Player Matchup

Mercury
Mercury
Arbx
Mercury
Level 27
God Stats
7W - 10L
1,351 SR
Queue Stats
119W - 121L
1,432 Elo+
Solo
Chaac
Chaac
Madmarshy95
Chaac
Level 27
God Stats
10W - 23L
1,478 SR
Queue Stats
110W - 128L
1,413 Elo+
Party 2
Scylla
Scylla
xxlemonandlimexx
Scylla
Level 109
God Stats
16W - 13L
1,427 SR
Queue Stats
133W - 146L
1,406 Elo+
Party 2
Team Averages
Level 54
1,419 SR
1,417 Elo+

VS

Team Averages
Level 53
1,337 SR
1,447 Elo+
Vulcan
Vulcan
ASTVACPAPI
Vulcan
Level 18
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 4L
1,442 Elo+
Party 1
Chaac
Chaac
AlevanSpandaran
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Galouche59
Fenrir
Level 13
God Stats
3W - 6L
1,204 SR
Queue Stats
19W - 20L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arbx
Mercury
12
4 / 0 / 10
8,870
806
5,460
7,345
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
6 / 2 / 7
8,751
796
7,802
8,617
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
7 / 1 / 9
9,062
824
10,610
5,547
1,692
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ASTVACPAPI
Vulcan
9
1 / 6 / 0
6,883
626
3,772
7,033
2,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 2 / 1
7,473
679
5,945
11,243
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Galouche59
Fenrir
9
0 / 9 / 2
6,908
628
4,081
10,358
3,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
3
3
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ASTVACPAPI
Vulcan
1
6
0
0.17
L
2
2
1
1.25
W
Mercury
Arbx
Mercury
4
0
10
9
L
Fenrir
Galouche59
Fenrir
0
9
2
0.11
W
6
2
7
4.75
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,872
Damage
13,798
21,509
Taken
28,634
11,503
Mitigated
15,339
4,711
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ASTVACPAPI
Vulcan
3,772
1,309
0
600
7,033
2,538
0
2,587
4,137
12,770
0
L
5,945
920
0
4,544
11,243
9,226
0
4,060
6,800
0
29,320
W
Mercury
Arbx
Mercury
5,460
2,634
0
2,513
7,345
2,530
603
972
6,248
0
29,013
L
Fenrir
Galouche59
Fenrir
4,081
606
369
1,445
10,358
3,575
0
3,453
6,510
0
16,485
W
7,802
2,242
0
2,001
8,617
7,281
642
1,702
6,704
0
24,855
W
10,610
292
0
197
5,547
1,692
786
1,118
4,329
33,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,683
Gold Earned
21,264
140
Minions Killed
99
0
Camps Cleared
0
675,996
Distance Traveled
599,055
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,883
626
33
3
0
178,048
0
L
Chaac
7,473
679
44
4
0
222,012
0
W
Mercury
8,870
806
55
5
0
257,773
2
L
Fenrir
6,908
628
22
2
0
198,995
1
W
Chaac
8,751
796
30
3
0
215,360
2
W
Scylla
9,062
824
55
5
0
202,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role