Player Matchup

Scylla
Scylla
 
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dunker Sans
Neith
Level 63
God Stats
35W - 38L
1,477 SR
Queue Stats
131W - 138L
1,460 Elo+
Solo
Aphrodite
Aphrodite
Kirishima5501
Aphrodite
Level 68
God Stats
53W - 40L
1,645 SR
Queue Stats
176W - 154L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
jurasicpet88
Erlang Shen
Level 129
God Stats
20W - 13L
1,500 SR
Queue Stats
40W - 43L
1,406 Elo+
Solo
Cabrakan
Cabrakan
tight_pond7
Cabrakan
Level 47
God Stats
19W - 18L
1,533 SR
Queue Stats
201W - 207L
1,459 Elo+
Solo
Team Averages
Level 71
1,531 SR
1,461 Elo+

VS

Team Averages
Level 114
1,438 SR
1,484 Elo+
Chaac
Chaac
Harambe_ImissYou
Chaac
Level 128
God Stats
5W - 4L
1,464 SR
Queue Stats
222W - 242L
1,473 Elo+
Party 1
Medusa
Medusa
SIM_GOD
Medusa
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
115W - 117L
1,479 Elo+
Party 2
Athena
Athena
Zeratul666Reaper
Athena
Level 68
God Stats
6W - 6L
1,431 SR
Queue Stats
20W - 17L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kiddyskill
Tsukuyomi
Level 123
God Stats
32W - 32L
1,510 SR
Queue Stats
99W - 106L
1,462 Elo+
Party 2
Cabrakan
Cabrakan
tragicallytrash
Cabrakan
Level 127
God Stats
2W - 1L
1,286 SR
Queue Stats
135W - 132L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
1 / 3 / 0
3,366
673
2,374
3,398
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 3 / 0
3,171
634
1,989
4,416
1,356
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Kirishima5501
Aphrodite
1
0 / 0 / 0
2,550
510
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
jurasicpet88
Erlang Shen
7
0 / 1 / 0
3,611
722
1,467
3,935
1,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
tight_pond7
Cabrakan
1
0 / 0 / 0
1,050
210
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,824
765
666
3,440
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
SIM_GOD
Medusa
7
4 / 0 / 0
4,114
823
2,691
2,459
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 2
3,769
754
526
3,496
1,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
kiddyskill
Tsukuyomi
6
0 / 0 / 0
3,531
706
798
2,387
512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
6
2 / 1 / 0
4,173
835
2,098
3,159
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
7
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
0
0.33
L
0
3
0
0
W
0
0
1
0.5
L
Aphrodite
Kirishima5501
Aphrodite
0
0
0
0
W
Medusa
SIM_GOD
Medusa
4
0
0
4
W
0
0
2
1
L
Erlang Shen
jurasicpet88
Erlang Shen
0
1
0
0
W
Tsukuyomi
kiddyskill
Tsukuyomi
0
0
0
0
L
Cabrakan
tight_pond7
Cabrakan
0
0
0
0
W
Cabrakan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,830
Damage
6,779
11,749
Taken
14,941
3,259
Mitigated
5,420
3,785
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,374
347
0
1,064
3,398
670
0
1,101
2,179
8,481
0
L
1,989
1,037
0
1,922
4,416
1,356
96
1,325
3,011
0
10,920
W
666
162
0
2,330
3,440
1,412
0
52
3,388
0
11,402
L
Aphrodite
Kirishima5501
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
SIM_GOD
Medusa
2,691
1,097
0
1,237
2,459
745
470
373
2,058
0
16,087
W
526
197
0
1,617
3,496
1,245
126
793
2,655
7,098
0
L
Erlang Shen
jurasicpet88
Erlang Shen
1,467
639
0
799
3,935
1,233
0
0
3,935
52
16,621
W
Tsukuyomi
kiddyskill
Tsukuyomi
798
96
234
1,925
2,387
512
0
0
2,387
0
10,928
L
Cabrakan
tight_pond7
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
2,098
319
0
574
3,159
1,506
0
980
2,027
12,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,748
Gold Earned
19,411
68
Minions Killed
130
0
Camps Cleared
0
302,878
Distance Traveled
515,566
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,366
673
10
2
0
98,058
0
L
Neith
3,171
634
18
4
0
94,848
0
W
Chaac
3,824
765
23
5
0
97,700
0
L
Aphrodite
2,550
510
0
0
0
4,363
0
W
Medusa
4,114
823
31
6
0
93,246
1
W
Athena
3,769
754
16
3
0
109,288
2
L
Erlang Shen
3,611
722
40
8
0
105,609
1
W
Tsukuyomi
3,531
706
29
6
0
109,321
1
L
Cabrakan
1,050
210
0
0
0
0
0
W
Cabrakan
4,173
835
31
6
0
106,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role