Player Matchup

Achilles
Achilles
YnDxSunni187
Achilles
Level 138
God Stats
18W - 19L
1,590 SR
Queue Stats
29W - 32L
1,605 Elo+
Party 2
Thoth
Thoth
crackkaa
Thoth
Level 119
God Stats
2W - 3L
1,418 SR
Queue Stats
148W - 134L
1,558 Elo+
Party 2
Anhur
Anhur
oIR0N H1D3o
Anhur
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 53L
1,659 Elo+
Party 2
Team Averages
Level 132
1,503 SR
1,607 Elo+

VS

Team Averages
Level 131
1,456 SR
1,650 Elo+
Skadi
Skadi
AdrielTrejoYT
Skadi
Level 99
God Stats
2W - 3L
1,301 SR
Queue Stats
158W - 114L
1,646 Elo+
Solo
Nox
Nox
Gifted Ally
Nox
Level 153
God Stats
23W - 47L
1,370 SR
Queue Stats
1,088W - 1,086L
1,644 Elo+
Party 1
Chaac
Chaac
VII Happy
Chaac
Level 142
God Stats
7W - 4L
1,697 SR
Queue Stats
828W - 799L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
YnDxSunni187
Achilles
11
3 / 5 / 1
8,211
746
6,427
13,245
10,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
crackkaa
Thoth
11
1 / 5 / 2
7,964
724
6,998
8,002
2,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 7 / 1
6,897
627
3,907
11,437
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 10
9,274
843
10,651
9,292
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 1 / 11
8,853
805
6,395
6,340
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
VII Happy
Chaac
13
6 / 2 / 10
9,012
819
10,468
12,904
9,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
17
17
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
W
4
1
11
9.5
W
Chaac
VII Happy
Chaac
6
2
10
5.5
L
Achilles
YnDxSunni187
Achilles
3
5
1
0.7
L
Thoth
crackkaa
Thoth
1
5
2
0.4
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,332
Damage
27,514
32,684
Taken
28,536
15,945
Mitigated
14,949
3,740
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,651
4,952
0
3,209
9,292
2,999
1,571
2,541
6,751
0
40,180
W
6,395
108
0
1,435
6,340
2,126
1,151
1,548
4,792
23,689
0
W
Chaac
VII Happy
Chaac
10,468
2,758
0
6,261
12,904
9,824
469
2,965
9,939
0
24,405
L
Achilles
YnDxSunni187
Achilles
6,427
2,339
0
1,351
13,245
10,162
0
2,164
10,660
0
24,459
L
Thoth
crackkaa
Thoth
6,998
343
0
951
8,002
2,433
0
1,810
5,945
32,863
0
L
3,907
1,610
0
1,438
11,437
3,350
0
1,946
9,101
0
23,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,072
Gold Earned
27,139
120
Minions Killed
122
0
Camps Cleared
0
582,784
Distance Traveled
627,982
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,274
843
51
5
0
198,609
2
W
Nox
8,853
805
45
4
0
220,113
1
W
Chaac
9,012
819
26
2
0
209,260
2
L
Achilles
8,211
746
29
3
0
220,072
3
L
Thoth
7,964
724
48
4
0
186,862
2
L
Anhur
6,897
627
43
4
0
175,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role