Player Matchup

Achilles
Achilles
Eagle_of_Law
Achilles
Level 109
God Stats
30W - 28L
1,459 SR
Queue Stats
566W - 571L
1,573 Elo+
Party 1
Cupid
Cupid
THEGODOFWAR77
Cupid
Level 111
God Stats
1W - 2L
1,472 SR
Queue Stats
668W - 657L
1,566 Elo+
Solo
Jormungandr
Jormungandr
Vn0m__Broski
Jormungandr
Level 119
God Stats
38W - 39L
1,677 SR
Queue Stats
91W - 110L
1,588 Elo+
Party 1
Pele
Pele
woobulu
Pele
Level 81
God Stats
8W - 9L
1,656 SR
Queue Stats
104W - 126L
1,383 Elo+
Party 1
Vulcan
Vulcan
xKugelblitz
Vulcan
Level 95
God Stats
2W - 2L
1,540 SR
Queue Stats
31W - 30L
1,597 Elo+
Party 1
Team Averages
Level 103
1,561 SR
1,541 Elo+

VS

Team Averages
Level 126
1,621 SR
1,590 Elo+
Nu Wa
Nu Wa
Blehblah
Nu Wa
Level 153
God Stats
12W - 17L
1,390 SR
Queue Stats
58W - 78L
1,472 Elo+
Party 2
Thanatos
Thanatos
DollarH
Thanatos
Level 148
God Stats
20W - 17L
1,522 SR
Queue Stats
44W - 56L
1,521 Elo+
Party 2
Skadi
Skadi
GetGuuudScrub
Skadi
Level 67
God Stats
5W - 1L
1,864 SR
Queue Stats
11W - 6L
1,790 Elo+
Party 3
Zhong Kui
Zhong Kui
MaRtIn239
Zhong Kui
Level 140
God Stats
1W - 2L
1,743 SR
Queue Stats
124W - 136L
1,554 Elo+
Solo
Fafnir
Fafnir
Stinboy
Fafnir
Level 122
God Stats
23W - 24L
1,586 SR
Queue Stats
307W - 230L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eagle_of_Law
Achilles
16
0 / 4 / 2
8,982
449
7,666
19,510
19,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 9 / 3
9,205
460
8,016
16,343
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Vn0m__Broski
Jormungandr
14
1 / 5 / 4
9,068
453
11,843
17,372
10,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
woobulu
Pele
16
9 / 5 / 3
10,288
514
11,806
18,639
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
18
5 / 4 / 6
11,282
564
14,326
10,228
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Blehblah
Nu Wa
19
5 / 5 / 11
11,990
600
12,508
11,513
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
DollarH
Thanatos
16
3 / 5 / 6
10,233
512
7,808
17,969
7,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
12 / 2 / 5
12,383
619
20,389
14,344
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
MaRtIn239
Zhong Kui
19
4 / 2 / 5
11,871
594
14,263
17,773
18,932
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
Stinboy
Fafnir
16
3 / 2 / 17
11,482
574
6,968
14,842
16,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
16
Kills
27
27
Deaths
16
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Blehblah
Nu Wa
5
5
11
2.1
W
Thanatos
DollarH
Thanatos
3
5
6
1.2
L
Achilles
Eagle_of_Law
Achilles
0
4
2
0.25
W
12
2
5
7.25
W
Zhong Kui
MaRtIn239
Zhong Kui
4
2
5
3.25
W
Fafnir
Stinboy
Fafnir
3
2
17
5.75
L
1
9
3
0.28
L
Jormungandr
Vn0m__Broski
Jormungandr
1
5
4
0.6
L
Pele
woobulu
Pele
9
5
3
2.1
L
Vulcan
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,657
Damage
61,936
82,092
Taken
76,441
44,942
Mitigated
52,872
18,565
Healing
29,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Blehblah
Nu Wa
12,508
3,406
0
2,328
11,513
4,291
369
4,401
7,112
87,940
0
W
Thanatos
DollarH
Thanatos
7,808
2,379
0
12,442
17,969
7,881
0
5,075
12,894
0
59,444
L
Achilles
Eagle_of_Law
Achilles
7,666
2,889
0
4,508
19,510
19,725
822
8,886
10,514
0
50,430
W
20,389
11,039
0
4,175
14,344
5,349
2,131
4,691
9,653
0
107,667
W
Zhong Kui
MaRtIn239
Zhong Kui
14,263
2,122
0
6,393
17,773
18,932
334
5,018
12,755
83,185
0
W
Fafnir
Stinboy
Fafnir
6,968
1,474
0
4,110
14,842
16,419
500
6,984
7,858
16,376
0
L
8,016
4,057
38
3,432
16,343
4,751
1,007
5,314
10,877
0
50,796
L
Jormungandr
Vn0m__Broski
Jormungandr
11,843
2,018
504
1,777
17,372
10,839
143
5,713
11,475
52,438
0
L
Pele
woobulu
Pele
11,806
1,972
0
7,448
18,639
5,821
0
7,584
10,755
0
57,882
L
Vulcan
14,326
5,557
0
858
10,228
3,806
63
5,310
4,732
88,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,825
Gold Earned
57,959
512
Minions Killed
590
0
Camps Cleared
0
1,808,097
Distance Traveled
1,836,548
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,990
600
159
8
0
363,547
2
W
Thanatos
10,233
512
97
5
0
407,417
3
L
Achilles
8,982
449
104
5
0
354,098
5
W
Skadi
12,383
619
169
8
0
327,761
2
W
Zhong Kui
11,871
594
150
8
0
341,849
5
W
Fafnir
11,482
574
15
1
0
395,974
8
L
Cupid
9,205
460
96
5
0
317,957
5
L
Jormungandr
9,068
453
75
4
0
367,261
2
L
Pele
10,288
514
96
5
0
403,225
2
L
Vulcan
11,282
564
141
7
0
365,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role