Player Matchup

Anhur
Anhur
Bronze III
CrimsonBlizzard
Anhur
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
KingTim188
Bacchus
Bronze III
Level 47
God Stats
1W - 1L
1,700 SR
Queue Stats
7W - 12L
1,500 MMR
Solo
Raijin
Raijin
Bronze III
StarKilla_Beast_
Raijin
Bronze III
Level 38
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Loki
Loki
Bronze III
ZaySleep
Loki
Bronze III
Level 67
God Stats
0W - 1L
1,616 SR
Queue Stats
3W - 5L
1,497 MMR
Party 1
Tyr
Tyr
Bronze III
v6bagchaser
Tyr
Bronze III
Level 85
God Stats
1W - 1L
1,399 SR
Queue Stats
2W - 3L
1,542 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 53
1,580 SR
1,508 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,622 SR
1,512 MMR
Skadi
Skadi
Gold II
Baghity
Skadi
Gold II
Level 150
God Stats
62W - 30L
1,645 SR
Queue Stats
113W - 93L
1,563 MMR
Party 3
Chronos
Chronos
Platinum V
Gwynbleidd115
Chronos
Platinum V
Level 158
God Stats
1W - 1L
1,663 SR
Queue Stats
233W - 208L
1,498 MMR
Solo
Guan Yu
Guan Yu
Bronze III
HaRd2gRd 15
Guan Yu
Bronze III
Level 123
God Stats
17W - 4L
1,982 SR
Queue Stats
109W - 89L
1,534 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
OffProdigyXG
Sylvanus
Bronze III
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 90L
1,500 MMR
Party 2
Janus
Janus
Gold IV
TJONBaghity
Janus
Gold IV
Level 125
God Stats
5W - 3L
1,320 SR
Queue Stats
121W - 121L
1,467 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,337
422
1,416
9,383
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
KingTim188
Bacchus
11
0 / 4 / 2
7,110
474
2,258
12,466
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 2
7,678
512
4,656
8,917
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
12
1 / 3 / 2
7,108
474
3,486
9,867
3,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 0
8,201
547
7,226
13,421
7,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ApolloDanzaburouScyllaCthulhuCu Chulainn

VS

Bans
TsukuyomiRaSetMerlinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Baghity
Skadi
16
6 / 1 / 2
9,452
630
11,352
7,434
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
14
2 / 1 / 9
8,746
583
5,540
11,195
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
HaRd2gRd 15
Guan Yu
15
1 / 0 / 5
9,063
604
8,852
10,951
11,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
OffProdigyXG
Sylvanus
12
1 / 0 / 8
8,090
539
5,678
5,086
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 2 / 5
9,806
654
9,675
8,298
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
17
17
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
Baghity
Skadi
6
1
2
7
L
0
3
0
0
W
Chronos
2
1
9
6.5
W
Guan Yu
HaRd2gRd 15
Guan Yu
1
0
5
3.5
L
Bacchus
KingTim188
Bacchus
0
4
2
0.25
W
Sylvanus
OffProdigyXG
Sylvanus
1
0
8
5
L
1
5
2
0.4
W
7
2
5
4.75
L
Loki
1
3
2
0.67
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,042
Damage
41,097
54,054
Taken
42,964
24,437
Mitigated
25,887
15,409
Healing
21,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Baghity
Skadi
11,352
6,270
0
2,024
7,434
2,607
2,749
1,139
6,285
0
76,350
L
1,416
576
0
3,594
9,383
2,350
0
2,466
6,891
0
41,690
W
Chronos
5,540
2,672
0
4,222
11,195
4,291
3,488
1,147
9,910
53,107
0
W
Guan Yu
HaRd2gRd 15
Guan Yu
8,852
2,177
1,123
6,679
10,951
11,712
948
398
10,531
0
60,454
L
Bacchus
KingTim188
Bacchus
2,258
603
0
2,704
12,466
8,759
0
5,394
6,942
16,604
0
W
Sylvanus
OffProdigyXG
Sylvanus
5,678
1,561
1,237
2,421
5,086
4,457
711
1,674
3,366
21,089
0
L
4,656
155
371
1,831
8,917
2,711
698
4,673
4,104
38,090
0
W
9,675
982
183
3,322
8,298
2,820
941
2,120
5,958
63,849
0
L
Loki
3,486
281
0
1,220
9,867
3,263
0
5,866
3,819
0
39,569
L
7,226
1,109
0
5,689
13,421
7,354
0
2,010
11,405
0
41,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
45,157
341
Minions Killed
516
0
Camps Cleared
0
1,361,394
Distance Traveled
1,475,623
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,452
630
117
8
0
298,928
3
L
Anhur
6,337
422
76
5
0
235,635
3
W
Chronos
8,746
583
107
7
0
291,725
5
W
Guan Yu
9,063
604
126
8
0
323,337
1
L
Bacchus
7,110
474
36
2
0
279,311
2
W
Sylvanus
8,090
539
38
3
0
258,850
6
L
Raijin
7,678
512
81
5
0
230,972
3
W
Janus
9,806
654
128
9
0
302,783
1
L
Loki
7,108
474
71
5
0
316,602
2
L
Tyr
8,201
547
77
5
0
298,874
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role