Player Matchup

Guan Yu
Guan Yu
ClearedAxe
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,524 Elo+
Party 1
Khepri
Khepri
Jacob47o9
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
lumitunes
Danzaburou
Level 8
God Stats
25W - 12L
1,874 SR
Queue Stats
49W - 40L
1,614 Elo+
Party 1
Nemesis
Nemesis
pwure
Nemesis
Level 27
God Stats
2W - 1L
1,597 SR
Queue Stats
89W - 81L
1,604 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sinfwul
Ah Muzen Cab
Level 27
God Stats
6W - 2L
1,684 SR
Queue Stats
93W - 88L
1,608 Elo+
Party 2
Team Averages
Level 19
1,631 SR
1,588 Elo+

VS

Team Averages
Level 16
1,520 SR
1,588 Elo+
Athena
Athena
BloomedKiller
Athena
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 19L
1,589 Elo+
Party 3
Nu Wa
Nu Wa
Nuttty9
Nu Wa
Level 17
God Stats
6W - 4L
1,601 SR
Queue Stats
21W - 13L
1,616 Elo+
Party 4
Danzaburou
Danzaburou
borismelnik
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,547 Elo+
Solo
Nemesis
Nemesis
magni2012
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,472 Elo+
Party 3
Bellona
Bellona
wetnodle
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,713 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ClearedAxe
Guan Yu
12
1 / 2 / 0
7,063
505
4,359
7,575
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Jacob47o9
Khepri
11
2 / 1 / 3
7,528
538
3,558
5,076
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
lumitunes
Danzaburou
12
5 / 3 / 2
7,304
522
8,713
8,023
2,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
pwure
Nemesis
14
4 / 1 / 3
8,006
572
5,828
8,945
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
sinfwul
Ah Muzen Cab
15
7 / 1 / 4
9,269
662
10,516
9,837
3,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,973
427
2,247
12,050
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Nuttty9
Nu Wa
12
3 / 6 / 1
7,413
530
6,739
8,132
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
borismelnik
Danzaburou
12
3 / 4 / 3
6,986
499
5,015
8,266
2,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
magni2012
Nemesis
10
0 / 2 / 0
6,155
440
4,209
9,402
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
wetnodle
Bellona
11
1 / 2 / 1
6,409
458
4,121
7,673
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
19
Kills
8
8
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Guan Yu
ClearedAxe
Guan Yu
1
2
0
0.5
W
Khepri
Jacob47o9
Khepri
2
1
3
3.5
L
Nu Wa
Nuttty9
Nu Wa
3
6
1
0.58
L
Danzaburou
borismelnik
Danzaburou
3
4
3
1.13
W
Danzaburou
lumitunes
Danzaburou
5
3
2
2
L
Nemesis
magni2012
Nemesis
0
2
0
0
W
Nemesis
pwure
Nemesis
4
1
3
5.5
W
Ah Muzen Cab
sinfwul
Ah Muzen Cab
7
1
4
9
L
Bellona
wetnodle
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,974
Damage
22,331
39,456
Taken
45,523
19,763
Mitigated
16,297
13,329
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,247
836
0
1,018
12,050
4,882
0
2,078
9,972
8,688
0
W
Guan Yu
ClearedAxe
Guan Yu
4,359
933
60
1,612
7,575
6,241
227
1,127
6,332
0
29,203
W
Khepri
Jacob47o9
Khepri
3,558
234
381
1,712
5,076
3,843
299
841
4,165
20,006
0
L
Nu Wa
Nuttty9
Nu Wa
6,739
1,780
0
1,534
8,132
1,685
352
177
7,955
39,285
0
L
Danzaburou
borismelnik
Danzaburou
5,015
2,054
0
1,822
8,266
2,587
0
1,097
7,169
0
40,035
W
Danzaburou
lumitunes
Danzaburou
8,713
5,120
0
2,841
8,023
2,939
610
1,091
6,878
0
39,246
L
Nemesis
magni2012
Nemesis
4,209
1,315
0
2,854
9,402
2,937
0
206
9,146
0
35,165
W
Nemesis
pwure
Nemesis
5,828
1,803
0
4,214
8,945
3,272
140
1,372
7,465
0
48,075
W
Ah Muzen Cab
sinfwul
Ah Muzen Cab
10,516
3,915
0
2,509
9,837
3,468
2,520
3,883
5,630
0
61,145
L
Bellona
wetnodle
Bellona
4,121
1,159
0
782
7,673
4,206
210
0
7,448
0
25,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,170
Gold Earned
32,936
385
Minions Killed
306
0
Camps Cleared
0
1,299,930
Distance Traveled
1,337,909
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,973
427
16
1
0
273,890
1
W
Guan Yu
7,063
505
62
4
0
238,126
0
W
Khepri
7,528
538
22
2
0
262,916
3
L
Nu Wa
7,413
530
97
7
0
249,611
0
L
Danzaburou
6,986
499
68
5
0
240,000
2
W
Danzaburou
7,304
522
77
6
0
235,159
0
L
Nemesis
6,155
440
74
5
0
309,364
4
W
Nemesis
8,006
572
101
7
0
294,749
4
W
Ah Muzen Cab
9,269
662
123
9
0
268,980
1
L
Bellona
6,409
458
51
4
0
265,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role