Player Matchup

Heimdallr
Heimdallr
BaklavaIsGood
Heimdallr
Level 78
God Stats
0W - 8L
1,384 SR
Queue Stats
297W - 294L
1,476 Elo+
Party 2
Sol
Sol
Hawazian
Sol
Level 77
God Stats
10W - 11L
1,461 SR
Queue Stats
299W - 359L
1,416 Elo+
Party 1
Sobek
Sobek
MONKY25
Sobek
Level 48
God Stats
13W - 8L
1,665 SR
Queue Stats
163W - 188L
1,462 Elo+
Party 2
Thanatos
Thanatos
Moe7774
Thanatos
Level 44
God Stats
12W - 8L
1,541 SR
Queue Stats
98W - 97L
1,492 Elo+
Party 1
Zeus
Zeus
xExelerate
Zeus
Level 25
God Stats
9W - 7L
1,681 SR
Queue Stats
21W - 28L
1,481 Elo+
Party 1
Team Averages
Level 54
1,546 SR
1,465 Elo+

VS

Team Averages
Level 59
1,438 SR
1,382 Elo+
Ra
Ra
CeeLo124
Ra
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,200 Elo+
Party 3
Tsukuyomi
Tsukuyomi
InvaZioN
Tsukuyomi
Level 158
God Stats
2W - 0L
1,293 SR
Queue Stats
166W - 132L
1,577 Elo+
Party 3
Skadi
Skadi
YodaSoda13
Skadi
Level 63
God Stats
1W - 1L
1,331 SR
Queue Stats
71W - 56L
1,490 Elo+
Party 3
Achilles
Achilles
iam_Ani
Achilles
Level 41
God Stats
3W - 4L
1,566 SR
Queue Stats
27W - 43L
1,243 Elo+
Solo
Ares
Ares
wolf_prz
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaklavaIsGood
Heimdallr
14
0 / 7 / 0
8,146
407
5,441
13,052
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 2
10,524
526
7,163
16,908
9,905
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
MONKY25
Sobek
14
1 / 6 / 1
8,762
438
4,976
14,150
12,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Moe7774
Thanatos
16
8 / 5 / 1
10,597
530
9,154
14,773
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 7 / 4
10,905
545
12,784
13,270
4,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
8,925
446
4,335
10,692
6,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
InvaZioN
Tsukuyomi
20
16 / 2 / 5
13,112
656
25,813
17,196
8,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
17
9 / 1 / 1
10,822
541
11,736
11,667
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
iam_Ani
Achilles
18
0 / 4 / 1
10,190
510
6,508
15,071
13,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
15
2 / 1 / 8
9,019
451
4,020
10,002
7,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
17
Kills
29
29
Deaths
17
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BaklavaIsGood
Heimdallr
0
7
0
0
W
2
9
2
0.33
L
2
4
2
0.75
W
Tsukuyomi
InvaZioN
Tsukuyomi
16
2
5
9.25
L
Sobek
MONKY25
Sobek
1
6
1
0.25
L
Thanatos
Moe7774
Thanatos
8
5
1
1.7
W
Skadi
9
1
1
9.5
W
Achilles
iam_Ani
Achilles
0
4
1
0.13
W
Ares
2
1
8
6
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,518
Damage
52,412
72,153
Taken
64,628
37,367
Mitigated
40,930
24,663
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BaklavaIsGood
Heimdallr
5,441
2,465
0
2,713
13,052
4,891
827
230
12,822
0
60,593
W
4,335
1,167
1,015
286
10,692
6,010
0
7,357
3,335
31,087
0
L
7,163
2,233
0
6,573
16,908
9,905
1,275
0
16,358
65,732
0
W
Tsukuyomi
InvaZioN
Tsukuyomi
25,813
9,347
0
5,674
17,196
8,116
562
3,982
13,214
0
103,784
L
Sobek
MONKY25
Sobek
4,976
82
0
4,113
14,150
12,394
0
3,015
11,135
26,307
0
L
Thanatos
Moe7774
Thanatos
9,154
2,311
0
8,242
14,773
5,742
101
425
14,323
0
64,633
W
Skadi
11,736
6,447
0
3,320
11,667
6,381
5,610
3,008
8,659
0
77,791
W
Achilles
iam_Ani
Achilles
6,508
2,304
0
4,075
15,071
13,382
680
5,661
9,410
0
57,426
W
Ares
4,020
174
798
702
10,002
7,041
904
4,915
5,087
18,756
0
L
12,784
1,221
0
3,022
13,270
4,435
423
4,685
8,585
56,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,934
Gold Earned
52,068
477
Minions Killed
482
0
Camps Cleared
0
1,678,565
Distance Traveled
1,827,083
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,146
407
103
5
0
343,627
4
W
Ra
8,925
446
57
3
0
267,314
0
L
Sol
10,524
526
120
6
0
296,114
1
W
Tsukuyomi
13,112
656
156
8
0
443,489
1
L
Sobek
8,762
438
47
2
0
339,591
0
L
Thanatos
10,597
530
106
5
0
397,697
5
W
Skadi
10,822
541
134
7
0
383,790
1
W
Achilles
10,190
510
105
5
0
352,476
0
W
Ares
9,019
451
30
2
0
380,014
5
L
Zeus
10,905
545
101
5
0
301,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role