Player Matchup

Danzaburou
Danzaburou
AnaranjadoDawn
Danzaburou
Level 18
God Stats
5W - 4L
1,764 SR
Queue Stats
31W - 31L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
BRANK0
Kukulkan
Level 29
God Stats
0W - 1L
1,331 SR
Queue Stats
8W - 19L
1,377 Elo+
Solo
Janus
Janus
Roober97
Janus
Level 20
God Stats
6W - 9L
1,535 SR
Queue Stats
55W - 54L
1,483 Elo+
Party 2
Hel
Hel
Xanilas
Hel
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Da Ji
Da Ji
Zippymauricio
Da Ji
Level 23
God Stats
2W - 4L
1,490 SR
Queue Stats
70W - 66L
1,510 Elo+
Party 2
Team Averages
Level 23
1,524 SR
1,472 Elo+

VS

Team Averages
Level 24
1,506 SR
1,480 Elo+
Discordia
Discordia
Morckky
Discordia
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,333 Elo+
Solo
Kuzenbo
Kuzenbo
Pingolinho
Kuzenbo
Level 23
God Stats
10W - 13L
1,448 SR
Queue Stats
107W - 118L
1,506 Elo+
Party 1
Amaterasu
Amaterasu
StrikerEureka159
Amaterasu
Level 37
God Stats
10W - 6L
1,471 SR
Queue Stats
93W - 108L
1,446 Elo+
Party 1
Fenrir
Fenrir
XcreatorVco
Fenrir
Level 29
God Stats
15W - 16L
1,437 SR
Queue Stats
90W - 104L
1,461 Elo+
Party 1
Scylla
Scylla
manute03
Scylla
Level 24
God Stats
28W - 19L
1,672 SR
Queue Stats
44W - 37L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnaranjadoDawn
Danzaburou
20
5 / 11 / 14
14,024
1,079
13,087
26,847
9,474
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
BRANK0
Kukulkan
19
5 / 10 / 11
14,017
1,078
23,287
18,143
6,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Janus
Roober97
Janus
19
2 / 7 / 17
12,863
989
16,031
14,588
4,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
19
5 / 7 / 13
13,079
1,006
11,528
23,978
12,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 9 / 13
13,890
1,068
9,998
26,278
11,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Morckky
Discordia
20
1 / 3 / 22
13,458
1,035
13,394
11,210
3,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Pingolinho
Kuzenbo
20
8 / 4 / 20
14,690
1,130
11,064
19,713
29,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
20
3 / 5 / 19
13,584
1,045
10,656
16,865
7,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
20
11 / 8 / 15
14,600
1,123
16,374
19,131
7,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
manute03
Scylla
20
21 / 4 / 16
17,871
1,375
52,707
14,384
4,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
136
24
Kills
44
44
Deaths
24
68
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnaranjadoDawn
Danzaburou
5
11
14
1.09
L
Kukulkan
BRANK0
Kukulkan
5
10
11
1.05
W
Discordia
Morckky
Discordia
1
3
22
4
W
Kuzenbo
Pingolinho
Kuzenbo
8
4
20
4.5
L
Janus
Roober97
Janus
2
7
17
1.5
W
Amaterasu
3
5
19
2.5
L
Hel
5
7
13
1.64
W
Fenrir
11
8
15
2.31
L
7
9
13
1.5
W
Scylla
manute03
Scylla
21
4
16
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,931
Damage
104,195
109,834
Taken
81,303
44,812
Mitigated
53,737
14,966
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnaranjadoDawn
Danzaburou
13,087
6,027
0
3,215
26,847
9,474
0
17,120
9,727
0
41,816
L
Kukulkan
BRANK0
Kukulkan
23,287
1,718
0
0
18,143
6,060
0
14,302
3,841
69,369
0
W
Discordia
Morckky
Discordia
13,394
753
0
485
11,210
3,677
0
6,411
4,799
63,055
0
W
Kuzenbo
Pingolinho
Kuzenbo
11,064
2,955
0
0
19,713
29,988
0
12,992
6,721
20,713
0
L
Janus
Roober97
Janus
16,031
1,800
0
273
14,588
4,631
0
12,335
2,253
39,995
0
W
Amaterasu
10,656
5,453
0
2,821
16,865
7,669
0
10,018
6,847
0
26,588
L
Hel
11,528
1,132
4,343
6,025
23,978
12,849
0
15,360
8,618
24,467
0
W
Fenrir
16,374
7,160
0
2,559
19,131
7,652
0
12,123
7,008
0
22,022
L
9,998
3,774
0
1,110
26,278
11,798
0
18,048
8,230
0
21,992
W
Scylla
manute03
Scylla
52,707
3,787
0
2,528
14,384
4,751
0
9,302
5,082
82,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,873
Gold Earned
74,203
257
Minions Killed
261
7
Camps Cleared
6
1,222,226
Distance Traveled
1,250,055
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,024
1,079
50
4
0
235,103
1
L
Kukulkan
14,017
1,078
110
8
1
228,796
0
W
Discordia
13,458
1,035
117
9
0
229,001
0
W
Kuzenbo
14,690
1,130
17
1
0
261,689
0
L
Janus
12,863
989
52
4
1
246,257
0
W
Amaterasu
13,584
1,045
21
2
4
253,060
0
L
Hel
13,079
1,006
23
2
1
247,958
0
W
Fenrir
14,600
1,123
9
1
1
252,954
0
L
Da Ji
13,890
1,068
22
2
4
264,112
0
W
Scylla
17,871
1,375
97
7
1
253,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role