Player Matchup

Bellona
Bellona
BN51Raven
Bellona
Level 8
God Stats
8W - 4L
1,500 SR
Queue Stats
347W - 370L
1,337 Elo+
Solo
Yemoja
Yemoja
ChoccoMama
Yemoja
Level 4
God Stats
7W - 8L
1,358 SR
Queue Stats
22W - 20L
1,276 Elo+
Party 1
Erlang Shen
Erlang Shen
OneDoItBoy
Erlang Shen
Level 28
God Stats
7W - 2L
1,782 SR
Queue Stats
162W - 184L
1,819 Elo+
Solo
Apollo
Apollo
Rallepeter
Apollo
Level 7
God Stats
6W - 6L
1,332 SR
Queue Stats
37W - 45L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
Slyzce
Kukulkan
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 188L
1,295 Elo+
Party 1
Team Averages
Level 18
1,494 SR
1,413 Elo+

VS

Team Averages
Level 22
1,555 SR
1,418 Elo+
Cthulhu
Cthulhu
CryZzero
Cthulhu
Level 29
God Stats
25W - 19L
1,560 SR
Queue Stats
36W - 28L
1,465 Elo+
Party 2
Neith
Neith
DesConte
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Karismas
Chaac
Level 17
God Stats
15W - 15L
1,595 SR
Queue Stats
61W - 63L
1,349 Elo+
Party 3
Danzaburou
Danzaburou
Zereanga
Danzaburou
Level 30
God Stats
4W - 1L
1,620 SR
Queue Stats
30W - 25L
1,435 Elo+
Party 2
Anubis
Anubis
krumbly
Anubis
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
122W - 129L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BN51Raven
Bellona
19
2 / 11 / 7
13,465
464
16,179
32,847
28,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
ChoccoMama
Yemoja
19
1 / 9 / 5
12,826
442
5,150
25,172
20,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
OneDoItBoy
Erlang Shen
20
8 / 9 / 8
15,022
518
16,992
28,203
15,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Rallepeter
Apollo
20
5 / 12 / 10
14,839
512
13,548
30,849
14,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Slyzce
Kukulkan
20
18 / 9 / 3
17,043
588
43,284
23,459
10,294
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CryZzero
Cthulhu
20
4 / 10 / 26
14,248
491
20,073
34,976
33,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
DesConte
Neith
7
2 / 4 / 1
9,340
322
1,921
2,869
693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Karismas
Chaac
20
7 / 6 / 17
15,991
551
15,754
28,642
42,932
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Zereanga
Danzaburou
20
23 / 5 / 16
20,139
694
46,593
27,388
11,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
krumbly
Anubis
20
14 / 9 / 14
16,463
568
26,485
26,236
14,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
124
34
Kills
50
50
Deaths
34
33
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Bellona
BN51Raven
Bellona
2
11
7
0.5
L
Yemoja
ChoccoMama
Yemoja
1
9
5
0.39
W
Cthulhu
CryZzero
Cthulhu
4
10
26
1.7
W
Neith
DesConte
Neith
2
4
1
0.63
W
Chaac
Karismas
Chaac
7
6
17
2.58
L
Erlang Shen
OneDoItBoy
Erlang Shen
8
9
8
1.33
L
Apollo
Rallepeter
Apollo
5
12
10
0.83
L
Kukulkan
Slyzce
Kukulkan
18
9
3
2.17
W
Danzaburou
Zereanga
Danzaburou
23
5
16
6.2
W
Anubis
krumbly
Anubis
14
9
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,153
Damage
110,826
140,530
Taken
120,111
89,599
Mitigated
102,750
26,701
Healing
40,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BN51Raven
Bellona
16,179
7,260
0
3,035
32,847
28,297
1,274
7,650
25,047
0
96,405
L
Yemoja
ChoccoMama
Yemoja
5,150
926
1,814
1,367
25,172
20,140
327
8,736
16,136
32,046
0
W
Cthulhu
CryZzero
Cthulhu
20,073
1,972
579
10,094
34,976
33,201
1,338
13,014
21,799
67,812
0
W
Neith
DesConte
Neith
1,921
1,371
0
120
2,869
693
507
1,887
842
0
4,672
W
Chaac
Karismas
Chaac
15,754
4,840
0
9,389
28,642
42,932
1,213
10,364
18,016
1,467
73,019
L
Erlang Shen
OneDoItBoy
Erlang Shen
16,992
10,404
0
3,102
28,203
15,924
3,556
11,426
16,580
0
86,216
L
Apollo
Rallepeter
Apollo
13,548
8,499
294
11,354
30,849
14,944
1,495
9,640
20,809
0
108,974
L
Kukulkan
Slyzce
Kukulkan
43,284
2,584
557
5,178
23,459
10,294
1,751
9,123
14,236
121,832
0
W
Danzaburou
Zereanga
Danzaburou
46,593
30,259
0
10,856
27,388
11,558
10,902
11,042
16,144
0
151,833
W
Anubis
krumbly
Anubis
26,485
853
0
8,998
26,236
14,366
1,004
10,990
14,876
81,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,195
Gold Earned
76,181
648
Minions Killed
522
0
Camps Cleared
0
2,247,513
Distance Traveled
2,001,305
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,465
464
143
5
0
411,224
0
L
Yemoja
12,826
442
50
2
0
438,712
0
W
Cthulhu
14,248
491
93
3
0
505,034
0
W
Neith
9,340
322
7
0
0
70,880
0
W
Chaac
15,991
551
122
4
0
532,736
4
L
Erlang Shen
15,022
518
118
4
0
480,442
0
L
Apollo
14,839
512
166
6
0
454,952
0
L
Kukulkan
17,043
588
171
6
0
462,183
0
W
Danzaburou
20,139
694
195
7
0
490,192
0
W
Anubis
16,463
568
105
4
0
402,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role