Player Matchup

Ymir
Ymir
Genji6087
Ymir
Level 21
God Stats
3W - 5L
1,512 SR
Queue Stats
13W - 18L
1,253 Elo+
Party 1
Izanami
Izanami
Unfluctual
Izanami
Level 27
God Stats
101W - 67L
1,447 SR
Queue Stats
434W - 413L
1,323 Elo+
Solo
Pele
Pele
bianco_xavier
Pele
Level 11
God Stats
8W - 9L
1,336 SR
Queue Stats
159W - 166L
1,127 Elo+
Solo
Bellona
Bellona
cholato_1000
Bellona
Level 18
God Stats
8W - 5L
1,756 SR
Queue Stats
9W - 11L
1,413 Elo+
Solo
Jing Wei
Jing Wei
josepr2015
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,235 Elo+
Party 1
Team Averages
Level 21
1,510 SR
1,270 Elo+

VS

Team Averages
Level 24
1,505 SR
1,393 Elo+
Bakasura
Bakasura
Itz_NiMar07
Bakasura
Level 27
God Stats
11W - 15L
1,722 SR
Queue Stats
206W - 230L
1,307 Elo+
Solo
Yemoja
Yemoja
PhoenixOmega623
Yemoja
Level 12
God Stats
7W - 7L
1,429 SR
Queue Stats
9W - 10L
1,283 Elo+
Solo
Fenrir
Fenrir
Zenaku Lodam
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,839 Elo+
Solo
Chaac
Chaac
wardog2448
Chaac
Level 26
God Stats
4W - 3L
1,503 SR
Queue Stats
111W - 100L
1,171 Elo+
Solo
Tiamat
Tiamat
xXNekoAXx
Tiamat
Level 25
God Stats
1W - 2L
1,369 SR
Queue Stats
131W - 117L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
12 / 7 / 9
18,855
496
21,164
33,104
47,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Unfluctual
Izanami
20
12 / 5 / 6
21,444
564
35,437
23,785
10,965
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 10 / 3
17,373
457
23,710
28,679
15,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
cholato_1000
Bellona
20
4 / 10 / 1
16,633
438
24,712
41,469
48,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
josepr2015
Jing Wei
20
5 / 14 / 10
16,740
441
18,234
36,034
13,310
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Itz_NiMar07
Bakasura
20
14 / 11 / 8
19,602
516
26,967
35,526
22,310
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
0 / 9 / 11
14,922
393
7,454
23,659
24,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
20
19 / 6 / 10
20,806
548
33,255
28,960
18,654
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
20
9 / 6 / 4
20,054
528
35,794
52,359
66,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
xXNekoAXx
Tiamat
20
4 / 7 / 4
18,290
481
20,670
26,006
31,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
83
38
Kills
46
46
Deaths
39
29
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ymir
12
7
9
2.36
L
Bakasura
Itz_NiMar07
Bakasura
14
11
8
1.64
L
0
9
11
0.61
W
Izanami
Unfluctual
Izanami
12
5
6
3
L
Fenrir
19
6
10
4
W
5
10
3
0.65
W
Bellona
cholato_1000
Bellona
4
10
1
0.45
W
Jing Wei
josepr2015
Jing Wei
5
14
10
0.71
L
Chaac
9
6
4
1.83
L
Tiamat
xXNekoAXx
Tiamat
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,257
Damage
124,140
163,071
Taken
166,510
135,763
Mitigated
163,123
20,471
Healing
55,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
21,164
3,575
0
2,027
33,104
47,666
1,406
7,292
23,978
102,685
0
L
Bakasura
Itz_NiMar07
Bakasura
26,967
16,125
0
9,224
35,526
22,310
0
10,497
25,029
0
150,800
L
7,454
1,824
5,498
1,671
23,659
24,040
313
3,305
20,354
49,860
0
W
Izanami
Unfluctual
Izanami
35,437
24,771
0
5,158
23,785
10,965
5,278
7,081
16,704
0
180,536
L
Fenrir
33,255
9,189
0
7,651
28,960
18,654
0
5,977
22,983
489
98,815
W
23,710
4,780
0
1,138
28,679
15,091
2,595
2,995
25,174
0
154,033
W
Bellona
cholato_1000
Bellona
24,712
8,662
0
1,836
41,469
48,731
958
3,227
38,082
18,529
85,726
W
Jing Wei
josepr2015
Jing Wei
18,234
12,796
0
10,312
36,034
13,310
1,254
7,949
27,074
0
90,529
L
Chaac
35,794
15,098
0
25,955
52,359
66,239
6,712
4,275
48,084
0
160,822
L
Tiamat
xXNekoAXx
Tiamat
20,670
3,091
146
5,406
26,006
31,880
750
1,785
24,221
130,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,045
Gold Earned
93,674
923
Minions Killed
798
0
Camps Cleared
0
3,150,758
Distance Traveled
3,241,419
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
18,855
496
145
4
0
705,747
0
L
Bakasura
19,602
516
175
5
0
680,043
0
L
Yemoja
14,922
393
76
2
0
478,675
4
W
Izanami
21,444
564
299
8
0
666,158
0
L
Fenrir
20,806
548
113
3
0
713,285
0
W
Pele
17,373
457
222
6
0
593,994
0
W
Bellona
16,633
438
148
4
0
537,211
0
W
Jing Wei
16,740
441
109
3
0
647,648
0
L
Chaac
20,054
528
225
6
0
697,231
0
L
Tiamat
18,290
481
209
6
0
672,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role