Player Matchup

Bellona
Bellona
MomsNewBoyfriend
Bellona
Level 46
God Stats
1W - 2L
1,843 SR
Queue Stats
605W - 520L
1,584 Elo+
Party 2
Izanami
Izanami
NoІan
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
OGBubbyBhris
Arachne
Level 121
God Stats
1W - 1L
1,398 SR
Queue Stats
85W - 80L
1,550 Elo+
Solo
Olorun
Olorun
Troy82086
Olorun
Level 146
God Stats
1W - 1L
1,833 SR
Queue Stats
304W - 253L
1,635 Elo+
Party 2
Sylvanus
Sylvanus
lowiqt
Sylvanus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 119
1,615 SR
1,554 Elo+

VS

Team Averages
Level 83
1,483 SR
1,751 Elo+
Heimdallr
Heimdallr
Asura9
Heimdallr
Level 148
God Stats
14W - 9L
1,466 SR
Queue Stats
716W - 518L
1,702 Elo+
Party 3
Cthulhu
Cthulhu
Dravenheart
Cthulhu
Level 26
God Stats
1W - 0L
1,160 SR
Queue Stats
5W - 2L
1,810 Elo+
Party 1
Arachne
Arachne
Jarl Rokkr
Arachne
Level 159
God Stats
2W - 2L
1,482 SR
Queue Stats
165W - 162L
1,606 Elo+
Party 1
Agni
Agni
KarmaKillsUs
Agni
Level 69
God Stats
17W - 8L
1,808 SR
Queue Stats
324W - 236L
1,756 Elo+
Party 3
Hercules
Hercules
Еthаn
Hercules
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 21L
1,882 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,370
448
1,926
9,678
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
NoІan
Izanami
12
5 / 3 / 1
7,057
588
6,824
8,460
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
OGBubbyBhris
Arachne
10
2 / 3 / 1
6,230
519
5,142
9,964
3,317
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Troy82086
Olorun
10
0 / 2 / 1
6,080
507
4,489
8,428
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
lowiqt
Sylvanus
10
1 / 1 / 1
5,983
499
2,779
8,114
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Asura9
Heimdallr
12
1 / 0 / 3
7,114
593
6,177
6,150
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Dravenheart
Cthulhu
10
2 / 4 / 1
5,949
496
5,107
7,730
3,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Jarl Rokkr
Arachne
12
0 / 2 / 0
6,765
564
1,885
12,831
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 3
7,051
588
6,621
6,692
2,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Еthаn
Hercules
14
7 / 0 / 0
8,523
710
10,792
9,328
5,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
8
Kills
13
13
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Asura9
Heimdallr
1
0
3
2.5
W
Cthulhu
Dravenheart
Cthulhu
2
4
1
0.63
W
Arachne
Jarl Rokkr
Arachne
0
2
0
0
W
3
2
3
2.25
L
0
4
0
0
L
Izanami
NoІan
Izanami
5
3
1
1.83
L
Arachne
OGBubbyBhris
Arachne
2
3
1
0.83
L
Olorun
Troy82086
Olorun
0
2
1
0.25
L
Sylvanus
lowiqt
Sylvanus
1
1
1
1.5
W
Hercules
Еthаn
Hercules
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
30,582
44,644
Taken
42,731
19,657
Mitigated
18,131
17,041
Healing
19,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Asura9
Heimdallr
6,177
3,523
0
4,026
6,150
2,153
374
2,820
3,330
0
47,861
W
Cthulhu
Dravenheart
Cthulhu
5,107
131
0
1,107
7,730
3,984
385
3,248
4,482
20,188
0
W
Arachne
Jarl Rokkr
Arachne
1,885
1,286
0
8,153
12,831
4,195
0
845
11,986
0
49,068
W
6,621
710
0
2,658
6,692
2,529
561
123
6,569
37,879
0
L
1,926
345
0
2,735
9,678
6,160
0
467
9,211
0
23,222
L
Izanami
NoІan
Izanami
6,824
3,924
0
1,209
8,460
3,513
0
4,325
4,085
0
48,293
L
Arachne
OGBubbyBhris
Arachne
5,142
3,485
0
3,263
9,964
3,317
0
1,359
8,580
0
35,074
L
Olorun
Troy82086
Olorun
4,489
2,118
170
4,037
8,428
2,894
0
1,283
7,095
41,902
0
L
Sylvanus
lowiqt
Sylvanus
2,779
740
1,579
4,048
8,114
3,773
15
3,869
3,945
16,425
0
W
Hercules
Еthаn
Hercules
10,792
4,546
0
3,524
9,328
5,270
0
232
9,096
0
49,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,720
Gold Earned
35,402
340
Minions Killed
408
0
Camps Cleared
0
1,178,892
Distance Traveled
1,234,169
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,114
593
101
8
0
214,596
3
W
Cthulhu
5,949
496
25
2
0
248,352
1
W
Arachne
6,765
564
97
8
0
276,829
2
W
Agni
7,051
588
81
7
0
244,279
2
L
Bellona
5,370
448
48
4
0
265,947
5
L
Izanami
7,057
588
104
9
0
234,686
3
L
Arachne
6,230
519
60
5
0
247,272
3
L
Olorun
6,080
507
87
7
0
223,140
7
L
Sylvanus
5,983
499
41
3
0
207,847
1
W
Hercules
8,523
710
104
9
0
250,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role