Player Matchup

Chronos
Chronos
WT6-relinquished
Chronos
Level 105
God Stats
4W - 2L
1,617 SR
Queue Stats
18W - 46L
1,242 Elo+
Party 1
Da Ji
Da Ji
jama203
Da Ji
Level 22
God Stats
3W - 2L
1,484 SR
Queue Stats
8W - 10L
1,332 Elo+
Party 1
Achilles
Achilles
joepjhu7
Achilles
Level 63
God Stats
5W - 3L
1,955 SR
Queue Stats
25W - 34L
1,456 Elo+
Solo
Team Averages
Level 63
1,685 SR
1,343 Elo+

VS

Team Averages
Level 86
1,471 SR
1,391 Elo+
Rama
Rama
 
Rama
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
TDJI
Chaac
Level 159
God Stats
38W - 47L
1,414 SR
Queue Stats
1,278W - 1,776L
1,429 Elo+
Solo
Ganesha
Ganesha
Th3jok3r6969
Ganesha
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 111L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 9
9,414
941
15,465
10,451
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
jama203
Da Ji
10
5 / 2 / 7
8,046
805
6,556
6,886
2,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
joepjhu7
Achilles
12
5 / 0 / 9
8,774
877
5,804
7,628
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 6 / 2
7,012
701
5,528
8,833
2,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
TDJI
Chaac
9
2 / 5 / 1
7,187
719
8,515
14,425
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
Th3jok3r6969
Ganesha
9
0 / 8 / 3
6,196
620
3,162
13,158
7,985
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
19
Kills
4
4
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
2
0.5
L
Chaac
TDJI
Chaac
2
5
1
0.5
L
Ganesha
Th3jok3r6969
Ganesha
0
8
3
0.19
W
9
2
9
6.75
W
Da Ji
jama203
Da Ji
5
2
7
4.25
W
Achilles
joepjhu7
Achilles
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,825
Damage
17,205
24,965
Taken
36,416
11,478
Mitigated
19,966
7,025
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,528
4,437
528
1,129
8,833
2,944
0
3,717
4,882
0
14,935
L
Chaac
TDJI
Chaac
8,515
1,287
0
4,721
14,425
9,037
0
5,067
9,099
0
23,504
L
Ganesha
Th3jok3r6969
Ganesha
3,162
568
270
620
13,158
7,985
0
5,902
6,862
10,135
0
W
15,465
4,042
404
4,163
10,451
3,759
1,085
1,095
9,356
42,638
0
W
Da Ji
jama203
Da Ji
6,556
1,805
0
0
6,886
2,573
0
574
6,312
0
10,290
W
Achilles
joepjhu7
Achilles
5,804
1,090
612
1,846
7,628
5,146
0
1,543
6,085
0
21,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,234
Gold Earned
20,395
105
Minions Killed
71
0
Camps Cleared
0
624,074
Distance Traveled
480,299
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,012
701
42
4
0
154,803
0
L
Chaac
7,187
719
28
3
0
151,182
0
L
Ganesha
6,196
620
1
0
0
174,314
0
W
Chronos
9,414
941
59
6
0
203,123
1
W
Da Ji
8,046
805
6
1
0
199,605
0
W
Achilles
8,774
877
40
4
0
221,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role