4
0
447,416
4
L
Anhur
9,924
473
103
5
0
369,157
7
W
Danzaburou
11,587
552
132
6
0
401,555
3
W
Chang'e
12,264
584
163
8
0
378,367
6
W
Susano
11,288
538
123
6
0
449,870
8
L
Tiamat
9,446
450
99
5
0
330,429
1
W
Khepri
10,567
503
18
1
0
409,025
8
L
Ymir
8,423
401
48
2
0
360,479
1
L
King Arthur
9,792
466
118
6
0
376,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role