Player Matchup

Chaac
Chaac
AllMightyCone
Chaac
Level 78
God Stats
25W - 20L
1,847 SR
Queue Stats
597W - 530L
1,560 Elo+
Party 2
Chang'e
Chang'e
Sabrita112
Chang'e
Level 45
God Stats
15W - 18L
1,443 SR
Queue Stats
184W - 220L
1,473 Elo+
Solo
Nemesis
Nemesis
lilhightower262
Nemesis
Level 26
God Stats
29W - 23L
1,555 SR
Queue Stats
246W - 188L
1,481 Elo+
Party 2
Team Averages
Level 50
1,615 SR
1,505 Elo+

VS

Team Averages
Level 58
1,531 SR
1,439 Elo+
Danzaburou
Danzaburou
Bapps99u
Danzaburou
Level 127
God Stats
29W - 16L
1,566 SR
Queue Stats
54W - 37L
1,447 Elo+
Solo
Osiris
Osiris
Malachai799
Osiris
Level 5
God Stats
13W - 13L
1,562 SR
Queue Stats
87W - 110L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
ethanbuchhh
Kukulkan
Level 41
God Stats
72W - 89L
1,466 SR
Queue Stats
72W - 92L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 9
13,279
738
14,039
17,710
21,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Sabrita112
Chang'e
15
6 / 6 / 8
12,598
700
11,084
20,293
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 9 / 9
13,182
732
10,005
18,003
8,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bapps99u
Danzaburou
15
7 / 5 / 7
12,762
709
16,796
14,233
6,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
15
6 / 8 / 6
12,329
685
9,981
16,160
9,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
ethanbuchhh
Kukulkan
15
3 / 8 / 7
11,286
627
9,313
13,598
6,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
21
Kills
16
16
Deaths
21
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
Danzaburou
Bapps99u
Danzaburou
7
5
7
2.1
L
Osiris
6
8
6
1.13
W
Chang'e
Sabrita112
Chang'e
6
6
8
1.67
L
Kukulkan
ethanbuchhh
Kukulkan
3
8
7
0.81
W
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,128
Damage
36,090
56,006
Taken
43,991
37,595
Mitigated
21,881
24,730
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,039
2,660
1,713
7,486
17,710
21,276
572
2,998
14,712
0
49,975
L
Danzaburou
Bapps99u
Danzaburou
16,796
5,521
0
3,008
14,233
6,051
939
3,633
10,372
0
49,317
L
Osiris
9,981
3,970
486
1,117
16,160
9,758
253
3,787
12,127
0
57,376
W
Chang'e
Sabrita112
Chang'e
11,084
673
4,181
8,263
20,293
7,375
1,291
4,006
16,287
46,342
0
L
Kukulkan
ethanbuchhh
Kukulkan
9,313
859
792
747
13,598
6,072
673
3,784
9,439
35,012
0
W
10,005
4,222
513
2,574
18,003
8,944
1,050
2,929
15,074
0
37,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,059
Gold Earned
36,377
166
Minions Killed
172
0
Camps Cleared
0
1,034,838
Distance Traveled
933,690
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,279
738
49
3
0
384,946
1
L
Danzaburou
12,762
709
55
3
0
341,090
0
L
Osiris
12,329
685
67
4
0
293,865
1
W
Chang'e
12,598
700
70
4
0
300,756
2
L
Kukulkan
11,286
627
50
3
0
298,735
0
W
Nemesis
13,182
732
47
3
0
349,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role