Player Matchup

Cu Chulainn
Cu Chulainn
Dinoraider
Cu Chulainn
Level 57
God Stats
2W - 0L
1,752 SR
Queue Stats
14W - 18L
1,454 Elo+
Party 2
Skadi
Skadi
W1ndsword
Skadi
Level 102
God Stats
7W - 6L
1,537 SR
Queue Stats
72W - 73L
1,580 Elo+
Party 2
Tiamat
Tiamat
YoungSacred
Tiamat
Level 87
God Stats
26W - 26L
1,507 SR
Queue Stats
973W - 971L
1,488 Elo+
Solo
Cerberus
Cerberus
jupiter12124
Cerberus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,673 Elo+
Party 2
Fenrir
Fenrir
wolfy836
Fenrir
Level 89
God Stats
2W - 0L
1,710 SR
Queue Stats
75W - 80L
1,539 Elo+
Party 2
Team Averages
Level 79
1,601 SR
1,547 Elo+

VS

Team Averages
Level 108
1,751 SR
1,483 Elo+
Bastet
Bastet
Flaming_Knuckles
Bastet
Level 155
God Stats
12W - 10L
1,681 SR
Queue Stats
653W - 623L
1,526 Elo+
Party 1
Chaac
Chaac
GomuGomuPotHead
Chaac
Level 121
God Stats
10W - 5L
1,703 SR
Queue Stats
486W - 508L
1,472 Elo+
Party 1
Tiamat
Tiamat
PapiRumble
Tiamat
Level 97
God Stats
16W - 20L
1,563 SR
Queue Stats
503W - 509L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
Red_Dragon1108
Kuzenbo
Level 79
God Stats
1W - 2L
1,754 SR
Queue Stats
127W - 144L
1,513 Elo+
Party 1
Chang'e
Chang'e
TroynRoberts
Chang'e
Level 89
God Stats
4W - 1L
2,054 SR
Queue Stats
79W - 84L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dinoraider
Cu Chulainn
20
5 / 5 / 15
13,984
518
20,507
26,184
27,970
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
W1ndsword
Skadi
20
7 / 2 / 13
16,062
595
22,511
20,055
9,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
20
12 / 4 / 8
16,806
622
26,370
22,390
16,132
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
jupiter12124
Cerberus
19
7 / 3 / 22
14,729
546
15,251
24,937
23,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
wolfy836
Fenrir
20
10 / 7 / 9
15,713
582
21,500
29,079
20,944
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 7
14,153
524
25,124
28,180
12,190
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 9 / 2
11,475
425
13,797
32,349
28,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
PapiRumble
Tiamat
20
5 / 7 / 5
13,888
514
15,458
19,430
13,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

16
0 / 8 / 5
10,590
392
7,186
25,444
31,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
TroynRoberts
Chang'e
18
5 / 10 / 4
12,230
453
25,727
27,741
10,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
43
41
Kills
20
21
Deaths
41
67
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dinoraider
Cu Chulainn
5
5
15
2.5
L
10
7
7
1.93
L
0
9
2
0.11
L
Tiamat
PapiRumble
Tiamat
5
7
5
1.07
L
0
8
5
0.31
L
Chang'e
TroynRoberts
Chang'e
5
10
4
0.7
W
Skadi
W1ndsword
Skadi
7
2
13
6.75
W
Tiamat
12
4
8
4
W
Cerberus
jupiter12124
Cerberus
7
3
22
6
W
Fenrir
wolfy836
Fenrir
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,139
Damage
87,292
122,645
Taken
133,144
97,591
Mitigated
94,890
45,449
Healing
38,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dinoraider
Cu Chulainn
20,507
3,696
0
8,009
26,184
27,970
0
10,723
14,772
9,715
71,503
L
25,124
6,737
0
5,669
28,180
12,190
2,227
8,590
19,382
0
109,127
L
13,797
2,452
278
10,297
32,349
28,202
360
5,873
25,652
0
89,357
L
Tiamat
PapiRumble
Tiamat
15,458
2,154
183
5,617
19,430
13,063
475
8,212
10,763
85,965
0
L
7,186
2,094
830
3,072
25,444
31,248
637
9,130
16,042
34,048
0
L
Chang'e
TroynRoberts
Chang'e
25,727
469
4,175
8,410
27,741
10,187
356
11,856
14,883
72,267
0
W
Skadi
W1ndsword
Skadi
22,511
14,463
0
6,629
20,055
9,104
6,998
4,432
15,539
0
165,233
W
Tiamat
26,370
3,821
1,073
11,607
22,390
16,132
2,562
11,313
10,834
122,070
0
W
Cerberus
jupiter12124
Cerberus
15,251
1,456
230
8,293
24,937
23,441
86
10,588
14,034
30,968
0
W
Fenrir
wolfy836
Fenrir
21,500
9,607
0
9,608
29,079
20,944
1,067
10,376
18,527
0
138,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,294
Gold Earned
62,336
766
Minions Killed
723
0
Camps Cleared
0
2,564,771
Distance Traveled
2,326,605
37
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,984
518
117
4
0
509,447
3
L
Bastet
14,153
524
158
6
0
521,042
1
L
Chaac
11,475
425
157
6
0
447,162
0
L
Tiamat
13,888
514
216
8
0
441,505
2
L
Kuzenbo
10,590
392
66
2
0
483,100
8
L
Chang'e
12,230
453
126
5
0
433,796
1
W
Skadi
16,062
595
214
8
0
513,437
11
W
Tiamat
16,806
622
256
9
0
487,759
9
W
Cerberus
14,729
546
23
1
0
545,719
8
W
Fenrir
15,713
582
156
6
0
508,409
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role