Player Matchup

King Arthur
King Arthur
DeadlyDuckey
King Arthur
Level 109
God Stats
7W - 7L
1,495 SR
Queue Stats
211W - 202L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
Hachi Kyoki
Nu Wa
Level 29
God Stats
5W - 6L
1,517 SR
Queue Stats
23W - 17L
1,498 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rowgz
Kumbhakarna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,375 Elo+
Party 1
Team Averages
Level 51
1,504 SR
1,458 Elo+

VS

Team Averages
Level 25
1,329 SR
1,324 Elo+
Tiamat
Tiamat
Buzzop
Tiamat
Level 16
God Stats
2W - 2L
1,588 SR
Queue Stats
19W - 39L
1,321 Elo+
Solo
Sobek
Sobek
ThatPressureNate
Sobek
Level 29
God Stats
1W - 3L
1,244 SR
Queue Stats
56W - 69L
1,295 Elo+
Solo
Neith
Neith
TokenDragon90
Neith
Level 29
God Stats
1W - 5L
1,156 SR
Queue Stats
14W - 24L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeadlyDuckey
King Arthur
20
16 / 4 / 4
15,946
759
24,377
20,645
16,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 7 / 13
13,480
642
15,677
13,629
4,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
Rowgz
Kumbhakarna
16
1 / 5 / 16
13,032
621
7,003
23,692
28,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Buzzop
Tiamat
14
4 / 9 / 10
12,914
615
10,442
19,773
9,900
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 6 / 5
14,490
690
18,164
29,534
33,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 7 / 9
13,245
631
17,689
16,008
4,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
21
Kills
16
16
Deaths
22
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Buzzop
Tiamat
4
9
10
1
W
King Arthur
DeadlyDuckey
King Arthur
16
4
4
4.5
W
4
7
13
1.5
W
Kumbhakarna
Rowgz
Kumbhakarna
1
5
16
1.8
L
9
6
5
1.92
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,057
Damage
46,295
57,966
Taken
65,315
49,849
Mitigated
47,754
1,549
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Buzzop
Tiamat
10,442
1,031
969
4,520
19,773
9,900
288
7,474
12,081
51,641
0
W
King Arthur
DeadlyDuckey
King Arthur
24,377
3,005
0
0
20,645
16,936
1,601
6,857
13,374
0
71,930
W
15,677
3,921
0
850
13,629
4,903
1,304
8,409
5,020
60,170
0
W
Kumbhakarna
Rowgz
Kumbhakarna
7,003
565
0
699
23,692
28,010
82
12,387
10,930
32,747
0
L
18,164
968
228
7,086
29,534
33,319
711
9,853
19,031
74,487
0
L
17,689
7,180
0
2,280
16,008
4,535
1,573
4,840
10,993
0
67,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,458
Gold Earned
40,649
200
Minions Killed
234
0
Camps Cleared
0
1,065,556
Distance Traveled
922,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,914
615
54
3
0
289,359
0
W
King Arthur
15,946
759
88
4
0
378,677
0
W
Nu Wa
13,480
642
78
4
0
336,191
0
W
Kumbhakarna
13,032
621
34
2
0
350,688
0
L
Sobek
14,490
690
80
4
0
349,306
0
L
Neith
13,245
631
100
5
0
283,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role