Player Matchup

Bellona
Bellona
Badou75
Bellona
Level 61
God Stats
12W - 4L
1,833 SR
Queue Stats
93W - 98L
1,401 Elo+
Party 3
The Morrigan
The Morrigan
MarioSmashBrawl
The Morrigan
Level 104
God Stats
5W - 11L
1,192 SR
Queue Stats
15W - 24L
1,377 Elo+
Party 3
Da Ji
Da Ji
Mariodr70
Da Ji
Level 89
God Stats
11W - 7L
1,633 SR
Queue Stats
793W - 793L
1,450 Elo+
Party 2
Tiamat
Tiamat
eustasiskidd14
Tiamat
Level 29
God Stats
31W - 19L
1,663 SR
Queue Stats
52W - 41L
1,527 Elo+
Party 2
Apollo
Apollo
jj2700
Apollo
Level 129
God Stats
2W - 1L
1,428 SR
Queue Stats
24W - 34L
1,372 Elo+
Party 3
Team Averages
Level 82
1,550 SR
1,425 Elo+

VS

Team Averages
Level 85
1,540 SR
1,501 Elo+
Chronos
Chronos
GuardianSalt
Chronos
Level 126
God Stats
1W - 6L
1,473 SR
Queue Stats
216W - 222L
1,508 Elo+
Party 1
Athena
Athena
MarronExpress
Athena
Level 49
God Stats
27W - 26L
1,560 SR
Queue Stats
158W - 176L
1,499 Elo+
Party 1
Odin
Odin
NinjaGaming
Odin
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 191L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tommyf153
Ah Muzen Cab
Level 72
God Stats
5W - 7L
1,653 SR
Queue Stats
253W - 271L
1,491 Elo+
Party 1
Ymir
Ymir
wulsco
Ymir
Level 128
God Stats
1W - 5L
1,516 SR
Queue Stats
220W - 222L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Badou75
Bellona
10
2 / 1 / 0
5,722
636
2,978
4,539
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
MarioSmashBrawl
The Morrigan
8
2 / 0 / 1
4,826
536
2,951
2,999
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Mariodr70
Da Ji
10
3 / 0 / 4
5,926
658
5,256
5,711
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 3
5,889
654
3,542
2,506
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
jj2700
Apollo
9
1 / 0 / 2
4,982
554
2,063
3,554
1,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GuardianSalt
Chronos
10
0 / 3 / 0
5,353
595
969
6,244
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 0
5,135
571
888
5,376
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 0
5,105
567
2,484
4,733
2,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
tommyf153
Ah Muzen Cab
8
0 / 3 / 0
4,733
526
2,807
6,077
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
wulsco
Ymir
7
0 / 2 / 0
4,785
532
1,102
4,900
1,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
Badou75
Bellona
2
1
0
2
L
Chronos
GuardianSalt
Chronos
0
3
0
0
W
The Morrigan
MarioSmashBrawl
The Morrigan
2
0
1
2.5
W
Da Ji
Mariodr70
Da Ji
3
0
4
5
L
0
1
0
0
L
1
1
0
1
W
2
0
3
3.5
W
Apollo
jj2700
Apollo
1
0
2
2
L
Ah Muzen Cab
tommyf153
Ah Muzen Cab
0
3
0
0
L
Ymir
wulsco
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,790
Damage
8,250
19,309
Taken
27,330
7,777
Mitigated
9,434
4,548
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Badou75
Bellona
2,978
577
0
1,398
4,539
2,613
79
202
4,112
0
25,442
L
Chronos
GuardianSalt
Chronos
969
236
0
1,636
6,244
1,745
0
1,935
4,039
35,955
0
W
The Morrigan
MarioSmashBrawl
The Morrigan
2,951
775
111
611
2,999
543
0
349
2,650
14,022
417
W
Da Ji
Mariodr70
Da Ji
5,256
1,510
0
411
5,711
1,816
0
981
4,730
0
33,152
L
888
235
0
1,541
5,376
2,151
0
1,705
3,459
10,278
0
L
2,484
650
0
1,200
4,733
2,333
340
0
4,733
0
19,719
W
3,542
417
0
1,002
2,506
1,497
0
1,245
1,261
28,818
0
W
Apollo
jj2700
Apollo
2,063
1,184
0
1,015
3,554
1,308
672
182
3,372
0
23,929
L
Ah Muzen Cab
tommyf153
Ah Muzen Cab
2,807
1,359
0
2,316
6,077
1,513
0
1,479
4,394
0
33,466
L
Ymir
wulsco
Ymir
1,102
305
0
841
4,900
1,692
0
247
4,629
19,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,345
Gold Earned
25,111
291
Minions Killed
275
0
Camps Cleared
0
946,325
Distance Traveled
798,182
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,722
636
58
6
0
192,186
2
L
Chronos
5,353
595
86
10
0
168,375
1
W
The Morrigan
4,826
536
35
4
0
178,301
0
W
Da Ji
5,926
658
70
8
0
214,563
1
L
Athena
5,135
571
27
3
0
176,135
3
L
Odin
5,105
567
51
6
0
166,685
0
W
Tiamat
5,889
654
63
7
0
197,197
2
W
Apollo
4,982
554
65
7
0
164,078
4
L
Ah Muzen Cab
4,733
526
66
7
0
166,453
2
L
Ymir
4,785
532
45
5
0
120,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role