Player Matchup

Jormungandr
Jormungandr
BigOlShepherd
Jormungandr
Level 14
God Stats
4W - 3L
1,479 SR
Queue Stats
18W - 10L
1,557 Elo+
Party 2
Bellona
Bellona
DeadlyKittenNo1
Bellona
Level 24
God Stats
10W - 6L
1,473 SR
Queue Stats
20W - 18L
1,378 Elo+
Party 3
Heimdallr
Heimdallr
FearlessSquid1
Heimdallr
Level 24
God Stats
1W - 1L
1,274 SR
Queue Stats
29W - 31L
1,438 Elo+
Party 2
Tiamat
Tiamat
TyranidLord
Tiamat
Level 36
God Stats
17W - 17L
1,575 SR
Queue Stats
38W - 45L
1,433 Elo+
Party 3
Nemesis
Nemesis
ZoinksIsCool
Nemesis
Level 49
God Stats
4W - 3L
1,619 SR
Queue Stats
98W - 95L
1,447 Elo+
Party 2
Team Averages
Level 29
1,484 SR
1,451 Elo+

VS

Team Averages
Level 55
1,435 SR
1,310 Elo+
Ravana
Ravana
Chibinoux
Ravana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,405 Elo+
Party 1
Amaterasu
Amaterasu
FULLMAVERICK
Amaterasu
Level 16
God Stats
1W - 3L
1,435 SR
Queue Stats
9W - 13L
1,477 Elo+
Party 1
Bellona
Bellona
Mugenbreakuu
Bellona
Level 5
God Stats
0W - 4L
1,261 SR
Queue Stats
2W - 4L
1,145 Elo+
Party 1
Sol
Sol
Wazani
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,238 Elo+
Party 1
Scylla
Scylla
lilAzka
Scylla
Level 18
God Stats
2W - 2L
1,477 SR
Queue Stats
22W - 41L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigOlShepherd
Jormungandr
20
2 / 10 / 10
15,688
413
21,250
32,296
37,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
0 / 7 / 5
16,382
431
5,394
24,535
23,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
FearlessSquid1
Heimdallr
20
5 / 16 / 10
16,717
440
18,573
33,155
11,888
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
20
12 / 11 / 5
21,148
557
38,943
47,264
47,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
ZoinksIsCool
Nemesis
20
10 / 8 / 10
20,943
551
37,028
39,861
29,212
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Chibinoux
Ravana
20
8 / 4 / 14
17,120
451
21,556
27,173
26,826
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
FULLMAVERICK
Amaterasu
20
7 / 4 / 29
19,347
509
27,325
40,062
44,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Mugenbreakuu
Bellona
20
3 / 11 / 12
15,008
395
14,156
29,235
30,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
Wazani
Sol
20
16 / 6 / 16
18,846
496
42,588
39,141
15,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
lilAzka
Scylla
20
18 / 7 / 4
22,238
585
38,661
32,362
12,562
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
127
29
Kills
52
52
Deaths
32
40
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigOlShepherd
Jormungandr
2
10
10
0.7
L
Ravana
Chibinoux
Ravana
8
4
14
3.75
W
0
7
5
0.36
L
Amaterasu
FULLMAVERICK
Amaterasu
7
4
29
5.38
W
Heimdallr
FearlessSquid1
Heimdallr
5
16
10
0.63
L
Bellona
Mugenbreakuu
Bellona
3
11
12
0.82
W
Tiamat
12
11
5
1.32
L
Sol
Wazani
Sol
16
6
16
4
W
Nemesis
ZoinksIsCool
Nemesis
10
8
10
1.88
L
Scylla
lilAzka
Scylla
18
7
4
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,188
Damage
144,286
177,111
Taken
167,973
149,289
Mitigated
129,595
51,748
Healing
57,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigOlShepherd
Jormungandr
21,250
2,453
918
1,672
32,296
37,491
156
18,793
13,471
76,547
0
L
Ravana
Chibinoux
Ravana
21,556
9,901
0
10,744
27,173
26,826
1,166
11,323
15,035
0
123,932
W
5,394
1,536
0
3,801
24,535
23,492
3,269
12,119
11,846
0
77,157
L
Amaterasu
FULLMAVERICK
Amaterasu
27,325
10,264
0
8,935
40,062
44,154
1,136
10,657
28,585
13,018
63,126
W
Heimdallr
FearlessSquid1
Heimdallr
18,573
9,899
0
5,155
33,155
11,888
2,498
19,803
13,320
0
76,467
L
Bellona
Mugenbreakuu
Bellona
14,156
3,189
0
5,440
29,235
30,870
508
17,379
11,389
721
76,987
W
Tiamat
38,943
8,239
700
25,643
47,264
47,206
9,029
16,788
30,129
155,362
0
L
Sol
Wazani
Sol
42,588
10,419
260
16,749
39,141
15,183
5,813
14,490
24,089
176,311
0
W
Nemesis
ZoinksIsCool
Nemesis
37,028
16,903
0
13,859
39,861
29,212
0
19,987
19,554
0
165,952
L
Scylla
lilAzka
Scylla
38,661
3,734
348
14,551
32,362
12,562
923
9,934
22,104
191,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,878
Gold Earned
92,559
760
Minions Killed
976
0
Camps Cleared
0
3,228,444
Distance Traveled
3,549,952
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,688
413
95
3
0
615,602
2
L
Ravana
17,120
451
201
5
0
830,299
6
W
Bellona
16,382
431
141
4
0
661,222
0
L
Amaterasu
19,347
509
89
2
0
810,959
8
W
Heimdallr
16,717
440
106
3
0
597,440
5
L
Bellona
15,008
395
145
4
0
619,655
0
W
Tiamat
21,148
557
244
6
0
590,328
0
L
Sol
18,846
496
269
7
0
680,091
3
W
Nemesis
20,943
551
174
5
0
763,852
3
L
Scylla
22,238
585
272
7
0
608,948
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role