Player Matchup

Cthulhu
Cthulhu
Carti3146
Cthulhu
Level 64
God Stats
12W - 2L
1,987 SR
Queue Stats
374W - 177L
1,822 Elo+
Party 1
Jing Wei
Jing Wei
Cubе
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,741 Elo+
Solo
Hercules
Hercules
Korrue
Hercules
Level 133
God Stats
6W - 5L
1,779 SR
Queue Stats
596W - 224L
1,941 Elo+
Party 1
Team Averages
Level 101
1,755 SR
1,835 Elo+

VS

Team Averages
Level 124
1,783 SR
1,626 Elo+
Sol
Sol
Hassal_GG
Sol
Level 139
God Stats
12W - 6L
2,027 SR
Queue Stats
276W - 231L
1,562 Elo+
Solo
Loki
Loki
Ti-Rex21121221
Loki
Level 124
God Stats
15W - 13L
1,592 SR
Queue Stats
454W - 387L
1,652 Elo+
Solo
Horus
Horus
mkwolf69
Horus
Level 109
God Stats
3W - 4L
1,729 SR
Queue Stats
84W - 78L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carti3146
Cthulhu
16
3 / 4 / 11
12,066
635
11,859
15,648
11,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Cubе
Jing Wei
16
6 / 6 / 6
12,694
668
13,864
17,088
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
Korrue
Hercules
17
6 / 1 / 10
13,186
694
14,717
22,145
14,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 2
12,232
644
24,896
18,306
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 5
12,208
643
10,125
11,328
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
mkwolf69
Horus
15
1 / 5 / 9
11,511
606
9,008
18,026
20,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
15
Kills
11
11
Deaths
16
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Carti3146
Cthulhu
3
4
11
2.13
W
Jing Wei
Cubе
Jing Wei
6
6
6
1.5
L
6
5
2
1.4
W
Hercules
Korrue
Hercules
6
1
10
11
L
4
6
5
1.08
L
Horus
mkwolf69
Horus
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,440
Damage
44,029
54,881
Taken
47,660
32,593
Mitigated
32,871
21,571
Healing
18,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Carti3146
Cthulhu
11,859
292
604
4,169
15,648
11,669
168
8,886
6,762
45,128
0
W
Jing Wei
Cubе
Jing Wei
13,864
10,764
0
7,701
17,088
6,739
2,110
5,573
11,515
0
80,718
L
24,896
9,917
0
7,689
18,306
8,183
793
4,552
13,754
92,698
5,129
W
Hercules
Korrue
Hercules
14,717
2,585
0
9,097
22,145
14,185
1,051
9,542
12,603
0
40,957
L
10,125
1,838
0
934
11,328
4,430
0
2,745
8,583
0
50,239
L
Horus
mkwolf69
Horus
9,008
4,296
3,627
6,582
18,026
20,258
0
4,676
13,350
0
27,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,946
Gold Earned
35,951
202
Minions Killed
248
0
Camps Cleared
0
1,041,428
Distance Traveled
1,025,135
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,066
635
56
3
0
334,528
2
W
Jing Wei
12,694
668
94
5
0
323,152
5
L
Sol
12,232
644
138
7
0
302,694
2
W
Hercules
13,186
694
52
3
0
383,748
2
L
Loki
12,208
643
78
4
0
355,376
0
L
Horus
11,511
606
32
2
0
367,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role