Player Matchup

Cerberus
Cerberus
Gloupi
Cerberus
Level 147
God Stats
1W - 1L
1,347 SR
Queue Stats
51W - 46L
1,648 Elo+
Party 2
Artemis
Artemis
TombedK
Artemis
Level 128
God Stats
9W - 1L
1,722 SR
Queue Stats
51W - 46L
1,679 Elo+
Party 2
Ra
Ra
covick
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
javier098
Hun Batz
Level 84
God Stats
1W - 0L
1,271 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
vincentjenose
Zeus
Level 140
God Stats
2W - 1L
1,715 SR
Queue Stats
53W - 50L
1,648 Elo+
Party 2
Team Averages
Level 125
1,511 SR
1,595 Elo+

VS

Team Averages
Level 139
1,522 SR
1,516 Elo+
Kukulkan
Kukulkan
PrezJ
Kukulkan
Level 153
God Stats
0W - 2L
1,738 SR
Queue Stats
39W - 42L
1,539 Elo+
Party 1
Medusa
Medusa
SecoH
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
SeniaC
Raijin
Level 160
God Stats
1W - 6L
1,839 SR
Queue Stats
131W - 127L
1,585 Elo+
Party 1
Geb
Geb
T3RRYxL33T
Geb
Level 122
God Stats
0W - 1L
1,314 SR
Queue Stats
51W - 56L
1,421 Elo+
Party 1
Da Ji
Da Ji
mrbrightside11
Da Ji
Level 138
God Stats
4W - 5L
1,219 SR
Queue Stats
141W - 139L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gloupi
Cerberus
14
1 / 0 / 8
8,467
770
7,549
11,743
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
TombedK
Artemis
14
2 / 0 / 5
8,094
736
5,256
7,792
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
14
2 / 0 / 5
7,767
706
5,571
6,631
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
javier098
Hun Batz
16
8 / 1 / 4
10,114
919
12,905
7,103
3,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 0 / 4
7,379
671
9,650
2,756
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PrezJ
Kukulkan
15
0 / 2 / 0
6,857
623
8,293
6,113
2,232
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
SecoH
Medusa
13
0 / 5 / 0
6,509
592
1,788
10,148
3,322
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
SeniaC
Raijin
12
1 / 0 / 0
7,005
637
5,348
5,246
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 0
6,102
555
5,281
13,762
7,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 3 / 1
6,511
592
3,442
11,227
6,535
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
13
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gloupi
Cerberus
1
0
8
5
L
Kukulkan
PrezJ
Kukulkan
0
2
0
0
L
Medusa
SecoH
Medusa
0
5
0
0
L
Raijin
SeniaC
Raijin
1
0
0
1
L
0
3
0
0
W
Artemis
TombedK
Artemis
2
0
5
4.5
W
Ra
2
0
5
4.5
W
Hun Batz
javier098
Hun Batz
8
1
4
10
L
0
3
1
0.17
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,931
Damage
24,152
36,025
Taken
46,496
19,969
Mitigated
21,697
12,361
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gloupi
Cerberus
7,549
682
0
3,853
11,743
9,868
90
5,093
6,434
18,017
0
L
Kukulkan
PrezJ
Kukulkan
8,293
482
0
250
6,113
2,232
1
1,626
4,361
38,436
0
L
Medusa
SecoH
Medusa
1,788
1,018
0
559
10,148
3,322
0
4,266
5,626
0
23,032
L
Raijin
SeniaC
Raijin
5,348
317
0
599
5,246
1,765
0
2,685
2,303
14,757
0
L
5,281
30
0
380
13,762
7,843
0
7,553
5,707
16,714
0
W
Artemis
TombedK
Artemis
5,256
1,628
0
2,130
7,792
3,134
2,489
5,545
2,159
0
21,102
W
Ra
5,571
683
2,406
2,739
6,631
2,751
204
3,944
2,633
22,816
0
W
Hun Batz
javier098
Hun Batz
12,905
2,994
0
390
7,103
3,217
1,351
2,467
4,546
0
36,650
L
3,442
397
481
3,021
11,227
6,535
0
5,239
5,729
29
7,572
W
9,650
1,041
0
843
2,756
999
208
1,448
1,236
32,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,821
Gold Earned
32,984
265
Minions Killed
213
8
Camps Cleared
4
993,854
Distance Traveled
968,066
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,467
770
22
2
0
186,149
1
L
Kukulkan
6,857
623
95
9
2
189,874
2
L
Medusa
6,509
592
59
5
1
184,490
1
L
Raijin
7,005
637
29
3
1
172,023
0
L
Geb
6,102
555
16
1
0
222,501
1
W
Artemis
8,094
736
45
4
0
206,840
0
W
Ra
7,767
706
52
5
1
208,650
0
W
Hun Batz
10,114
919
75
7
4
209,155
0
L
Da Ji
6,511
592
14
1
0
199,178
3
W
Zeus
7,379
671
71
6
3
183,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role