Player Matchup

Chang'e
Chang'e
Silver III
APEXvillain2k
Chang'e
Silver III
Level 104
God Stats
9W - 5L
1,662 SR
Queue Stats
158W - 161L
899 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
BM Alz3ler
Tsukuyomi
Silver II
Level 108
God Stats
5W - 2L
1,925 SR
Queue Stats
209W - 205L
1,004 MMR
Solo
Artio
Artio
Silver V
Eat Drip
Artio
Silver V
Level 89
God Stats
16W - 15L
1,108 SR
Queue Stats
140W - 177L
1,095 MMR
Solo
Athena
Athena
Silver III
GibsonIsland24
Athena
Silver III
Level 91
God Stats
6W - 10L
1,176 SR
Queue Stats
193W - 197L
975 MMR
Solo
Cupid
Cupid
Gold V
got no house
Cupid
Gold V
Level 104
God Stats
2W - 4L
1,759 SR
Queue Stats
272W - 287L
1,182 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,526 SR
1,031 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,473 SR
1,033 MMR
Jormungandr
Jormungandr
Gold V
Finney321
Jormungandr
Gold V
Level 119
God Stats
2W - 5L
1,632 SR
Queue Stats
91W - 98L
1,326 MMR
Party 2
Scylla
Scylla
Silver II
Froo42
Scylla
Silver II
Level 67
God Stats
12W - 13L
1,467 SR
Queue Stats
275W - 277L
1,036 MMR
Solo
Da Ji
Da Ji
Silver II
RikuMadara
Da Ji
Silver II
Level 146
God Stats
2W - 6L
1,260 SR
Queue Stats
113W - 121L
870 MMR
Solo
Chronos
Chronos
Silver III
ThePorkPirate
Chronos
Silver III
Level 44
God Stats
1W - 3L
1,541 SR
Queue Stats
16W - 33L
986 MMR
Solo
Anhur
Anhur
Silver II
Weedisamust
Anhur
Silver II
Level 138
God Stats
5W - 6L
1,465 SR
Queue Stats
374W - 393L
949 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
9 / 1 / 9
14,999
500
12,691
14,584
6,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
BM Alz3ler
Tsukuyomi
20
13 / 4 / 12
16,643
555
34,833
24,434
15,104
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Eat Drip
Artio
20
4 / 3 / 18
14,351
478
16,788
39,482
34,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 7 / 19
14,193
473
16,846
38,153
44,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 5 / 9
14,823
494
19,555
21,649
8,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
King ArthurSetNemesisDanzaburouCerberus

VS

Bans
Cu ChulainnMerlinApolloNu WaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Finney321
Jormungandr
17
3 / 4 / 7
11,544
385
16,576
27,075
26,959
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Froo42
Scylla
20
7 / 11 / 1
14,968
499
18,642
23,013
8,927
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
18
5 / 12 / 9
13,205
440
14,853
27,592
13,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
18
3 / 10 / 6
13,148
438
16,633
32,261
13,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
2 / 5 / 6
12,930
431
15,434
19,191
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
49
41
Kills
20
20
Deaths
42
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
9
1
9
13.5
W
Tsukuyomi
BM Alz3ler
Tsukuyomi
13
4
12
4.75
W
Artio
Eat Drip
Artio
4
3
18
4.33
L
Jormungandr
Finney321
Jormungandr
3
4
7
1.63
L
Scylla
Froo42
Scylla
7
11
1
0.68
W
7
7
19
2.36
L
Da Ji
5
12
9
0.79
L
Chronos
3
10
6
0.6
L
2
5
6
1
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,713
Damage
82,138
138,302
Taken
129,132
109,131
Mitigated
70,488
64,779
Healing
16,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
12,691
656
9,735
9,424
14,584
6,807
1,576
5,278
9,104
101,143
0
W
Tsukuyomi
BM Alz3ler
Tsukuyomi
34,833
7,784
0
12,429
24,434
15,104
4,279
10,524
13,796
0
146,646
W
Artio
Eat Drip
Artio
16,788
1,974
1,666
16,026
39,482
34,367
523
17,113
21,809
65,013
0
L
Jormungandr
Finney321
Jormungandr
16,576
4,860
638
620
27,075
26,959
273
8,868
17,727
51,663
0
L
Scylla
Froo42
Scylla
18,642
898
0
2,461
23,013
8,927
453
11,198
11,686
95,941
0
W
16,846
3,552
1,020
6,665
38,153
44,629
1,436
12,667
25,352
64,824
0
L
Da Ji
14,853
4,650
0
2,778
27,592
13,914
983
8,684
18,748
0
69,340
L
Chronos
16,633
3,200
765
7,110
32,261
13,558
3,389
11,185
20,754
74,073
0
L
15,434
8,006
0
1,980
19,191
7,130
1,342
6,390
12,801
0
79,714
W
19,555
11,869
401
7,413
21,649
8,224
5,286
5,398
16,187
0
91,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,009
Gold Earned
65,795
633
Minions Killed
532
0
Camps Cleared
0
2,808,472
Distance Traveled
2,462,135
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,999
500
147
5
0
532,816
11
W
Tsukuyomi
16,643
555
189
6
0
594,273
4
W
Artio
14,351
478
89
3
0
588,130
6
L
Jormungandr
11,544
385
51
2
0
530,696
1
L
Scylla
14,968
499
151
5
0
504,661
10
W
Athena
14,193
473
73
2
0
585,428
4
L
Da Ji
13,205
440
77
3
0
450,483
0
L
Chronos
13,148
438
150
5
0
451,261
2
L
Anhur
12,930
431
103
3
0
525,034
4
W
Cupid
14,823
494
135
5
0
507,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role