Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
LeoNoCaprio
Vamana
Level 124
God Stats
8W - 6L
1,425 SR
Queue Stats
695W - 338L
1,796 Elo+
Party 1
Tiamat
Tiamat
Mervu
Tiamat
Level 160
God Stats
48W - 38L
1,659 SR
Queue Stats
166W - 110L
1,753 Elo+
Party 1
Guan Yu
Guan Yu
Puninstall
Guan Yu
Level 145
God Stats
9W - 5L
1,706 SR
Queue Stats
729W - 547L
1,626 Elo+
Party 1
Rama
Rama
Ryℓªη
Rama
Level 159
God Stats
6W - 3L
1,483 SR
Queue Stats
297W - 204L
1,704 Elo+
Party 1
Team Averages
Level 149
1,555 SR
1,676 Elo+

VS

Team Averages
Level 151
1,505 SR
1,549 Elo+
Sol
Sol
Harmony
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Koopa
Tsukuyomi
Level 154
God Stats
28W - 9L
1,572 SR
Queue Stats
304W - 234L
1,594 Elo+
Solo
Chernobog
Chernobog
Legolas1624
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Xbox3355
Loki
Level 155
God Stats
8W - 6L
1,455 SR
Queue Stats
115W - 104L
1,650 Elo+
Solo
Kumbhakarna
Kumbhakarna
contemption
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 4 / 1
4,881
444
1,860
9,686
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
11
2 / 1 / 1
6,500
591
4,503
7,146
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Mervu
Tiamat
10
1 / 4 / 1
5,753
523
5,309
7,450
4,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Puninstall
Guan Yu
10
0 / 4 / 0
5,384
489
2,513
7,931
4,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
10
1 / 3 / 0
5,849
532
2,761
7,132
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
3 / 1 / 3
6,904
628
8,276
8,027
2,996
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Koopa
Tsukuyomi
13
3 / 0 / 3
7,330
666
6,216
5,214
1,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Legolas1624
Chernobog
12
3 / 1 / 2
6,787
617
5,810
5,648
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
7 / 1 / 2
7,043
640
4,737
5,146
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
contemption
Kumbhakarna
9
0 / 1 / 4
5,641
513
3,059
7,387
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
16
16
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
1
0.13
W
Sol
3
1
3
4.5
W
Tsukuyomi
Koopa
Tsukuyomi
3
0
3
4.5
W
Chernobog
Legolas1624
Chernobog
3
1
2
4
L
Vamana
2
1
1
2.5
L
Tiamat
Mervu
Tiamat
1
4
1
0.38
L
Guan Yu
Puninstall
Guan Yu
0
4
0
0
L
Rama
1
3
0
0.33
W
Loki
7
1
2
8
W
Kumbhakarna
contemption
Kumbhakarna
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,946
Damage
28,098
39,345
Taken
31,422
16,783
Mitigated
10,963
13,030
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,860
623
673
2,947
9,686
3,720
0
3,988
5,698
6,411
0
W
Sol
8,276
4,000
0
5,416
8,027
2,996
189
3,425
4,602
50,897
0
W
Tsukuyomi
Koopa
Tsukuyomi
6,216
1,455
0
2,208
5,214
1,692
194
0
5,214
0
43,165
W
Chernobog
Legolas1624
Chernobog
5,810
3,952
0
2,867
5,648
1,816
561
542
5,106
0
47,794
L
Vamana
4,503
2,202
0
1,742
7,146
2,568
0
2,187
4,959
0
36,675
L
Tiamat
Mervu
Tiamat
5,309
961
0
2,339
7,450
4,140
0
4,422
3,028
38,274
0
L
Guan Yu
Puninstall
Guan Yu
2,513
334
0
2,580
7,931
4,581
0
0
7,931
0
29,544
L
Rama
2,761
2,543
0
2,749
7,132
1,774
0
738
6,394
0
34,494
W
Loki
4,737
1,685
0
2,214
5,146
1,597
0
470
4,676
0
36,971
W
Kumbhakarna
contemption
Kumbhakarna
3,059
517
0
2,460
7,387
2,862
31
2,732
4,655
20,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,367
Gold Earned
33,705
301
Minions Killed
429
0
Camps Cleared
0
993,829
Distance Traveled
1,109,939
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,881
444
5
0
0
200,815
4
W
Sol
6,904
628
120
11
0
201,862
3
W
Tsukuyomi
7,330
666
102
9
0
237,761
3
W
Chernobog
6,787
617
104
9
0
195,666
4
L
Vamana
6,500
591
75
7
0
218,684
3
L
Tiamat
5,753
523
82
7
0
204,558
2
L
Guan Yu
5,384
489
64
6
0
197,427
1
L
Rama
5,849
532
75
7
0
172,345
3
W
Loki
7,043
640
79
7
0
251,243
2
W
Kumbhakarna
5,641
513
24
2
0
223,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role