Player Matchup

Sobek
Sobek
Aris
Sobek
Level 79
God Stats
6W - 4L
1,657 SR
Queue Stats
36W - 28L
1,529 Elo+
Party 2
Chaac
Chaac
ICEMAN0921
Chaac
Level 59
God Stats
9W - 6L
1,422 SR
Queue Stats
54W - 54L
1,517 Elo+
Party 2
The Morrigan
The Morrigan
TheHale
The Morrigan
Level 45
God Stats
12W - 10L
1,580 SR
Queue Stats
29W - 43L
1,339 Elo+
Solo
Team Averages
Level 61
1,553 SR
1,462 Elo+

VS

Team Averages
Level 87
1,426 SR
1,393 Elo+
Ganesha
Ganesha
BoraroS
Ganesha
Level 74
God Stats
3W - 25L
1,507 SR
Queue Stats
76W - 132L
1,405 Elo+
Party 1
Olorun
Olorun
Marci914
Olorun
Level 84
God Stats
0W - 1L
1,242 SR
Queue Stats
16W - 27L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
WorteriX
Danzaburou
Level 104
God Stats
15W - 22L
1,530 SR
Queue Stats
76W - 129L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aris
Sobek
17
6 / 3 / 13
13,137
657
13,562
23,619
27,916
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
17
8 / 0 / 10
13,762
688
21,184
21,092
13,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
TheHale
The Morrigan
16
6 / 2 / 13
13,290
665
16,191
8,822
3,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BoraroS
Ganesha
15
1 / 4 / 4
10,808
540
8,001
22,170
23,239
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Marci914
Olorun
14
2 / 10 / 1
10,910
546
8,982
19,049
8,359
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
WorteriX
Danzaburou
15
2 / 6 / 3
12,139
607
14,571
16,471
7,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
20
Kills
5
5
Deaths
20
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aris
Sobek
6
3
13
4.17
L
Ganesha
BoraroS
Ganesha
1
4
4
0.75
W
Chaac
8
0
10
13
L
Olorun
Marci914
Olorun
2
10
1
0.25
W
The Morrigan
TheHale
The Morrigan
6
2
13
6.25
L
Danzaburou
WorteriX
Danzaburou
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,937
Damage
31,554
53,533
Taken
57,690
44,910
Mitigated
38,652
19,691
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aris
Sobek
13,562
643
0
5,564
23,619
27,916
148
6,827
16,792
50,505
0
L
Ganesha
BoraroS
Ganesha
8,001
307
1,124
1,566
22,170
23,239
0
7,972
13,892
33,362
0
W
Chaac
21,184
2,981
294
10,833
21,092
13,435
1,169
6,858
14,234
0
74,471
L
Olorun
Marci914
Olorun
8,982
6,235
2,295
4,545
19,049
8,359
0
7,602
11,201
36,368
0
W
The Morrigan
TheHale
The Morrigan
16,191
1,810
1,265
1,735
8,822
3,559
562
3,598
5,188
51,526
6,772
L
Danzaburou
WorteriX
Danzaburou
14,571
6,447
562
2,683
16,471
7,054
0
7,546
8,713
0
69,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,189
Gold Earned
33,857
204
Minions Killed
188
0
Camps Cleared
0
1,116,543
Distance Traveled
955,584
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,137
657
53
3
0
375,072
0
L
Ganesha
10,808
540
5
0
0
347,459
2
W
Chaac
13,762
688
92
5
0
398,035
1
L
Olorun
10,910
546
65
3
0
283,347
1
W
The Morrigan
13,290
665
59
3
0
343,436
2
L
Danzaburou
12,139
607
118
6
0
324,778
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role